So this is a thought for... well anyone about books and reading. I feel like sharing this is very peaceful. Its not criticism. And I hope it will inspire some people.
OK. Let's compare the time it takes to make a book with the time it takes to make a video game. Video games are fun so I'm not asking you to dislike them. I like them too. But its interesting from a writing perspective how much difference there is in the efficiency loss to make a video game compared to a book. And I think that efficiency loss is so HUGE and much higher than the efficiency to make a book that its worth mentioning. I think this efficiency loss means that books will always have a niche.
You see when people look at writing and books, they think well writing and books are in decline because the appeal is that people want graphics and to be able to see the story. And that is a very good point. BUT< they fail to take in the efficiency loss and how much more work it is to make a video game compared to a book.
I can write a chapter a day in a book. Sometimes I can do more. But I don't try to push a set limit on trying to do too many chapters a day in a book because I want quality first. People want the story to make sense and feel good. They want it to feel satisfying. So that's why I can't say OK I'll set a goal to write 10 chapters today. That doesn't make sense. But if I worked hard and was very on task, maybe I could write a book in a month.
But a video game? No way. In fact, it might take them a month just to make 1 of the characters in the video game. The efficiency is that bad. I'm not an expert on this so feel free to bash my guesstimate on this. But I think its a reasonable figure. Its also affected by if they have case tools or something that they can use to make the stuff in a batch for the game. If its a top of the line game where they are pushing the envelope then no they won't be able to go fast. And because of how competitive it is and they are always pushing the envelope... they are going to have to make tons of stuff. Objects, strings, coding sheets. Someone has to keep track of who is doing what and the deadlines. They have to sell stock or a budget to someone to fund making it also. You know they often quote some games for taking years to make and they have literally a ton of people on them. Its a huge effort.
This is why,... I think books will always have a place. Stories too, not just non-fiction books. Fiction is fun and can inspire you to do go good with your life also if the characters and story are good. And you can do so much with progressing a story on a computer or paper more than a video game that might take years to make.
So... there are some advantages. And this is interesting to think about. Books will always have a place.
So keep reading! And hopefully I can earn someone's trust to read some stuff I wrote here. :)
OK. Let's compare the time it takes to make a book with the time it takes to make a video game. Video games are fun so I'm not asking you to dislike them. I like them too. But its interesting from a writing perspective how much difference there is in the efficiency loss to make a video game compared to a book. And I think that efficiency loss is so HUGE and much higher than the efficiency to make a book that its worth mentioning. I think this efficiency loss means that books will always have a niche.
You see when people look at writing and books, they think well writing and books are in decline because the appeal is that people want graphics and to be able to see the story. And that is a very good point. BUT< they fail to take in the efficiency loss and how much more work it is to make a video game compared to a book.
I can write a chapter a day in a book. Sometimes I can do more. But I don't try to push a set limit on trying to do too many chapters a day in a book because I want quality first. People want the story to make sense and feel good. They want it to feel satisfying. So that's why I can't say OK I'll set a goal to write 10 chapters today. That doesn't make sense. But if I worked hard and was very on task, maybe I could write a book in a month.
But a video game? No way. In fact, it might take them a month just to make 1 of the characters in the video game. The efficiency is that bad. I'm not an expert on this so feel free to bash my guesstimate on this. But I think its a reasonable figure. Its also affected by if they have case tools or something that they can use to make the stuff in a batch for the game. If its a top of the line game where they are pushing the envelope then no they won't be able to go fast. And because of how competitive it is and they are always pushing the envelope... they are going to have to make tons of stuff. Objects, strings, coding sheets. Someone has to keep track of who is doing what and the deadlines. They have to sell stock or a budget to someone to fund making it also. You know they often quote some games for taking years to make and they have literally a ton of people on them. Its a huge effort.
This is why,... I think books will always have a place. Stories too, not just non-fiction books. Fiction is fun and can inspire you to do go good with your life also if the characters and story are good. And you can do so much with progressing a story on a computer or paper more than a video game that might take years to make.
So... there are some advantages. And this is interesting to think about. Books will always have a place.
So keep reading! And hopefully I can earn someone's trust to read some stuff I wrote here. :)