Another Gaming Industry Post... Ya'll should start ignoring these from me by now lol

AnonUnlimited

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So Yes,
I am making another post about the gaming industry. I'm starting to think that a game being 'woke' or having DEI isn't the reason it fails.

It's because the gameplay sucks.
Some games will get away with DEI (hell even I'll buy it) as long as the gameplay is good enough.

The first Spider-man for instance, had a lot of DEI, had some DEI game design where we are forced to play Mary Jane... and Miles running away from some character, but the gameplay wasn't bad. Spider-man Miles Morales was full of DEI, but frankly I enjoyed that game. Believe it or not, I liked the Last of Us 2 as well and preferred it to the first game.

Anyway, the point isn't that... but with the release of Unknown 9, I think the DEI in the industry is more about who is making the games and less about what ideas or concepts are being presented. It is also based on what resources are being spent on the game, and quite honestly I'm not as bothered with 'censorship' since I see gaming as more of a medium for wasting time and I am allowed to disagree with any presenting ideology in my entertainment.

Let's put the DEI, woke, whatever aside first and just focus on the game itself.

I played some Star Wars Outlaws at a friends house. Even if we put aside all the DEI stuff... that game is straight up trash. I'm not even kidding. The controls are not good, there are looped animations in the enemies that don't work. It's hard to believe anyone could rate a game like this highly. Then I looked at Unknown 9's gameplay, you know the game that just released, and it has the same type of clunky stupid combat.

Flintlock Siege of Dawn also has these kinds of frustrating and bad combat style.

Then we look at Call of Duty 6 that also just came out. The entire game is pretty much just a DLC for the Warzone Launcher which will take up over 200-300 gigs of space. I used to buy all Call of Duty games at Launch, but I stopped right before Call of Duty World War 2 because the games just seemed to be getting worse and worse and the story telling quality had been going down, however, since I'm a curious person I started watching Let's play on the Call of Duties because it's pretty much just a long movie.

COD black ops 6 is a meh... This is the single player story. The only thing nice about the game is the graphics, but the gameplay has no new innovations, and frankly the mission design is terrible. The opening is just you riding in some jeep after a crash and then moving through the smoke without any tension, you compare that to the first Modern Warefare in the ship where you go in quietly with silencers and tension and then you have to rush out against the timer. Game is so different. None of this "search area" garbage. The scripted AI in Modern Warfare (first one) is also far more superior in pushing the player forward and Captain Price is talking to you (after a long helicopter ride where he sets the tone of the mission). None of these short cutscenes that take you out of the action. It's a superior mission design just right out of the gate.

Like, even throwing aside the 'DEI' and "woke" most of these games are bad. There are some good ones that manage to have good gameplay despite it though...

The point is, it's who make the games. I'd totally play a game even with ugly ass characters as long as the game is fun to play, or the narrative is actually compelling. It seems I'm fine with DEI if the game is actually fun, but somehow I've developed this "ugly characters equals bad game," mentality because quite frankly, most of these games suck and there is a large correlation.

TLDR, - Most Games with ugly characters suck because the makers themselves have no talent in game design.
 
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It's because the gameplay sucks.
 

Daitengu

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Unfortunately the games with ugly characters are produced by companies that fired veterans and hired based on DEI mandates.

Sweet Baby Inc is just the canary in the coal mine. They only get hired because there's DEI hires that drank the kool-aid in the companies willing to hire them. Not all consulting companies are grifters, but Sweet baby definitely is one.
 

RepresentingSilence

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The 2 go hand and hand DEI/wokeism and bad game design are 2 sides of the same coin
Those few games that have wokeism forced into them but still managed to be decent have 2 teams one is the team that actually cares about making a good game and story the 2nd is corporate mandated to go in and nitpick and make the 1st teams work "inclusive"

The games that are just straight up trash are generally just made by that second DEI team
 

Nolff

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So Yes,
I am making another post about the gaming industry. I'm starting to think that a game being 'woke' or having DEI isn't the reason it fails.

It's because the gameplay sucks.
Some games will get away with DEI (hell even I'll buy it) as long as the gameplay is good enough.

The first Spider-man for instance, had a lot of DEI, had some DEI game design where we are forced to play Mary Jane... and Miles running away from some character, but the gameplay wasn't bad. Spider-man Miles Morales was full of DEI, but frankly I enjoyed that game. Believe it or not, I liked the Last of Us 2 as well and preferred it to the first game.

Anyway, the point isn't that... but with the release of Unknown 9, I think the DEI in the industry is more about who is making the games and less about what ideas or concepts are being presented. It is also based on what resources are being spent on the game, and quite honestly I'm not as bothered with 'censorship' since I see gaming as more of a medium for wasting time and I am allowed to disagree with any presenting ideology in my entertainment.

Let's put the DEI, woke, whatever aside first and just focus on the game itself.

I played some Star Wars Outlaws at a friends house. Even if we put aside all the DEI stuff... that game is straight up trash. I'm not even kidding. The controls are not good, there are looped animations in the enemies that don't work. It's hard to believe anyone could rate a game like this highly. Then I looked at Unknown 9's gameplay, you know the game that just released, and it has the same type of clunky stupid combat.

Flintlock Siege of Dawn also has these kinds of frustrating and bad combat style.

Then we look at Call of Duty 6 that also just came out. The entire game is pretty much just a DLC for the Warzone Launcher which will take up over 200-300 gigs of space. I used to buy all Call of Duty games at Launch, but I stopped right before Call of Duty World War 2 because the games just seemed to be getting worse and worse and the story telling quality had been going down, however, since I'm a curious person I started watching Let's play on the Call of Duties because it's pretty much just a long movie.

