Zombie Evolution Tree

nii07

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I'm working on an evolution tree for a Zombie. This is what I have so far.

Initial Undead Form: Revenant

Description: A revenant is a reanimated corpse driven by a powerful will or unfulfilled purpose, often seeking revenge or completion of a task left unfinished in life. Unlike mindless zombies, revenants retain a degree of their former intelligence and memories.

Specialty: Versatility and Potential for Evolution

Abilities:

Enhanced Resilience: Increased durability and resistance to damage compared to a living human.

Enhanced Strength: Greater physical power, allowing them to overpower most humans.

Undying Will: Driven by a strong purpose, granting them the ability to resist control and manipulation.



1. Path to Skeleton


Transformation Trigger: Choosing to embrace the path of bones and necromancy.



Description: The infected individual undergoes a transformation where their flesh deteriorates completely, leaving behind only their skeleton.



Specialty: Resilience and Aura of Weakening



Abilities:

Reconstruction: The ability to reassemble if bones are scattered.

Damage Resistance: Immunity to most physical attacks.

Aura of Weakening: Emits an aura that weakens nearby living creatures, sapping their strength and vitality.

Next Possible Evolutions:



Bone Golem: A larger, more powerful skeletal creature that can absorb and integrate additional bones for greater strength and durability.

Skeletal Mage: Gains the ability to cast spells, combining skeletal resilience with arcane power.



2. Path to Zombie

Transformation Trigger: Succumbing to the basic infection and allowing it to run its course.



Description: The individual fully transforms into a zombie, retaining some semblance of their original form but driven by a primal hunger.



Specialty: Regeneration and Strength



Abilities:

Enhanced Strength: Greater physical power than in life.

Regeneration: The ability to heal from injuries quickly, though not instantly.

Undying Persistence: Resilient to damage, capable of continuing to move and fight despite severe injuries.

Next Possible Evolutions:



Berserker Zombie: Gains even greater strength and rage-fueled power, becoming a nearly unstoppable force in battle.

Plague Zombie: Develops the ability to spread the infection through bites and scratches, turning others into zombies.



3. Path to Wraith

Transformation Trigger: Embracing the darkness and letting go of the physical body.



Description: The infected person's body becomes ghost-like, turning them into a wraith, an ethereal and malevolent spirit.



Specialty: Intangibility, Telekinesis, and Illusion Magic



Abilities:

Intangibility: Ability to pass through solid objects and avoid physical attacks.

Life Drain: Can drain the life force from living beings to sustain itself.

Illusion Magic: Can create illusions to deceive and manipulate the perceptions of others.

Next Possible Evolutions:



Specter: Gains increased power over the ethereal plane, able to manipulate and traverse between dimensions.

Phantom Lord: Can create and control other lesser wraiths and phantoms, becoming a powerful leader of ghostly entities.



4. Path to Lich

Transformation Trigger: Mastery of necromantic magic and a desire for immortality.



Description: The individual becomes a lich, an undead sorcerer with immense magical power.



Specialty: Spellcasting, Necromancy, and Control



Abilities:

Powerful Spellcasting: Access to a wide range of powerful spells.

Necromancy: Mastery over necromantic magic, allowing the lich to raise and control undead minions.

Phylactery Immortality: Near-immortality as long as their phylactery remains intact, housing their soul and allowing for regeneration even after being destroyed.

Next Possible Evolutions:



Archlich: An even more powerful lich with unparalleled necromantic abilities and control over vast undead legions.

Dreadlord: Combines necromantic power with dark sorcery, becoming a master of death and destruction.



5. Path to Ghoul

Transformation Trigger: Succumbing to an insatiable hunger and allowing the infection to mutate their body.



Description: The individual transforms into a ghoul, a grotesque and ravenous creature.



Specialty: Predation and Paralysis



Abilities:

Enhanced Speed: Greater agility and speed, making them formidable hunters.

Razor-Sharp Claws and Teeth: Highly effective in close combat, capable of tearing through flesh and bone.

Paralyzing Touch: Ability to paralyze victims with a touch or bite, making it easier to subdue and consume prey.

Next Possible Evolutions:



Ghast: An even more powerful and terrifying form of ghoul with increased strength, speed, and a more potent paralyzing touch.

Devourer: Gains the ability to consume the abilities and knowledge of those they devour, becoming more intelligent and versatile.
 

Cipiteca396

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There's almost a feeling of whiplash from this.
I'd consider zombie or skeleton a first (0th) rank evolution, a starting form. Then they evolve into things like revenants, ghosts or ghouls, and those then evolve into liches, wraiths and mummies.

Still, this is fine enough. Only thing I'd suggest is mummies and death knights as options, really.

Maybe some elemental undead, like Shadows or Bone Horrors.
 

nii07

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There's almost a feeling of whiplash from this.
I'd consider zombie or skeleton a first (0th) rank evolution, a starting form. Then they evolve into things like revenants, ghosts or ghouls, and those then evolve into liches, wraiths and mummies.

