Thoughts about books...

naosu

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So this is a thought for... well anyone about books and reading. I feel like sharing this is very peaceful. Its not criticism. And I hope it will inspire some people.

OK. Let's compare the time it takes to make a book with the time it takes to make a video game. Video games are fun so I'm not asking you to dislike them. I like them too. But its interesting from a writing perspective how much difference there is in the efficiency loss to make a video game compared to a book. And I think that efficiency loss is so HUGE and much higher than the efficiency to make a book that its worth mentioning. I think this efficiency loss means that books will always have a niche.

You see when people look at writing and books, they think well writing and books are in decline because the appeal is that people want graphics and to be able to see the story. And that is a very good point. BUT< they fail to take in the efficiency loss and how much more work it is to make a video game compared to a book.

I can write a chapter a day in a book. Sometimes I can do more. But I don't try to push a set limit on trying to do too many chapters a day in a book because I want quality first. People want the story to make sense and feel good. They want it to feel satisfying. So that's why I can't say OK I'll set a goal to write 10 chapters today. That doesn't make sense. But if I worked hard and was very on task, maybe I could write a book in a month.

But a video game? No way. In fact, it might take them a month just to make 1 of the characters in the video game. The efficiency is that bad. I'm not an expert on this so feel free to bash my guesstimate on this. But I think its a reasonable figure. Its also affected by if they have case tools or something that they can use to make the stuff in a batch for the game. If its a top of the line game where they are pushing the envelope then no they won't be able to go fast. And because of how competitive it is and they are always pushing the envelope... they are going to have to make tons of stuff. Objects, strings, coding sheets. Someone has to keep track of who is doing what and the deadlines. They have to sell stock or a budget to someone to fund making it also. You know they often quote some games for taking years to make and they have literally a ton of people on them. Its a huge effort.

This is why,... I think books will always have a place. Stories too, not just non-fiction books. Fiction is fun and can inspire you to do go good with your life also if the characters and story are good. And you can do so much with progressing a story on a computer or paper more than a video game that might take years to make.

So... there are some advantages. And this is interesting to think about. Books will always have a place.

So keep reading! And hopefully I can earn someone's trust to read some stuff I wrote here. :)
 

CharlesEBrown

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One slight flaw in the comparison - Video games usually have TEAMS behind them.
Usually a lead artist, a character artist, a set artist and four or five assistants to each on the character and environment design side.
Usually a lead writer and four or five assistants if there is any sort of real storyline.
Usually about a dozen coders, with one lead programmer, three or four specialists (one User Interface specialist, one for each specific mini-game element, and a bunch of generalists).
Yes, some games are made by a lone designer or a very small team of two or three (and they usually get bought up by the "big boys" and redone by a team if successful), but this is the general case -

A book also requires a team, but 75-90% of the work is in the hands of the sole or primary author. Then it goes to an editor, a proofreader, possibly a layout person (though that is less frequent since the advent of desktop publishing stuff - often the editor is the layout person as well, or the author was expected to do most of the layout already and it just gets tweaked before release), a cover artist and possibly another person to write the back cover/jacket blurb - and these last three are part of the marketing department, with the only 1-1 parallel between creating a book and a game here (Package/Cover artist; Marketing Blurb Writer).
Also a big difference between books and video games is that a book is usually a linear project, or a looping linear project which proceeds from one step to the next, sometimes circling back to restart a sequence.
A video game, however, is a branching project, with several elements being worked on at the same time.

Books will always have a place (even some "dinosaurs" in the 23rd and 24th Century, men who command mighty starships, still read books... just ask Kirk or Picard... :D), but there is also a rise of digital books, audio books, and even interactive books (some modern updates of the old "Choose Your Own Adventure" books, some even stranger) - though those are less physical media than digital content themselves (and, in terms of labor, pretty much a hybrid of writing a book and making a game).
 

Fairemont

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The neat thing about entertainment is more options is actually better than less. So, yeah, books will have a future because there is no reason for them to go away.
 

RainingFish

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Well, I've certainly spent a lot more time reading than playing video games. Actually, I have played a video game for years, unless you count things like FreeCell. My main entertainment has been reading, YouTube, and internet discussions. Lately, my reading has slowed down a bit, so maybe I should try some video games again, but I wouldn't even know where to start.
 

Navillus

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That was a lot of words but quite interesting nonetheless-nya~
 

MarekSusicky

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I've done both, well a mix of both. Visual novel. That's very nice niche and if I was okay with AI generated images, I would even finish! :D It is just book written in different format, like web novel is different writing format from published book.

I have to agree writing chapter is easy compared to writing a game from a product perspective. But in terms of role of a writer in the team, it is not that much different.
 

yeul_e

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The fact that people still reading today, when they could just watching some videos or listening to podcasts, is not something I take for granted.
 
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