Wondering if my Story Description (Hook) is weak or strong...

Lysander_Works

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Got a new story soon to launch, but I skipped the synopsis all the way to now, and now I really don't know how it's supposed to feel.

I'm just gonna post it here, and yall tell me how good or bad it is. If it's bad, let's burn it up until the smoldering ashes make something better.





Video games; they're my favorite way to lose myself from the dull boring life whirled around me. Us true connoisseurs of fantasy RPGs and anime have all had that dream once, a dream of being reincarnated into another world. But, I never thought it would actually happen to me, and I wasn't ready for the grief I was falling into.

What people too often forget is, leaving your entire home and family behind isn't possible to ignore. Wherever I ended up doesn't seem like an easy place to live either, despite the existence of magic and monster. I don't want to rise the ranks and be a hero. I don't care how my words could twist the fate of this world. All I want to know, is how I'm supposed to get back. I don't care how I do it. I don't care how hard I have to grind and level up; I will find my way back to my family, back to my sister, who I know is worried sick about me.
 

SouthernMaiden

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Got a new story soon to launch, but I skipped the synopsis all the way to now, and now I really don't know how it's supposed to feel.

I'm just gonna post it here, and yall tell me how good or bad it is. If it's bad, let's burn it up until the smoldering ashes make something better.





Video games; they're my favorite way to lose myself from the dull boring life whirled around me. Us true connoisseurs of fantasy RPGs and anime have all had that dream once, a dream of being reincarnated into another world. But, I never thought it would actually happen to me, and I wasn't ready for the grief I was falling into.

What people too often forget is, leaving your entire home and family behind isn't possible to ignore. Wherever I ended up doesn't seem like an easy place to live either, despite the existence of magic and monster. I don't want to rise the ranks and be a hero. I don't care how my words could twist the fate of this world. All I want to know, is how I'm supposed to get back. I don't care how I do it. I don't care how hard I have to grind and level up; I will find my way back to my family, back to my sister, who I know is worried sick about me.
I would suggest, shorten it. Make it a bit punchier. Possibly split it into three paragraphs.

Also, first sentence seems weak. Hit me with a strong hook early on.
 

Puffikki

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Slightly conflicting tonezees here, shifting from a casual sounding opening and playful, to heavier, desperate even. It makes me wonder if this is meant to be more introspective and emotional? Or a bit self aware with dark undertones?

Def-eez could some tightening, I agree with the person above, it's coming across a tad wordy and generic. Maybe lean more into the emotion: what does he feel about his sister? Guilt? Fear? Could make a decent emotional hook.
 

Bimbanana

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The clarity is good.
The hooks? not so much.

Like the posts before me said, need more punchier.
Similar premises like others? yes, but you can still make it more stand out
 

Lysander_Works

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I'm gonna take a second crack it it here before nodding off to bed.


Waking to a world unfamiliar, in a world far too different from my own, I already feel so hopeless. My memories are scattered, but I don't need them all to know that I've been Isekaied somewhere else, somewhere far out of reach of Tove.

I don't want to be this world's hero. I don't care about levels and guilds. All that matters to now, is getting back home to the people who probably think I'm dead. Maybe I have died and gone to hell, penance for spending my life as a gaming and anime hermit...

But my sister deserves better. Tove deserves to be free from her grief and her worry. I may not remember how I got trapped in this crazy place of monsters and magic, but I promise, I'm going to find a way back home.
 

Makimaam

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I wouldn’t say doing everything you can to get back to your sister is a strong hook, or a hook at all. It does, however, establish your character as someone with strong familial ties and a capacity for deep care, which is a likeable trait.

It is a good foundation. But I want to see more hints of this specific world you are writing about and where your protagonist stands within it to fully call that a hook. Some of the phrasing is clunky in places, albeit earnest.

Keep cooking.
 

eagle_360

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What people too often forget is, leaving your entire home and family behind isn't possible to ignore. Wherever I ended up doesn't seem like an easy place to live either, despite the existence of magic and monster. I don't want to rise the ranks and be a hero. I don't care how my words could twist the fate of this world. All I want to know, is how I'm supposed to get back. I don't care how I do it. I don't care how hard I have to grind and level up; I will find my way back to my family, back to my sister, who I know is worried sick about me.
As the reader. I would want to clarify if this would be the usual action/adventure fantasy. Because if I'm reading this blurb, I'm getting more vibes of a psychological emotional piece.
 

CharlesEBrown

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Somehow reminds me of a story I started reading but never got back to on Royal Road - in a world where professional dungeon explorers exist, one man thought he'd escaped "the life" - you send an avatar into the game, grind for rewards, get back out and get paid.
He was retired, he was out of it... Then his daughter got sick. It drained all of their savings.
And someone came along, offering more pay than he'd ever gotten for just one more crawl...
Once he found a party in the game, the story started ... but he found he couldn't leave until the mission was completed - he was now physically in the game.

