NotaNuffian
This does spark joy.
- Joined
- Nov 26, 2019
- Messages
- 5,307
- Points
- 233
So once again I have overexerted and underperformed.
Great.
If you have anything to add or advise, please do so. Thanks.
The writing plan for me was to have four types of worlds at war with one another.
They are:
1. chinese cultivation world
2. magic fantasy world (because we all know that physical attackers in D&D can never achieve godhood)
3. sci-fi world with space armadas and
4. 21st century world with superheroes and dungeon hunters.
I am trying to think of their top dogs, their nuclear deterrence against one another.
For the CC, it is the immortal deities (化神/成仙) with the ability to "grasp the sun in their palm and snuff stars with a single breath" and each of them their own dao, ie Forest for Life, Mountain for gravity and entombment.
For fantasy, they are the tenth circle wizards that can multicast Wish with minor difficulty and basically have Resurrection as a cantrip. They are reality warpers with a lot of limitations.
The sci-fi world is with their Fleet Admirals, New Types and Planet Killers. Basically I copied Han Xiao's stat but minus the BS meaty body. Think Grey Goo and Zerg Rush from the technologically advanced culture.
Then the last world of Metahumans... the highest they have is Omniman types flying bricks and Speedsters with no time travel.
Here, no one has the ability of time travel.
So how to balance between the first three? I am putting the fourth as the slightly weaker one, but cannot be too weak until toppled by the three.
Great.
If you have anything to add or advise, please do so. Thanks.
The writing plan for me was to have four types of worlds at war with one another.
They are:
1. chinese cultivation world
2. magic fantasy world (because we all know that physical attackers in D&D can never achieve godhood)
3. sci-fi world with space armadas and
4. 21st century world with superheroes and dungeon hunters.
I am trying to think of their top dogs, their nuclear deterrence against one another.
For the CC, it is the immortal deities (化神/成仙) with the ability to "grasp the sun in their palm and snuff stars with a single breath" and each of them their own dao, ie Forest for Life, Mountain for gravity and entombment.
For fantasy, they are the tenth circle wizards that can multicast Wish with minor difficulty and basically have Resurrection as a cantrip. They are reality warpers with a lot of limitations.
The sci-fi world is with their Fleet Admirals, New Types and Planet Killers. Basically I copied Han Xiao's stat but minus the BS meaty body. Think Grey Goo and Zerg Rush from the technologically advanced culture.
Then the last world of Metahumans... the highest they have is Omniman types flying bricks and Speedsters with no time travel.
Here, no one has the ability of time travel.
So how to balance between the first three? I am putting the fourth as the slightly weaker one, but cannot be too weak until toppled by the three.