Tempokai
The Overworked One
- Joined
- Nov 16, 2021
- Messages
- 1,392
- Points
- 153
I read three chapters of your webnovel, and I have to be honest—it was like trying to follow the plot of a dream of a dude who mindlessly mumbled into a pillow after choking on expired Mountain Dew. You failed every test in the storytelling framework I’m currently examining, which is this groundbreaking, revolutionary concept called: "storytelling is communication of ideas." You know, that thing where a writer communicates a coherent, engaging narrative that a reader might actually want to read?Alright. I'm throwing my hat in the ring. I'm a new writer. Rip me to shreds.
Heads up, chapter 3 was my first attempt at a lore drop. I think it's my toughest chapter to get through.
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Fate is a Bit*h
James Von Berkshire was the sole survivor of one of the most prominent families that ruled his realm. The once-legendary family was among the first to discover the secrets of their world and amass an army of PLAYERS. But the mistake of one idiot destroyed the entire family; even exiled...www.scribblehub.com
Yeah, you failed that. Hard. Like, watching-a-ostritch-try-to-play-a-trumpet hard.
I'll start with your synopsis. That cursed block of text had all the charm of a soggy DMV pamphlet and the narrative energy of a retirement home bingo announcement. It was passive, dry, emotionally comatose that I wanted write a roast last week but I got distracted with that framework, because it was more interesting than this synopsis. You didn't entice me to read a story—you handed me a lukewarm Wikipedia entry about some guy named James who has a past, a trauma, and a noble family, just like the 700 other Jameses clogging up the digital shelves of the webnovel wasteland with less than 200 views. Synopses don’t have to reinvent the wheel, but they at least need to make the wheel look like it's going somewhere interesting. Yours just spun in place, screamed “revenge,” and then collapsed into a pile of words that forgot why they existed at the first place. There was nothing subverted, nothing cleverly deformed or mutated enough to spark intrigue, for my mind at least. It was generic. And worse—it was proudly generic, like it thought it was doing us a favor just for existing.
But like a masochistic reader with hope issues, I still pressed “read.” Big mistake, because the moment I entered Chapter 1, I was thrown into a tonal circus where clowns were playing with dolphins while swimmers petted tigers. You didn’t pick a tone. You kidnapped a dozen, duct-taped them together into one lumped shape of a club, and beat the story with them. This is a story that doesn't just break genre contract—it vaporizes it. It's the classic case where you've clearly just wrote what you had in your mind, but it's the disease any writer has at least few times. Whatever. So, the synopsis promised one thing, but the actual prose delivered something that couldn't decide if it was grimdark, satire, emotional breakdown, fanfiction erotica, or a high fantasy fever dream with piss jokes. Tone is how the reader subconsciously categorizes the story they’re about to read. It gives readers context, genre, expectations. When tone breaks outside of reader's expectations, so does the reader's trust.
And holy hell, did you break tone. You splintered it into a thousand fragments and then gleefully tapdanced on the shards. The narration reads like it was written by someone deeply annoyed with the fact they were writing at all. The implied author—yes, Wayne Booth was right to warn us about that guy (again, 40+ times already in this roasting thread)—is practically snarling behind every sentence. It’s not just that the narrator seems jaded. It’s that the narrator seems spiteful. Spiteful at James. Spiteful at the reader. Spiteful at the very idea of narrative coherence. And when the narrator hates the main character more than I do? That’s a red flag. That’s a glowing neon sign that says, “I’ve never finished a second draft (even though I 'edited it') and I’m not planning to start now.”
James, by the way, isn’t even a character. He’s a sad, bleeding placeholder for the reader’s fantasies, except the fantasy here is "what if you cried and screamed and bled for 10 years straight and then got told off by a time goddess with mood swings?" He’s less a person and more a cautionary tale about the dangers of not editing your protagonist beyond “sad but strong.” And I would say more about him, but honestly, your narration already beat me to it with more contempt than I could ever muster.
Also, that tonal mess? That’s not just a vibe issue. That incoherent tone drops the next domino: pacing. Every chapter is like sprinting through an IKEA showroom while someone throws LitRPG terms at your head. You’re so busy shoving PLAYERS and SYSTEMS and bloodline awakenings down the reader’s throat that you forgot to, I don’t know, write a scene that breathes. The moment you dump that much information on a reader without grounding them in a setting or conflict they care about, you fail what we call cognitive load theory. That’s a fancy way of saying: people can’t follow nonsense when it’s loud, fast, and unstructured. You’re making them solve a homework assignment they didn’t sign up for, in a language they barely speak, while the professor screams about sand thrones, scions, and blood sandballs. It’s not coherent storytelling, more like a ramblings of a madman who speaks in LitRPG tongues.
You didn’t describe a story. You described your notes for a story. There's no coherent authorial intent besides "I have ideas". You tossed them at the reader, said “here, make this fun,” and wandered off. The scenes don’t exist so much as they just occur. There’s no framing, no focus, no direction that it will lead anywhere intentional. Just flailing prose yelling “LOOK, A GOD” while another metaphor gets shoved into a blender with basilisk venom and horny underboob commentary.
This might have worked in someone else’s hands. There is a world here. There is a mythos. There’s even a tragic protagonist, a grand metaphysical hierarchy, and a revenge arc. But all of it is wasted under a mountain of undisciplined, ego-driven prose that screams “I have ideas!” without ever stopping to ask “Should anyone care?”
All because here’s the secret most new writers don’t like to hear: the way you describe things is how readers perceive you. Your voice isn’t just aesthetic—it’s the reader’s only window into your competence, your personality, and your ability to entertain. If you write like a confused, emotionally unstable narrator arguing with himself, that’s who we think you are. And no one wants to be stuck inside that guy’s novel for 200 chapters.
You want to write good fantasy? Fantastic. Then treat your story like a conversation, not a ransom note scribbled in worldbuilding jargon. Control your tone. Structure your scenes. Give your characters actual personalities instead of just trauma cosplay. And stop naming every system in all caps and in bold like you’re afraid readers won’t notice how important they are.
You clearly care about this world you built—until you've stopped writing two months ago—but until you care about how the reader experiences it, it’s just a screaming mess in a beautiful costume. You can do better, but not until you stop writing like it's not a dialogue of ideas between you and the reader you'll never see, but who will see you in words.