AnonUnlimited
????????? (???/???)
- Joined
- Apr 18, 2022
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- 4,566
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- 183
So Yes,
I am making another post about the gaming industry. I'm starting to think that a game being 'woke' or having DEI isn't the reason it fails.
It's because the gameplay sucks.
Some games will get away with DEI (hell even I'll buy it) as long as the gameplay is good enough.
The first Spider-man for instance, had a lot of DEI, had some DEI game design where we are forced to play Mary Jane... and Miles running away from some character, but the gameplay wasn't bad. Spider-man Miles Morales was full of DEI, but frankly I enjoyed that game. Believe it or not, I liked the Last of Us 2 as well and preferred it to the first game.
Anyway, the point isn't that... but with the release of Unknown 9, I think the DEI in the industry is more about who is making the games and less about what ideas or concepts are being presented. It is also based on what resources are being spent on the game, and quite honestly I'm not as bothered with 'censorship' since I see gaming as more of a medium for wasting time and I am allowed to disagree with any presenting ideology in my entertainment.
Let's put the DEI, woke, whatever aside first and just focus on the game itself.
I played some Star Wars Outlaws at a friends house. Even if we put aside all the DEI stuff... that game is straight up trash. I'm not even kidding. The controls are not good, there are looped animations in the enemies that don't work. It's hard to believe anyone could rate a game like this highly. Then I looked at Unknown 9's gameplay, you know the game that just released, and it has the same type of clunky stupid combat.
Flintlock Siege of Dawn also has these kinds of frustrating and bad combat style.
Then we look at Call of Duty 6 that also just came out. The entire game is pretty much just a DLC for the Warzone Launcher which will take up over 200-300 gigs of space. I used to buy all Call of Duty games at Launch, but I stopped right before Call of Duty World War 2 because the games just seemed to be getting worse and worse and the story telling quality had been going down, however, since I'm a curious person I started watching Let's play on the Call of Duties because it's pretty much just a long movie.
COD black ops 6 is a meh... This is the single player story. The only thing nice about the game is the graphics, but the gameplay has no new innovations, and frankly the mission design is terrible. The opening is just you riding in some jeep after a crash and then moving through the smoke without any tension, you compare that to the first Modern Warefare in the ship where you go in quietly with silencers and tension and then you have to rush out against the timer. Game is so different. None of this "search area" garbage. The scripted AI in Modern Warfare (first one) is also far more superior in pushing the player forward and Captain Price is talking to you (after a long helicopter ride where he sets the tone of the mission). None of these short cutscenes that take you out of the action. It's a superior mission design just right out of the gate.
Like, even throwing aside the 'DEI' and "woke" most of these games are bad. There are some good ones that manage to have good gameplay despite it though...
The point is, it's who make the games. I'd totally play a game even with ugly ass characters as long as the game is fun to play, or the narrative is actually compelling. It seems I'm fine with DEI if the game is actually fun, but somehow I've developed this "ugly characters equals bad game," mentality because quite frankly, most of these games suck and there is a large correlation.
TLDR, - Most Games with ugly characters suck because the makers themselves have no talent in game design.
I am making another post about the gaming industry. I'm starting to think that a game being 'woke' or having DEI isn't the reason it fails.
It's because the gameplay sucks.
Some games will get away with DEI (hell even I'll buy it) as long as the gameplay is good enough.
The first Spider-man for instance, had a lot of DEI, had some DEI game design where we are forced to play Mary Jane... and Miles running away from some character, but the gameplay wasn't bad. Spider-man Miles Morales was full of DEI, but frankly I enjoyed that game. Believe it or not, I liked the Last of Us 2 as well and preferred it to the first game.
Anyway, the point isn't that... but with the release of Unknown 9, I think the DEI in the industry is more about who is making the games and less about what ideas or concepts are being presented. It is also based on what resources are being spent on the game, and quite honestly I'm not as bothered with 'censorship' since I see gaming as more of a medium for wasting time and I am allowed to disagree with any presenting ideology in my entertainment.
Let's put the DEI, woke, whatever aside first and just focus on the game itself.
I played some Star Wars Outlaws at a friends house. Even if we put aside all the DEI stuff... that game is straight up trash. I'm not even kidding. The controls are not good, there are looped animations in the enemies that don't work. It's hard to believe anyone could rate a game like this highly. Then I looked at Unknown 9's gameplay, you know the game that just released, and it has the same type of clunky stupid combat.
Flintlock Siege of Dawn also has these kinds of frustrating and bad combat style.
Then we look at Call of Duty 6 that also just came out. The entire game is pretty much just a DLC for the Warzone Launcher which will take up over 200-300 gigs of space. I used to buy all Call of Duty games at Launch, but I stopped right before Call of Duty World War 2 because the games just seemed to be getting worse and worse and the story telling quality had been going down, however, since I'm a curious person I started watching Let's play on the Call of Duties because it's pretty much just a long movie.
COD black ops 6 is a meh... This is the single player story. The only thing nice about the game is the graphics, but the gameplay has no new innovations, and frankly the mission design is terrible. The opening is just you riding in some jeep after a crash and then moving through the smoke without any tension, you compare that to the first Modern Warefare in the ship where you go in quietly with silencers and tension and then you have to rush out against the timer. Game is so different. None of this "search area" garbage. The scripted AI in Modern Warfare (first one) is also far more superior in pushing the player forward and Captain Price is talking to you (after a long helicopter ride where he sets the tone of the mission). None of these short cutscenes that take you out of the action. It's a superior mission design just right out of the gate.
Like, even throwing aside the 'DEI' and "woke" most of these games are bad. There are some good ones that manage to have good gameplay despite it though...
The point is, it's who make the games. I'd totally play a game even with ugly ass characters as long as the game is fun to play, or the narrative is actually compelling. It seems I'm fine with DEI if the game is actually fun, but somehow I've developed this "ugly characters equals bad game," mentality because quite frankly, most of these games suck and there is a large correlation.
TLDR, - Most Games with ugly characters suck because the makers themselves have no talent in game design.