What are all of the Elements?

Prince_Azmiran_Myrian

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Out of creativity, I just now decided to create an elements list that is unconventional.

Life and Death
Natural and Superntural
Creation and Entropy
Light and Material
Free or Bound

I tried to pair the elements with their counterpart.
Everything that exists would be composed of one of each level (or rung of the wheel).
I put a little bit of thought into it but have not fully thought through everything yet.
 
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LuoirM

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I think you should do it like the ATLA way with subelements and connections (excluding combustion bending that shit's weird) or rather The Five Elements in Asia that both born and destroy each other harmonously
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miyoga

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After the basic 5 like earth, fire, water, air, and wood. And then: light, dark, void. After that we have a higger tier element: earth to metal, fire to magma, water to ice, etc etc,..... and there's a whole mess i made about mixing up, earth mix with fire could create magma, i'm still trying make a new one but turns out i just make naruto replaced hand seals with magic circle :blob_catflip:
Playing into this a bit (thanks for the start, bot), you can actually do a lot of different things. Taking a step back, what exactly is an element? If it's a base form of something, then what happens if we play with them like a game of doodle god? If I'm a master of fire magic, and am skilled in earth, why couldn't I learn how to combine them into magma? Or evolve/advance earth to metal, combine with water to get blood magic. Sure, you could have "prodigies" that start with the advanced forms (I know there are a few stories that have this premise), but if they start with ice, could they use the base air and water magics or would it be more like trying to learn the Icelandic language from Arabic (aka super fucking difficult)?

If you add in life and death magic along with light and dark? What kind of outcomes would you get from light+death or life+dark? Well, I see super OP detectives who can actually question the dead for justice and creating magical diseases that decrease your longevity. I see a lot of possibilities in terms of elements and expansions as well as concepts being manifested in different ways.
 

LilRora

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I personally don't like the elemental systems, because they are too simplified to me I tried using them long ago, but always ended up in a situation when I found/came up with something nice I wanted in my story, but it didn't really fit into the elemental purview and I had to either give up, make exceptions, or try come up with another element. I think elements are good up to a certain point, but if we want realism, they are too limiting.

My personal favorite is origin element, and I don't like if someone tries to simplify it into a combination of all elements.
 

Xvidref

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I personally don't like the elemental systems, because they are too simplified to me I tried using them long ago, but always ended up in a situation when I found/came up with something nice I wanted in my story, but it didn't really fit into the elemental purview and I had to either give up, make exceptions, or try come up with another element. I think elements are good up to a certain point, but if we want realism, they are too limiting.

My personal favorite is origin element, and I don't like if someone tries to simplify it into a combination of all elements.
I feel exactly the same when thinking of my own characters, and it's difficult to control the settings neither too simple or too complex.

btw can you tell me the origin of your avatar please? (or maybe it's your original artwork ^^) I felt I may have seen this image before, but I can't remember it, nor the character.
 

LilRora

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I feel exactly the same when thinking of my own characters, and it's difficult to control the settings neither too simple or too complex.

btw can you tell me the origin of your avatar please? (or maybe it's your original artwork ^^) I felt I may have seen this image before, but I can't remember it, nor the character.
It's a fire slime from Genshin Impact (cough) drawn by Kardie, I found it on her twitter (Kardie00). Not sure if it's anywhere else.
 

BB_Tensei

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The elements are the four classical multiplied by the five chinese ones, and then given a type for each dimension starting the third. There's also a subset of radioactive ones that don't fit anywhere, so they made a separate table for the shounen protag energy.
 

GlassRose

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I personally don't like the elemental systems, because they are too simplified to me I tried using them long ago, but always ended up in a situation when I found/came up with something nice I wanted in my story, but it didn't really fit into the elemental purview and I had to either give up, make exceptions, or try come up with another element. I think elements are good up to a certain point, but if we want realism, they are too limiting.

My personal favorite is origin element, and I don't like if someone tries to simplify it into a combination of all elements.
Fair, that's part of why I don't use just an elemental magic system, but rather, have multiple magic systems, with elemental magic just being the most common and easy to use.
Out of creativity, I just now decided to create an elements list that is unconventional.