Still, this is fine enough. Only thing I'd suggest is mummies and death knights as options, really.

Maybe some elemental undead, like Shadows or Bone Horrors.
I hadn't even considered Mummies but I thought of putting Death Knights in the Skeleton Evolution Tree. Shadows could go on the Wraith Evolution Tree and Bone Horrors would be on the Skeleton Evolution Tree.
 

CharlesEBrown

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A Revenant would be an upper tier form, I think, and one devoted to revenge.

Zombies come in multiple "flavors" already -
  • the still-living Zombi (a person with their ... personality, really, and any sense of pain erased by chemicals, possibly enhanced by magic),
  • the classic zombie (simply an animated corpse with no will of its own),
  • the "carnivorous" zombie that eats flesh to continue existing (the Romero Zombie, or Ghoul, based on the "vampires" from the novel "I Am Legend")
  • The brain eating zombie (from the Living Dead movies after Romero failed to "lock in" the brand name) which is generally smarter and harder to kill but pretty much the carnivorous type, they just prefer the taste of brains over other body parts.
  • A rare Slavic form that is kind of half-vampire, half zombie - the corpse is animated by a vampiric spirit which must consume blood to live, and it is immensely strong, able to rip victims in half (and lap up the blood from each half to feed)
  • The zombies of iZombie who become the carnivorous type if not fed, but gain the memories and personality traits of the brains they eat.
Zombies cross into Ghouls quite a bit, as ghouls can be still-living cannibals, with or without special abilities, undead creatures who eat corpses or fresh meat, creatures given extended lifespans and increased speed and strength by the Dreamlands but who must eat corpses to survive, and even a few other varieties.

At one time I tried to come up with "family trees" for the undead for AD&D with three broad types - Incorporeals (ghosts, wraiths, shadows, specters, spirits, poltergeists, haunts), corporeals (skeletons, ghouls, zombies, mummies, skeletal knights), and "mixed" (vampires and their ilk, liches, a few others), but never got that far with them.
 

nii07

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A Revenant would be an upper tier form, I think, and one devoted to revenge.

Zombies come in multiple "flavors" already -
  • the still-living Zombi (a person with their ... personality, really, and any sense of pain erased by chemicals, possibly enhanced by magic),
  • the classic zombie (simply an animated corpse with no will of its own),
  • the "carnivorous" zombie that eats flesh to continue existing (the Romero Zombie, or Ghoul, based on the "vampires" from the novel "I Am Legend")
  • The brain eating zombie (from the Living Dead movies after Romero failed to "lock in" the brand name) which is generally smarter and harder to kill but pretty much the carnivorous type, they just prefer the taste of brains over other body parts.
  • A rare Slavic form that is kind of half-vampire, half zombie - the corpse is animated by a vampiric spirit which must consume blood to live, and it is immensely strong, able to rip victims in half (and lap up the blood from each half to feed)
  • The zombies of iZombie who become the carnivorous type if not fed, but gain the memories and personality traits of the brains they eat.
Zombies cross into Ghouls quite a bit, as ghouls can be still-living cannibals, with or without special abilities, undead creatures who eat corpses or fresh meat, creatures given extended lifespans and increased speed and strength by the Dreamlands but who must eat corpses to survive, and even a few other varieties.

At one time I tried to come up with "family trees" for the undead for AD&D with three broad types - Incorporeals (ghosts, wraiths, shadows, specters, spirits, poltergeists, haunts), corporeals (skeletons, ghouls, zombies, mummies, skeletal knights), and "mixed" (vampires and their ilk, liches, a few others), but never got that far with them.
I'll have the MC start as a Revenant because I plan to have him killed by a group and his sole goal of revenge unlocks a skill that keeps him sane and intelligent, unlike normal undead. However, whenever he kills a target the skill gets weaker causing his instincts to grow stronger.

Most zombies in this world will be the "carnivorous" type but what they eat can effect their evolution.
 

Arch9CivilReactor

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When I read this I start thinking about how zombies could either be mutants that are technically alive (just different as a species) or ghostly and spiritually possessing their own dead body.

Maybe that could be a branch? A skill tree where you get closer to being a ‘magic being’ while the other towards a ‘living being’. Chasing being alive ironically turning you less human, as there is no vampires or ghouls in that path.
 

nii07

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When I read this I start thinking about how zombies could either be mutants that are technically alive (just different as a species) or ghostly and spiritually possessing their own dead body.

Maybe that could be a branch? A skill tree where you get closer to being a ‘magic being’ while the other towards a ‘living being’. Chasing being alive ironically turning you less human, as there is no vampires or ghouls in that path.
I believe there was a story where a spirit reanimated her own corpse. I think it was called Reborn As A Ghost: Time To Build My Undead Army!
 
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