AliceShiki
Magical Girl of Love and Justice
- Joined
- Dec 23, 2018
- Messages
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- 183
OMG Yaoi!Ah, Ascalio is bringing a bottle of wine, if that counts...
But it's for Garu.
OMG Yaoi!Ah, Ascalio is bringing a bottle of wine, if that counts...
But it's for Garu.
Ah, nothing of sorts. I'm working as isekai Uber Eats.OMG Yaoi!
So what I haven’t fully understood yet is what the meeting between the nobles is for?Literally only @Bochi responded, alas...
Gawrgaru-dono unfortunately declined (damn you, ohko!) and Ames is already technically with Eochaidh, so... (Also, ohko, don't tell me you are just going let me control Ames, pls participate otherwise the meeting feels too small to be worth it)
We have @Reborn_Cat with Yew (and Gwendolyn?)
We have @fyrre with Audriana and Lysander (technically representing Saurridge with the absence of other House Members) (?and Gwendolyn?)
I think @The_Everdistant_Utopia has something to throw in, but am still not certain of what yet...
I see I see, so you're gonna get Garu drunk, then scam him into buying a failed engineering product~ *nod nod*Ah, nothing of sorts. I'm working as isekai Uber Eats.
Ah, nothing of sorts. I'm working as isekai Uber Eats.
... this is actually a good idea.I see I see, so you're gonna get Garu drunk, then scam him into buying a failed engineering product~ *nod nod*
Truly as expected of Alberon v37~
Sir Ames, incidentally, might be looking to hire engineers for Project Starry Death
I included the meaning within the text, didn't I? Also, Lysander should probably know since retainers may receive the message if their lords don't have a butterfly xD@Way is the butterfly transmission some kind of code? I can't understand it.
I’m pretty sure I mentioned this at some point...What is there to plan? Or well… for a scouting mission ordinarily the plan would be:
1. Anya flies there and scouts
2. Mission complete
x-x Or well, what might there be that requires uh… more than a dozen people in a scouting party with power levels that are frighteningly lopsided and numerous nobles XD
So um, I think the challenge needs to be established before it’s even remotely possible to form a plan.
Oh!I included the meaning within the text, didn't I? Also, Lysander should probably know since retainers may receive the message if their lords don't have a butterfly xD
Yes! But they’re not very… plannable items... if you know what I mean? But rather something that happens as the group starts moving? Like you can't plan for anti-personnel traps unless you've found them already >.<I’m pretty sure I mentioned this at some point...
Group Quest Objectives:
- Work out a viable path through the island
- Map out anti-personnel traps (if any)
- Map out anti-siege fortifications (if any)
- Find out the size of the hostile force (optional)
- Sabotage the defences (optional)
- Secret Objective (optional)
...Like, on the very first post of the convo.
And here we see Utopia-kun at his natural habitat. Digging his own grave by confirming that Fiora's Dad is a failed engineer that can only make faulty products and scam people into buying them~... this is actually a good idea.
Interesting...
Yes! But they’re not very… plannable items... if you know what I mean? But rather something that happens as the group starts moving? Like you can't plan for anti-personnel traps unless you've found them already >.<
That's what I mean by not knowing what to write for any of the characters for a meeting between nobles >.<
It's more like, "I'm ready let's go, yosh~!"
But of course! The nameless have no right to life! ^^)/Or is that the plan from the get go?
Cannon fodder!But of course! The nameless have no right to life! ^^)/
There are details that Bochi will reveal in the main meeting. He's already listed them and highlighted their importance broadly, but I'll give a few hypothetical examples:Yes! But they’re not very… plannable items... if you know what I mean? But rather something that happens as the group starts moving? Like you can't plan for anti-personnel traps unless you've found them already >.<
That's what I mean by not knowing what to write for any of the characters for a meeting between nobles >.<
It's more like, "I'm ready let's go, yosh~!"
Yes that makes sense!That last part would get people killed in any operation setting, yanno. Going onto hostile ground with no clear plan of action is a recipe for easily preventable disasters. Especially since so many nobles joined up (I didn’t see this coming at all) and all of them have their own motivations, going “Leeeeeeroy Jenkins!” is rather foolhardy, no?