Life and Death
Natural and Superntural
Creation and Entropy
Light and Material
Free or Bound

I tried to pair the elements with their counterpart.
Everything that exists would be composed of one of each level (or rung of the wheel).
I put a little bit of thought into it but have not fully thought through everything yet.
I think the opposite of Creation would be Void, and Entropy's would be Enthalpy (could also be called into Chaos and Order)
This is my 'element' system that I shamelessly adapt from my favorite novel, Reverend Insanity.
In my works, everything is split into four group of 'paths': Race, Element, Weapon, and Concept.

A race 'path' would be specific abilities developed by the entire race or a specific member of said race that was inherited by their descendant.
An example of this is dragon-path. Due to the racial traits of being apex predator, dragon races produces 'dragon particles' that are extremely corrosive to non-dragon. Dragon-path methods include Dragon Breath, Dragon Claw, Dragon Presence. etc etc.

'Element' path would refer to the nine elemental paths of fire, water, earth, wind, metal, wood, lightning, light and dark. Each are self-explanatory so I won't elaborate.

'Weapon' path is the culmination of certain weapon, such as sword-path, spear-path, bow-path, hammer-path, etc.

And the last, 'concept' path refer to everything else that is not considered the three above. This include:
- blood-path (the usage of blood)
- wisdom-path (revolve around thoughts, will, and emotion)
- rule-path (the operation of the laws of heavens)
- sound-path (vibration, music, and waves)
- soul-path (soul, death, and undeath)
- dream-path (dreams and illusions)
- strength-path (raw, unadulterated violence)
- transformation-path (transformation and evolution of biological self)
- refinement-path (refining base materials to more useful objects or artifacts)
- time-path, space-path, etc etc. Do note that these are the things I want to reveal, there are others that would spoil my stories if I reveal them.


The 'element' that resonate with me the most is sound-path. To be perfectly honest, I have trouble hearing due to my idiot younger self being stabbed with a chopstick into my earhole (it's not lethal, but left a permanent hearing damage). Sound has been an important portion in my life because my shitty music taste is the only thing that kept me from breaking down, so I have a complex regarding hearing, sound, and waves throughout my whole life.

Also, I love sound-path because Feng Jiu Ge (Reverend Insanity) is a fucking chad. If there's a chance of being impregnated by a fictional character, I would have Feng Jiu Ge's child.
That's really interesting, and actually pretty close to the system I use. There's Mana, which is the elemental magics used by mages. Vita, which governs the body and its connection to the soul, which is used by martial artists. And the Ryt, which can guide or alter either using Concepts. And a couple other energies, that influence different races in different ways. And they all have interplay.

And, to answer the question myself, I use 12 elements, which also are associated with colors, just for funsies.
White - Light
Infrared - Force (Technically, Kinetic Energy, it's just called Force)
Red - Fire
Orange - Earth
Yellow - Lightning (Technically, Electricity)
Green - Life (Biological, rather than esoteric. Plant and Flesh magic.)
Aqua - Air
Blue - Water
Purple - Space
Ultraviolet - Time
Black - Dark (A bit more esoteric than the others, tbf)
Grey - Soul

And if I were to judge my affinities for them, Space would probably be number one, but I'd be good with both water and dark, and decent at air, lightning, fire. Maybe time, life, or soul. I'd be no good at light, probably not force or earth, either.

Oh, and they also have groupings based on their nature. Elements in the same group tend to have overlap in their broader use, and synergize well when used together.
Air, Water, and Earth are the Physical Elements
Fire, Lightning, and Force are the Energetic Elements
Dark, Space, and Soul are the Mystic Elements
Light, Time, and Life are the Ethereal Elements
 
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Prince_Azmiran_Myrian

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I think the opposite of Creation would be Void, and Entropy's would be Enthralpy (could also be called into Chaos and Order)
I considered that, however when I thought about what creation really is, I figured it was ordering something with intelligent design. The opposite of that might be void, but making "nothing" an element didn't really make sense to me. So I went with the opposite of order, entropy (Degradation of creation).

