CharlesEBrown
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Games Workshop's original Warhammer game might be even more bleak - typical medieval setting, but with the same Chaos forces as WH40K, and adds in ratmen (Skaven), the original owners of the world (the Lizardmen and their Slann masters), and not just one but two types of Undead (Vampire Counts, and Tomb Kings, a "race" of chairiot using mummies) into the mixWell, I haven't read it... just read the review. I think WH40K is a good fit for this thread. I mean, what do readers get from a completely nihilistic universe? There's not even peace after death. As a game, WH40K might be fun to play. As a story, readers might feel bad after closing the book. This is just my opinion![]()
Never saw a copy that wasn't sealed under glass or a prop with just a leather cover.How many people write your "fictions" for you? Do you crowdsource your personal achievements? Or do you achieve them hyper-individualistically?
Sheesh. I'm surrounded.
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You know, not for nothing, but this whole thread amuses and saddens me. The most amoral books ever, is the question. And just look at the responses. No one reads anymore.
120 Days of Sodom. Mein Kampf.
A Clockwork Orange is a disturbing but brilliant work. The movie did it a disservice by dropping the two lines at the end that suggest Alex just might be outgrowing his old lifestyle despite everything.Juliette. Clockwork Orange.
The Vonnegut novel? Worst thing of his I ever read. Especially right after two of his lighter, sillier yet more thought provoking pieces, and right before his rather bleak but at least hopeful Hocus Pocus.American Psycho. Cats Cradle.
Heard of In Praise, never seen either in personIn Praise of Folly. The Virtues of Selfishness.
But no. No one's heard of any of those. I'm getting pulled into tedious nonsense over trite garbage about a slacker who lives vicariously through video games. And why? Because I charitably and piteously found something good to say about the trash.
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