And that was where I stopped due to not enough time for two sites, reading four stories and writing god only knows how many...
 

Eldoria

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All I want to know, is how I'm supposed to get back. I don't care how I do it. I don't care how hard I have to grind and level up; I will find my way back to my family, back to my sister, who I know is worried sick about me.
Does this story have a hook? Well, as a reader, I would be drawn to the part I quoted in your fiction premise. My heart would be drawn to the 'caring for family' theme. Sibling affection is a universal human emotion, especially for those who have a good relationship with their younger siblings.

However, I would be disappointed if this stake was just a gimmick. I would have closed the book if I knew the little sister here was just a background character who only appeared once as a motivation for the protagonist, and then the little sister was rarely given screen time in the narrative.

I've read many Korean and Chinese novels, and it happens. I hate authors who lie to readers, telling them their fiction is about a struggle to save their family, but all the readers get is the protagonist collecting Pokémon for hundreds of chapters (you know what I mean, right?)

I hate it when little sister is just background character and/or NPC. I suggest that if the little sister is truly the protagonist's motivation, then she should be the emotional center of the story.

You can narrate more screen time for the little sister through flashbacks and/or parallel narratives in two simultaneous spaces and times (e.g., chapter 1 depicts the protagonist's struggles in the isekai, chapter 2 depicts the little sister's life on earth, etc). This way, the little sister's character will truly become a living character that readers will care about.
 
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Emotica

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Disclaiming that I wouldn't read any Isekai, so just categorize my opinion properly. (In case you want to appeal to non-Isekai fans or something.)

This reads like every Isekai I've ever heard of, while also being meta and referential, and I don't necessarily mean that in a good way, no offense. I'd trust your audience and minimize everything that's just about being an Isekai into a one or two word sentence. I'm not even sure if it's necessary due to tags and title potential, but it seems like a waste to use your blurb to basically say "this is an Isekai." I'd focus more on what makes your Isekai unique.

Like I said, I wouldn't read Isekai, but only because they literally all seem the same, and if they're not, authors usually don't do a great job of making it clear at all. The best Isekai I've beta-read was one that didn't start off being clearly an Isekai. They left the genre-signaling to the title and tags which were clear enough, and came up with a genuinely interesting hook in their summary and first few chapters. Your blurb is like summarizing a sci-fi novel with "It's the Year 3000..." and then continuing to say thing that don't set it apart from any other sci-fi novel.

I think basically acknowledging it's an Isekai so blatantly makes it seem to generic, but I don't know the meta if you're worried about views.
 

CharlesEBrown

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Disclaiming that I wouldn't read any Isekai, so just categorize my opinion properly. (In case you want to appeal to non-Isekai fans or something.)

This reads like every Isekai I've ever heard of, while also being meta and referential, and I don't necessarily mean that in a good way, no offense. I'd trust your audience and minimize everything that's just about being an Isekai into a one or two word sentence. I'm not even sure if it's necessary due to tags and title potential, but it seems like a waste to use your blurb to basically say "this is an Isekai." I'd focus more on what makes your Isekai unique.

Like I said, I wouldn't read Isekai, but only because they literally all seem the same, and if they're not, authors usually don't do a great job of making it clear at all. The best Isekai I've beta-read was one that didn't start off being clearly an Isekai. They left the genre-signaling to the title and tags which were clear enough, and came up with a genuinely interesting hook in their summary and first few chapters. Your blurb is like summarizing a sci-fi novel with "It's the Year 3000..." and then continuing to say thing that don't set it apart from any other sci-fi novel.

I think basically acknowledging it's an Isekai so blatantly makes it seem to generic, but I don't know the meta if you're worried about views.
Only about 1/3 of the isekai I've seen have the character wanting to go back.
Most, either it's just not an option (e.g. they died in their original world), or they prefer the world they've jumped into... well, a small number assume it's a dream or delusion at first and then seem to forget they ever had a different life unless it is important for a sudden skill to appear or memory to pop up.
 

Lysander_Works

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I wouldn’t say doing everything you can to get back to your sister is a strong hook, or a hook at all. It does, however, establish your character as someone with strong familial ties and a capacity for deep care, which is a likeable trait.

It is a good foundation. But I want to see more hints of this specific world you are writing about and where your protagonist stands within it to fully call that a hook. Some of the phrasing is clunky in places, albeit earnest.

