Finally 3rd point.
What the heck with the fixation on "dark, horror, lovecraft, ghost, zombies" (again probably like dark souls cult)
I mean sure for L4D or WorldWarZ they need zombies,
but some or in fact MOST games, the indie ones, they need to do this darkish/horror enemies.
No i dont want fking rainbows and stuff, but damnit, can't they stop????
because its simply finding the corresponding code line, and finding how to edit (TYPING with keyboard wow) it to solve it.
but somehow takes 3months for balancing stuff.
What a great innovation for "live service"
oh wait, prev games also had BIG PATCHES TOO.
In the end, its just hype/packaging.