Why Video Game Generally Suck Now.

AnonUnlimited

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You really can't blame the consumer for buying something like that. It isn't like demos are a big thing anymore, so you basically go in blind unless you wait a while. Besides, just because one person doesn't enjoy something doesn't mean that someone else won't enjoy it, even if it is basically slop in video game form.
Uh... no most people don't enjoy the same things like bugs, expensive games and less content,
 

ElijahRyne

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This video contains an long embedded advertisement, boo. I'm not subscribing.


But the content is good. Corporatization kills art.
Forgive me for the rant:
Profit/growth over integrity has been the name of the game for centuries now. Niche industries/markets tend to focus more on quality because they don’t expect the niche to grow all that much and don’t want to risk upsetting customers. Times have changed, ‘video games’ have lost that niche quality and now focus more on growth over quality. Of course video games are a type of media that is extremely broad, so some types of games are more niche than others. For example the most popular VN, in the moment, is most likely more niche than the most popular 1st person shooter in the moment.

This isn’t even mentioning that for profit to grow quarter to quarter, most corporations must cut corners on the creation of their products. Layoffs followed by hiring less people for lower pay for the same job. Reducing quality control, to lower the time it takes to make the product. All of which lower the skill and effort that workers are willing/able to put into their product.

Making safe bets, like remaking a game, making a clone, and/or releasing a bland sequel reduces the work that needs to be done too. The story has already been created/you are not starting from scratch, you know the gameplay loop that worked previously, and you don’t need as much marketing. So instead of taking steps towards creating something new, the workers are now forced into the slop factory. Forced to make, market, and sell the same games over and over again. Forced to copy what competitors have done in the past.

The video game, in these corporations, is no longer seen as the artistic product of the workers who created it, but instead as a mass produced commodity that higher management can engineer for maximum safe profit. Profit that mostly doesn’t go back to the workers who made the game, but to the shareholders.

Indie studio’s are more niche so they focus more on quality. Of course the profit motive still exists, but its ill effects are generally weakened due to the nature of the size of the studio. This gives the workers of the studio more room on their artistic merit of their product, and the niche indie market often rewards this. However the indie market is also more volatile, most indie games don’t make a profit. Passion can only get you so far if you don’t have food to eat.

In an ideal world the artist(s) could focus on their product without worry of money. However we do not live in such a world. Ways to move more towards that ideal do exist, such as supporting indie artists over corporate ones, but that can only get the industry so far. Without collective action both on the worker and consumer ends the industry is likely to get worse before it gets better.
 

Alski

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You really can't blame the consumer for buying something like that. It isn't like demos are a big thing anymore, so you basically go in blind unless you wait a while. Besides, just because one person doesn't enjoy something doesn't mean that someone else won't enjoy it, even if it is basically slop in video game form.
I can and i will :blob_popcorn: All AAA games these days have enough teased information on them before they release.
 

Fairemont

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I can and i will :blob_popcorn: All AAA games these days have enough teased information on them before they release.
Even if it is teased, you can't really judge the full experience based on that alone. You can get an idea, but you'll never know for certain!
 

istryj

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To answer the question posed, one needs to identify the key difference between “now” and “then” — the difference that, like a locomotive pulling its cars, drags along the entire set of changes that occurred over the lifetime of personal computers. That difference is the audience, which kept growing and absorbing layers of the population increasingly distant from the PC’s original purpose as a work tool. And if back when games were “good for you,” you yourself made up the core audience (say, 60% of game consumers), today you’ve fallen out of the focus group and now represent, perhaps, 5% of PC players. It’s not that games have become worse — they’re simply no longer being made for you.
 

jasonreed

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It makes a lot of sense that many folks feel modern games often prioritize monetization and visuals over deep gameplay and creativity — that’s something players have been debating widely for years now. There are definitely still gems from smaller studios that focus on fun and innovation, but they can be harder to find among the big releases.