Keep cooking.
I thing the biggest problem is Im trying not to toss in any spoilers to the plot. Then again, the fever I have is also making it harder. I'll get it eventually.
Only about 1/3 of the isekai I've seen have the character wanting to go back.
Most, either it's just not an option (e.g. they died in their original world), or they prefer the world they've jumped into... well, a small number assume it's a dream or delusion at first and then seem to forget they ever had a different life unless it is important for a sudden skill to appear or memory to pop up.
Yes, and that was in part a motivator for me. I personally don't like how often I see protagonists having no emotion to the fact that the world they used to know is gone; most times its not realistic. But still, I do have to ask myself, what makes this more unique.
 

CharlesEBrown

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I thing the biggest problem is Im trying not to toss in any spoilers to the plot. Then again, the fever I have is also making it harder. I'll get it eventually.

Yes, and that was in part a motivator for me. I personally don't like how often I see protagonists having no emotion to the fact that the world they used to know is gone; most times its not realistic. But still, I do have to ask myself, what makes this more unique.
My isekai character's attitude is a bit blase about it. He thought he was going to be executed, but instead finds himself in a Western. Sort of. More or less. With a System. And sometimes access to other settings.
But he was a Marine, and he just plugs along, doing what he sees as his duty at all times. He misses what's left of his family (a cousin, a sister and his mom), and sometimes that impacts his actions but mostly, he just carries on.
 

Emotica

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Only about 1/3 of the isekai I've seen have the character wanting to go back.
Most, either it's just not an option (e.g. they died in their original world), or they prefer the world they've jumped into... well, a small number assume it's a dream or delusion at first and then seem to forget they ever had a different life unless it is important for a sudden skill to appear or memory to pop up.
I take it you're saying that the MC wanting to go back makes it different? I won't argue since I'm not an Isekai fan, but that doesn't seem like something substantially different. A third is also a huge amount. That's a 50/50 choice between them wanting to go back vs not. I just think, personally, that the Isekai genre pretty much starts and ends with going to another world. To make it interesting, there has to be something else. A mystery having a murder, or not, doesn't actually tell you anything about why it's special. A sci-fi novel with flying cars vs not hardly makes a difference if the blurb doesn't tell you why this sci-fi novel is actually different. But like I admitted, Isekai isn't for me for this very reason. People aren't wrong for liking it. Romance is the most popular genre despite 99% of them being the same. If your romance story is about a big city girl returning to her small town, then either you're hiding what makes it special, or there is nothing, and that's okay too. Some people like reading a predictable narrative for comfort.

I just think it's ironic that the genre built on it's own escapism and a narrative container built for escapism retreads so much ground. I guess it would be doubly ironic though to write an Isekai that has so much going on that the Isekai becomes a secondary genre. I'm far from an expert on the topic. I just figured OP would value an outsider opinion. I love getting the opinions of people that wouldn't normally read my work, because it comes without bias. I'd totally read an Isekai story if it wasn't marked as an Isekai, but when it is, I instantly scrutinize it under that lens and come to the conclusion "so, like every other Isekai ever?"

If you put magical school in your blurb, and there's nothing else unique, everyone thinks Harry Potter. For every person that wants another story about a magical school, it's a win. For everyone that feels like it's been overdone, then they'd be writing it off because they'd think they already read it. It's like system stories that say a videogame UI popped up one day and nothing else. I feel like a blurb should inspire curiosity, An Isekai tag will draw in those diehard fans, but if your story is about (idk) a cave diver that finds a portal, then you're not immediately putting yourself in the same exclusive box. Then you get the best of both worlds.
 

CharlesEBrown

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I just think, personally, that the Isekai genre pretty much starts and ends with going to another world.

Literally the word means "Other Place" IIRC - so any portal fantasy could TECHNICALLY be an isekai... common usage, though, has a character transferred SOMEHOW to another world via death or a near death experience (so one of the earliest isekai would be Burroughs John Carter novel series), often in a body that was either recently vacated (e.g. by suicide, or illness, or just a severe beating causing the original spirit to lose the will to survive) or a newly created one (rarely they are literally reborn into the world and have to go through childhood and adolescence).

To make it interesting, there has to be something else. A mystery having a murder, or not, doesn't actually tell you anything about why it's special. A sci-fi novel with flying cars vs not hardly makes a difference if the blurb doesn't tell you why this sci-fi novel is actually different. But like I admitted, Isekai isn't for me for this very reason. People aren't wrong for liking it. Romance is the most popular genre despite 99% of them being the same. If your romance story is about a big city girl returning to her small town, then either you're hiding what makes it special, or there is nothing, and that's okay too. Some people like reading a predictable narrative for comfort.
There are three ways to market something like this:
1) Show how it is "the same but different"
2) Trick the reader into thinking it's something else or
3) Show how it is the same, period (the Hallmark Romance model).