Edit: Maybe I could change the word 'creation' or perhaps that dynamic I am thinking of is flawed.
 
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JadieAlissia

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The way I did it is a bit weird, and strays away from the whole "Elements" thing though originally the whole point of the world was to have elemental magic. I didn't really think of a list, so whenever I'd come up with a new one, I'd just add it.

Some of the powers my characters have: water, fire, earth air (the classics) and then stuff like plant magic, shadow magic, life/death (necromancy), gravity manipulation, teleportation, equivalent exchange, mind reading... yeah, I think I strayed away from the whole elemental magic thing a bit haha
 

laccoff_mawning

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If we mean magic elements (as opposed to a fantasy periodic table), I like the idea of basing the elements upon different forms of energy. So replacing fire would be thermal, replacing air would be kinetic. Earth would be something like inertia (its not really an energy type, but we could pretend its gravitational protential.) water might be something like elastic (focusing on how seperate molecules are bonded together, any form of this "binding" energy).

Then give them names like Thermos, Inerta, Potentia, Kinetica.

You could make more elements up by using more types of energy, but that's how I would base creating an elemental system off.
 

BB_Tensei

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I considered that, however when I thought about what creation really is, I figured it was ordering something with intelligent design. The opposite of that might be void, but making "nothing" an element didn't really make sense to me. So I went with the opposite of order, entropy.

Edit: Maybe I could change the word 'creation' or perhaps that dynamic I am thinking of is flawed.
When I made a system like that I put void under the chaos category but while it made sense, void is in fact in the natural order of the universe instead. Entropy requires change, therefore the opposite of a void state would in fact be the chaos element, because the world is created by subdividing one-dimensional perfection.
 

Prince_Azmiran_Myrian

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When I made a system like that I put void under the chaos category but while it made sense, void is in fact in the natural order of the universe instead. Entropy requires change, therefore the opposite of a void state would in fact be the chaos element, because the world is created by subdividing one-dimensional perfection.
Well, entropy is the progression towards inert uniformity, which is why I made it the opposite of creation.
Void didn't make sense for my elements, since they are supposed to be for everything that exists. Void is nothing, so anything with that element would just not exist. That is the conventional wisdom of creation vs void.

There's also a reason why I did not put good and evil on the elements list. What does a good rock look like? What about an evil rock? Watch out for that evil lightning! I don't think animals could be classified as good or evil, but maybe monsters could be the evil counterpart... That sort of thing is a judgment based off actions, so instead I used 'free or bound' to indicate whether something has agency or not.
 

BB_Tensei

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Well, entropy is the progression towards inert uniformity, which is why I made it the opposite of creation.
Void didn't make sense for my elements, since they are supposed to be for everything that exists. Void is nothing, so anything with that element would just not exist. That is the conventional wisdom of creation vs void.

There's also a reason why I did not put good and evil on the elements list. What does a good rock look like? What about an evil rock? Watch out for that evil lightning! I don't think animals could be classified as good or evil, but maybe monsters could be the evil counterpart... That sort of thing is a judgment based off actions, so instead I used 'free or bound' to indicate whether something has agency or not.
The evil rock is the one bigger than yours. xD But yeah I see what you mean. I was trying to get something else out of my system, so there's a mental layer to distinguish some things from others as well.
 

AYM

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I considered that, however when I thought about what creation really is, I figured it was ordering something with intelligent design. The opposite of that might be void, but making "nothing" an element didn't really make sense to me. So I went with the opposite of order, entropy (Degradation of creation).

Edit: Maybe I could change the word 'creation' or perhaps that dynamic I am thinking of is flawed.
The Dao of Creation is emergence of something from nothing.
The Dao of Order is recreation and preservation of design.
 

Azure_Fog

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There are 3 answers:

1. The scientific answer: See the periodic table of elements already provided

2. My answer: The only true “element” is mana and “elements” are categories created to fill the box of what forms it can take which are infinite thus making every element you can think of.

3. True answer: Whatever you decide.
 

CrimsonGenius

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My story has the elements of order vs chaos.

Fire, wind, water, earth, ice, flora, terra, light, Shadow, space, force, moon.
 
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