CountVanBadger
Pootis Spencer Here
- Joined
- Nov 5, 2025
- Messages
- 333
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- 93
When I wrote Miranda as one of the main characters in XNPC, I wanted her to be heavily flawed but still sympathetic. According to the comments I'm getting on Royal Road, I failed at that pretty hard. We're less than twenty chapters in, and people are already saying that she's completely unforgivable.
The story starts with her abandoning her post as lookout while her teammates sleep to go see her fantasy-comatose boyfriend, Jeremy, which sets off a chain reaction that ends with Jeremy waking up from his not-coma and the rookie in Miranda's party getting killed.
Miranda's whole thing is divided loyalties. She was pretty much an abandoned child growing up, and the only person she was close to was Jeremy, her best friend and eventual boyfriend. So when the world ends and Jeremy gets put in a not-coma, waking him up is her main goal. But she's also loyal to her party, who she's been adventuring with for over a decade at this point.
When the rookie dies, the party leader is justifiably pissed off and kicks Miranda from the group. Miranda makes getting Jeremy to safety her new goal, but once again her loyalties are split because her old party is being hunted by a rival guild, and it's all her fault. The guilt leads to her repeatedly leaving Jeremy alone in this dangerous, unknown world so she can try to go and help her friends. She knows it's wrong, but the guilt is more than she can handle, so rather than decide which is most important to her, she tries to do both at once, only making things worse for her and everyone else until everything culminates in a gigantic climactic battle where she makes a horrible sacrifice in a last ditch attempt to set things right.
None of this is presented as a good thing. Miranda spends the first couple books making the wrong decision at every given opportunity, but the story and the characters are constantly calling her out on it. It's also made clear that she's a heavily traumatized person who's struggling with more problems than even she knows she has. She also never does any of this out of malice. Every bad decision she makes is a desperate attempt to fix the problems her previous bad decisions caused, which just inadvertently creates even more problems. So in that way, I was hoping they she would still be sympathetic.
In your opinion, where does the line get drawn between a flawed but sympathetic character, and a permanently unlikable one?
The story starts with her abandoning her post as lookout while her teammates sleep to go see her fantasy-comatose boyfriend, Jeremy, which sets off a chain reaction that ends with Jeremy waking up from his not-coma and the rookie in Miranda's party getting killed.
Miranda's whole thing is divided loyalties. She was pretty much an abandoned child growing up, and the only person she was close to was Jeremy, her best friend and eventual boyfriend. So when the world ends and Jeremy gets put in a not-coma, waking him up is her main goal. But she's also loyal to her party, who she's been adventuring with for over a decade at this point.
When the rookie dies, the party leader is justifiably pissed off and kicks Miranda from the group. Miranda makes getting Jeremy to safety her new goal, but once again her loyalties are split because her old party is being hunted by a rival guild, and it's all her fault. The guilt leads to her repeatedly leaving Jeremy alone in this dangerous, unknown world so she can try to go and help her friends. She knows it's wrong, but the guilt is more than she can handle, so rather than decide which is most important to her, she tries to do both at once, only making things worse for her and everyone else until everything culminates in a gigantic climactic battle where she makes a horrible sacrifice in a last ditch attempt to set things right.
None of this is presented as a good thing. Miranda spends the first couple books making the wrong decision at every given opportunity, but the story and the characters are constantly calling her out on it. It's also made clear that she's a heavily traumatized person who's struggling with more problems than even she knows she has. She also never does any of this out of malice. Every bad decision she makes is a desperate attempt to fix the problems her previous bad decisions caused, which just inadvertently creates even more problems. So in that way, I was hoping they she would still be sympathetic.
In your opinion, where does the line get drawn between a flawed but sympathetic character, and a permanently unlikable one?