It’s similar to how some communities prefer streamlined and useful tools or apps like unitv mod apk because they cut out the fluff and focus on core functionality. Changing industry pressures and rising development costs also push many companies toward safer, less risky designs rather than bold ideas. Overall, there’s still good content out there if you look beyond the biggest titles.
 

CinnaSloth

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controversial opinion.

Games were good until:
Resident evil 4 killed horror.
Halo killed Fps.
Call of duty killed multiplayer.
fortnite killed fun.
and many other games that were so addictive throughout the years (like gacha) and FNAF for ruining already struggling attention spans.

the moment these games came out, they changed the game, literally, and metaphorically. everyone wanted to be them, everyone wanted to make copycats of these games, and because of them, gaming spiraled into this amalgamation of horrendous garbage that is still coming out to this day..
Were these games good? yes, (except fortnite). were these games incredibly entertaining, sure (except fortnite). but this is also why we can't have nice things. :blobthumbsup: the moment anything is good, people have this incessant need to bog shit down with copycat trash, including greedy corpos.
 

Alski

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controversial opinion.

Games were good until:
Resident evil 4 killed horror.
Halo killed Fps.
Call of duty killed multiplayer.
fortnite killed fun.
and many other games that were so addictive throughout the years (like gacha) and FNAF for ruining already struggling attention spans.

the moment these games came out, they changed the game, literally, and metaphorically. everyone wanted to be them, everyone wanted to make copycats of these games, and because of them, gaming spiraled into this amalgamation of horrendous garbage that is still coming out to this day..
Were these games good? yes, (except fortnite). were these games incredibly entertaining, sure (except fortnite). but this is also why we can't have nice things. :blobthumbsup: the moment anything is good, people have this incessant need to bog shit down with copycat trash, including greedy corpos.
Looks like someone has a hate boner for fortnite.
 

H0LL0W

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I think that video games are starting to be poorer in general because of many things like
1. Bigger market. It's a good thing to have a bigger market but sometimes this makes a game try to cater to everyone, instead of an actual audience, making the game all over the place
2. Early Access everything. Just finish the game..I beg of you
3. Terrible User Interface. I have refunded games for this alone
4. Gambling. Loot boxes. Uneeded minigames. Can I just mine this ore in this MMO already without being asked to do too much beforehand?
5. Lack of playtesting. Why does this game have more bugs than a forest?

Not once has graphics been an issue in a game for me. It's gotten to the point where sometimes I have a more enjoyable experience on private servers run by a discord group than actual MMO's run by companies.
People keep on blaming "wokeness" or a bunch of other stuff... I just want my game to work as intended lol
 

CinnaSloth

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Looks like someone has a hate boner for fortnite.

I'd have to be able to get off to it if i did. xD
though i will admit i've never researched any H of it... I might do that later! lmao
People keep on blaming "wokeness" or a bunch of other stuff... I just want my game to work as intended lol

As a gay woman, and gamer, I DEMAND pretty women in videogames again!! I want my mommy milker Lara Croft back!!
 

JayMark

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I don't like capitalism. I don't like socialism. But I'm fine with free market and individual incentives to profits. I hate corporatism, which is ultimately another concentration of power in the hands of the elite. It's funny how capitalists claim to want free markers but are okay with greedy corporate owners and executives gaining too much power and how socialists claim to be all about the people but are fine with greedy government officials amassing too much power. Ultimately, it seems most humans care more about their particular cult leaders being in power than overall freedom and well being of their species.

I'd generally agree that capitalism ruins gaming. Capitalism is a derogative toined coined by the marxists implying the worship of material wealth. Those only trying to amass wealth and power don't care about gaming as an art form or even as entertainment. Their only goal is to extract resources from the consumer while providing as little as possible back. Or they're trying to gain an easy audience, thus resources, by pandering to a political faction for locked in audience. *it's funny how often the people pandered too don't actually really care though.
 
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