How will the scouting party proceed? At what sort of situation will they retreat? How much supplies do they have on hand? What are the contingency plans for if supplies run out, or if the airship isn’t able to come collect them? Have they established a clear fallback point if the need arises?
I’m trying to limit the casualties to the nameless NPCs, but the way it’s going I won’t be surprised if half the party gets annihilated. Or is that the plan from the get go?
Right! I'd preferred if we had things set in stone and were clear. I'm having a hard time writing because I don't know what's considered canon or I just have entirely nothing to go off on.Yes that makes sense!
I think part of it for me is that there's a narrative gap that I'm not sure all of us are on the same page right now. For instance, what is the "seriousness" of the quest and what kind of "story tone" are you going for (or expecting the players to go with)? For instance, if you're planning a tragic quest, is this something that all of us should match our characters to?
A critical thing about AGSA is that there's no formal power limits on characters. The result of this is that most of us currently in this quest are quite overpowered, which makes it challenging to GM the quest in a way that kills off the party in a way that players are prepared for (with respect to everyone's main stories). IMO, I think it would be a good idea to communicate what expectations you have, and some of us may be willing to volunteer for certain sacrificial lamb roles -- although for my characters, I would generally prefer to have advance notice so I can consider if it fits well with my story on the main site.
I'm also a bit confused (from an authorial standpoint) about why all of our characters gathered here.
Clearly, it's for something extremely important with high stakes, and it's obviously something that our characters know about (since they were asked to come and they agreed) -- but for some reason, I (as an author) have no idea what that is. xD
It's apparently important/threatening enough that you have leaders from several noble factions as well as the leader of Runeswick Island (Yew) all converging onto the same place for a "scouting" mission.
For me, the only interpretation is that our characters know something about this mission that we (as authors) don't.
Which is a little bit mind boggling to write for, and ultimately I feel like I'm writing a lot of filler ("Hey how have you've been"), because the stakes of the mission aren't exactly clear. The tone is really bizarre as a result, because it's unclear if we're writing "The Night Before the Battle of Helms Deep and We're All Going To Die So We Need To Be Serious Now" or "Oh this is just a normal mission let's chill bro".
Yes that makes sense!
I think part of it for me is that there's a narrative gap that I'm not sure all of us are on the same page right now. For instance, what is the "seriousness" of the quest and what kind of "story tone" are you going for (or expecting the players to go with)? For instance, if you're planning a tragic quest, is this something that all of us should match our characters to?
A critical thing about AGSA is that there's no formal power limits on characters. The result of this is that most of us currently in this quest are quite overpowered, which makes it challenging to GM the quest in a way that kills off the party in a way that players are prepared for (with respect to everyone's main stories). IMO, I think it would be a good idea to communicate what expectations you have, and some of us may be willing to volunteer for certain sacrificial lamb roles -- although for my characters, I would generally prefer to have advance notice so I can consider if it fits well with my story on the main site.
I'm also a bit confused (from an authorial standpoint) about why all of our characters gathered here.
Clearly, it's for something extremely important with high stakes, and it's obviously something that our characters know about (since they were asked to come and they agreed) -- but for some reason, I (as an author) have no idea what that is. xD
It's apparently important/threatening enough that you have leaders from several noble factions as well as the leader of Runeswick Island (Yew) all converging onto the same place for a "scouting" mission.
For me, the only interpretation is that our characters know something about this mission that we (as authors) don't.
Which is a little bit mind boggling to write for, and ultimately I feel like I'm writing a lot of filler ("Hey how have you've been"), because the stakes of the mission aren't exactly clear. The tone is really bizarre as a result, because it's unclear if we're writing "The Night Before the Battle of Helms Deep and We're All Going To Die So We Need To Be Serious Now" or "Oh this is just a normal mission let's chill bro".
I think the problem is we are 6 pages in and nothing has happened... there is too much talking and not enough action and progress