COD black ops 6 is a meh... This is the single player story. The only thing nice about the game is the graphics, but the gameplay has no new innovations, and frankly the mission design is terrible. The opening is just you riding in some jeep after a crash and then moving through the smoke without any tension, you compare that to the first Modern Warefare in the ship where you go in quietly with silencers and tension and then you have to rush out against the timer. Game is so different. None of this "search area" garbage. The scripted AI in Modern Warfare (first one) is also far more superior in pushing the player forward and Captain Price is talking to you (after a long helicopter ride where he sets the tone of the mission). None of these short cutscenes that take you out of the action. It's a superior mission design just right out of the gate.

Like, even throwing aside the 'DEI' and "woke" most of these games are bad. There are some good ones that manage to have good gameplay despite it though...

The point is, it's who make the games. I'd totally play a game even with ugly ass characters as long as the game is fun to play, or the narrative is actually compelling. It seems I'm fine with DEI if the game is actually fun, but somehow I've developed this "ugly characters equals bad game," mentality because quite frankly, most of these games suck and there is a large correlation.

TLDR, - Most Games with ugly characters suck because the makers themselves have no talent in game design.
First time experiencing the 'woke is bad' symptom?



See any games like RPGs; All have their Min-Max.

Some games tell their stories so well but the gameplay might suck or become another regular one.
Some games do their gameplay flawlessly and might flawfully break the game's lore.
And some 'special cases' does both elements perfectly like a perfect steak barbequed under the warm sun (their company might do stupid things tho).

One of the cases is CoD: WAW.

We got two campaigns:

-The Ruskis
-The 'Mericans


Each has its own uniqueness that the other doesn't have.

For instance:

-In the 'Mericans, the story is just like another WW2 story. Take out AA guns, burn this, go there, etc.
But the gameplay was executed so well that it feels more than enough to justify the story being a repetitive one.
Booby traps, tree snipers, unexpected japans pop up from the ground, them charging at you and your allies, and more.

-In the Ruskis, however, the gameplay was like another CoD game in the series.
But... It's one of if not the most impactful moments in the CoD installment.
You are a Russian, a communist, a Soviet.
You do not know death, you only know freedom.
Along with the other 70M troops, you run with your PPSH held above your abdomen.
You've cheated death twice, that's more than what a regular Soviet could have.
You have a great leader, a vengeful beast of a motivator, and an ambitionist. But he's the nicest one when in battle.
You have a comrade who writes in his diary, always being talked dirty by the leader. But he had dodged many bullets and explosives while carrying nothing but the flag of the motherland in his hands.
Then, you received the honor of planting your country's flag on top of your country's enemy.
And that is how your story ends.




I've several times thought that those LGBTQ people should not be the lead of the AAA games standard.
But then, Lethal Company came out. And best of all? It was made by a furry.
Bonuses? He/whateverpronounsheuse has created several other fun games that can kill your boredom for quite some time.

Another thing worth mentioning, Yandere Simulator Dev is a freak, and he's not gay.

So?

Like the saying, 'Don't judge a book by its cover'.
You'll never notice the gem under your gaze until it's too late and you leave.
 

AnonUnlimited

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Like the saying, 'Don't judge a book by its cover'.
You'll never notice the gem under your gaze until it's too late and you leave.
I’d say the way DEI is killing the industry is resource waste and hiring practices. There are certainly talented woke programmers, but there simply aren’t enough of them for the industry to function like it did in the past.

There are just way more passionate non-woke people who are talented in programming. In the end, I refuse to pay for trash.

Still, there are trash games I’d buy just because they have nice looking characters, like Senren Kagura.

Trash gameplay is palatable by an actual good story or very attractive characters, woke games industry isn’t sustainable because majority of games they make have neither.
 

Alski

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I've been subscribed to the the "go woke go broke" mentality for a while now and im happy to watch some of these big companys burn through their own corporate idiocy.
 

AnonUnlimited

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I've been subscribed to the the "go woke go broke" mentality for a while now and im happy to watch some of these big companys burn through their own corporate idiocy.
It’s due to DEI hiring instead of merit hiring. Overall though, let’s face it, people who are easily brainwashed tend to be less talented than people who can resist.
 

Alski

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It’s due to DEI hiring instead of merit hiring. Overall though, let’s face it, people who are easily brainwashed tend to be less talented than people who can resist.
I absolutly agree, if you dont have motivation and passion to make a good game you really shouldnt be in a position to heavily influence it.
 

Vnator

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This entire thread hurts my brain. The entire viewpoint of those companies is to make something pandering first, and a good game second. And I mean pandering, not inclusive. Honestly phrases like "woke" or "DEI" are just used nowadays to paint trying to be decent as somehow a bad thing, which is really stupid; like, I get the hate for shoehorning at the cost of quality, but some of y'all sound like having a black main character is somehow weird or even bad.

Like, who cares? But OP definitely reached a good conclusion, as long as the game is good who cares.

But fr, the actual problem is shitty AAA studios using it as a way to get more sales instead of making their game actually good, and they don't even try to do that well. You can integrate non-standard characters into a story easily, you just have to make them actual people instead of making their diversity their entire personality and story line. Come on, you've watched Into and Across the Spiderverse, are you going to call Miles a one-note character or bad? Are you going to call such a great character "woke" just because he's black?

So yeah, we're here for quality. The kinds of characters in a work don't matter to that effect, but making a stink about anyone who's not "white straight cis male" or whatever just because they're whatever they are (rather than because of their actual character) is dumb.
 
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