I just think it's ironic that the genre built on it's own escapism and a narrative container built for escapism retreads so much ground. I guess it would be doubly ironic though to write an Isekai that has so much going on that the Isekai becomes a secondary genre. I'm far from an expert on the topic. I just figured OP would value an outsider opinion. I love getting the opinions of people that wouldn't normally read my work, because it comes without bias. I'd totally read an Isekai story if it wasn't marked as an Isekai, but when it is, I instantly scrutinize it under that lens and come to the conclusion "so, like every other Isekai ever?"

If you put magical school in your blurb, and there's nothing else unique, everyone thinks Harry Potter. For every person that wants another story about a magical school, it's a win. For everyone that feels like it's been overdone, then they'd be writing it off because they'd think they already read it. It's like system stories that say a videogame UI popped up one day and nothing else. I feel like a blurb should inspire curiosity, An Isekai tag will draw in those diehard fans, but if your story is about (idk) a cave diver that finds a portal, then you're not immediately putting yourself in the same exclusive box. Then you get the best of both worlds.
This is true.
Then again, Robert E. Howard wrote an isekai short story (before the term came into use but it DEFINITELY fits the model) about a guy who finds a portal in a cave and becomes Conan (I haven't checked publication dates but I think this was his first Conan story, chronologically, and he chose to explore the character further afterwards) for a few hours before finding a portal back so... :D
 

Lysander_Works

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I take it you're saying that the MC wanting to go back makes it different? I won't argue since I'm not an Isekai fan, but that doesn't seem like something substantially different. A third is also a huge amount. That's a 50/50 choice between them wanting to go back vs not. I just think, personally, that the Isekai genre pretty much starts and ends with going to another world. To make it interesting, there has to be something else. A mystery having a murder, or not, doesn't actually tell you anything about why it's special. A sci-fi novel with flying cars vs not hardly makes a difference if the blurb doesn't tell you why this sci-fi novel is actually different. But like I admitted, Isekai isn't for me for this very reason. People aren't wrong for liking it. Romance is the most popular genre despite 99% of them being the same. If your romance story is about a big city girl returning to her small town, then either you're hiding what makes it special, or there is nothing, and that's okay too. Some people like reading a predictable narrative for comfort.

I just think it's ironic that the genre built on it's own escapism and a narrative container built for escapism retreads so much ground. I guess it would be doubly ironic though to write an Isekai that has so much going on that the Isekai becomes a secondary genre. I'm far from an expert on the topic. I just figured OP would value an outsider opinion. I love getting the opinions of people that wouldn't normally read my work, because it comes without bias. I'd totally read an Isekai story if it wasn't marked as an Isekai, but when it is, I instantly scrutinize it under that lens and come to the conclusion "so, like every other Isekai ever?"

If you put magical school in your blurb, and there's nothing else unique, everyone thinks Harry Potter. For every person that wants another story about a magical school, it's a win. For everyone that feels like it's been overdone, then they'd be writing it off because they'd think they already read it. It's like system stories that say a videogame UI popped up one day and nothing else. I feel like a blurb should inspire curiosity, An Isekai tag will draw in those diehard fans, but if your story is about (idk) a cave diver that finds a portal, then you're not immediately putting yourself in the same exclusive box. Then you get the best of both worlds.


The mc not wanting to go back is kind of a trope in itself.

I mean, yeah, but, the biggest beef I think people have with the isekai genre is; it's less of a genre and more of a origin style ~ but there are also countless plots that tend to make that the primary focus, which is a mistake. You said it well earlier; what makes the plot unique, besides its origin style or genre?

The worst ones are: protagonist is sent to another world, doesn't seem to care or have any human-realistic reactions about their situation, finds orcs, goblins, slimes, and elves, and is given a cheat skill to ascend their power rapidly. Let me tell you that can become bland and old real quick. But, once in a while, I see it done quite well, it's just kind of rare.



Alright. I revised again.



Waking to a world of the medieval era, Riekko vows to return to Earth by any means possible. Though many can use magic, the skill and stat system is more hardcore than expected. Unaware of how he got here only makes returning home much harder.

Armed only with the Scan spell, Riekko's only defense are the metrics of any situation around him, besting others as a strategist. The only way back to Earth requires a trip far to the north, and the only means there, is a rag-tag guild reformed from old acquaintances.

Lycanthia is not any ordinary fantasy zone. The secrets of this world paint a darker destiny of doom. With every victory comes a cost. With every truth comes a burden. Getting home will soon become the least of his worries, trapped in this game-like world, a world begging for its crimes to be uncovered.
 
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