What comes first: Character or Plot

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  • Character

    Votes: 16 43.2%
  • Plot

    Votes: 21 56.8%

  • Total voters
    37

LazyScript

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When starting a novel, do you think about the character or the plot first?

Both are important, but I'm curious as to how they are created or which comes first for other writers.

I wonder if there's a difference between staring with one or the other. Has anyone tried both approaches? if so, what did you learn from crafting your story a bit differently than usual?

(˶˃ ᵕ ˂˶) A short story of mine --> Corner Store
 

Eldoria

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Character... because readers are more likely to connect with a relatable character than with a spectacular plot.

A world doomed by an erupting supervolcano feels like just a report or news.

But a little girl running through volcanic ash creates tension in the reader.
 
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Zagaroth

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Character, because the plot develops off of who the character is and what they are doing.

I find my antagonist in my characters' back story, whether directly or indirectly.

Every antagonist is developed after the protagonists are, and have some sort of link to at least one of the protagonists before the story begins. Without that link, there's generally no reason for them to be the antagonist, because there's no reason the protagonists would have become aware of them. The protagonists have their own lives and goals, antagonists are just additional challenges/obstacles.

This also means my antagonists get very little development, because they get very little 'screen time'. The protagonists spend more time dealing with the repercussions of the antagonist's actions than dealing with the antagonist directly, and those combined are still a minority of the page space.

900k words / 7 volumes and arc 1 is complete, and the set up for a second arc has been laid down. 2nd arc will be shifting focus for who the MCs are, as some currently-teens grow older and take the spotlight. This also means a new antagonist will be revealed when the time is right.

The characters are intrinsically motivated to deal with the antagonists, so I don't need to arrange the plot, the characters move their on their own.
 

Zagaroth

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Mine's...

1st: Plot
2nd: Setting
3rd: Characters
I am not sure I could write in that order.

By having characters, I have actions, motivations, and goals. This also gives me questions to answer about the world around them, letting me develop the setting. Between the characters, the setting, and the character's history, I have enough information to build a plot that makes sense in that world for those characters to be involved in.
 

Omarfaruq

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Just write whatever you want to, as long as you are getting the feeling it's gonna be a hit.
You don't have to think soo much about plot and charchters. if you have an idea then there are a thousand ways to show it.
 

Grizzly18

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I would say first thought is the main character. Of course you have to start with a hero then you have to do plot. I mean both are important but I’d think most would come up with a character then, have ideas about plot. One reinforces the other. I would say most important is plot, but if you don’t have a strong character for your story, then you’re fucked.
 

Hans.Trondheim

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I am not sure I could write in that order.

By having characters, I have actions, motivations, and goals. This also gives me questions to answer about the world around them, letting me develop the setting. Between the characters, the setting, and the character's history, I have enough information to build a plot that makes sense in that world for those characters to be involved in.
Well, I just plan the plot first using 'surface-level' characters (like I only know them for their roles, purpose). Once I finished planning the plot, I give thought for the setting, and finally, I flesh out the characters. What are their motivations? What are their backgrounds? If they are faced with a certain situation, how do they react? What are their relationship with other characters? Questions like those.
 

CharlesEBrown

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Varies. Strange Awakening started with the character, but Between Worlds ... well, the two grew organically together. Other times, the plot comes first.

Sometimes I even start with a collection of scenes and try to figure out what connects them.
 
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JHarp

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As someone who has done writing, worldbuilding, tabletop DMing in multiple systems and a few other things.
When I was forced to write as an AuDHD kid in school, I didn't understand and wasn't able to cope with many of the requests for writing classes, namely the ones where you get given a topic or subject, keyword or phrase you had to theme something around.
To write about 'darkness' or 'travelling' or to include the theme of struggle and a whole list of abstract ideas.

My 'solution' at the time was to decide on characters who were consistent enough within limits, that no matter the topic, genre or context, I could fit them in as they were, and suddenly that is one less variable. If they were characters pulled from stories that existed or traits and thoughts I would put into a situation, that solved one of the key struggles that would freeze me due to too much information.
From there, I built up characters I was familiar with regardless of the setting, this allowed me, no matter the context, the tabletop genre, anything; to have something I didn't have to think about while exploring and learning the next thing.

Now I've gotten a lot better at writing characters and making cohesive groups and NPCs from over a decade of tabletop and other stuff things have somewhat changed. I can make consistent NPCs on the fly, now to reference and build off ideas I've set up years ago with no lag in-between them.


But as it stands, I will come up with a concept, an idea, sometimes with a few identity or traits attached, and then build out what seems logical for that story/draft.
After the basic idea, building out key details, I draft something, 1-2k words and that is effectively the 'brief' I'll re-read and build on when I decide I want to focus on the project. Usually noting every detail I feel is key to the topic/story, even the tone of the chapter or the way it is framed.

Sure I have weaponised my habits and mindset a bit, my AuDHD makes it extremely easy for me to have internal consistency across years worth of time gaps and other things, but I do trust my past ideas enough to let them go as they are.
Bonus struggles for having to write around the ARG I've kinda convinced myself to hide in the things I write.

Either way:

Base concept, A single line, ideal, character trait, expression, theme
Expand as needed for an opening draft/brief, something that you can use as footnotes for pitching an idea
Establish the main character further while developing the world and the conditions that needed to exist for the character to become that
Plan out the plot direction
Build the expectation of the MCs character arc
Start writing freestyle with the previous context assisting
 
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