NotaNuffian
This does spark joy.
- Joined
- Nov 26, 2019
- Messages
- 5,297
- Points
- 233
Before I start yapping, I need to make clear is how I determine the Starting World before MC goes world hopping.
If MC is an original denizen with no mentioning/ recollection of a world before, he is in Starting World. If MC was transmigrated/ reincarnated into a new world that may or may not be alt Earth in order for reader relatability and has no way to go back to previous world, the now new world that MC is stuck with is the Starting World.
So, the problem with travelling to multiple worlds... the first one is constantly in between dual worlds. It is always Starting World to New World A and vice versa, it is a popular trend since Digimon S1. The recent trend is that the Starting World is just as mysterious and filled with danger as New World A and MC requires to gain strength using both worlds to live in them. Bonus if space travel bullshit occurs with either (or even both) world/s and all of a sudden, MC is travelling in two different spaces and occasionally I lost track where MC is everytime he world shifts. I'd like to call this a problem because in the end, the two worlds get stale very soon, even if one is ancient medieval time with magic while the other is sci-fi technopunk as MC becomes a bastard between the two, sometimes even contaminating both worlds.
The conclusion of first problem is dual worlds suck as the two supposed different power systems and cultures just get mixed in MC and lost.
The second problem is grab and go, MC takes what he wants from the New World and never revisit ever again once he's done with the place. So far I had seen two CNs do this in their own method; one is MC being a Bug, carrying all the knowledge of the New World to the next and leading to the New World's destruction in his wake. Therefore MC can't revisit when there is nothing left to revisit. The second is MC having the ability to world travel to multiple worlds that are essentially the same xianxia world but different timeline or even between rich and poor areas. There is a central theme and MC merely jumps into the worlds for levelling up from Qi Building, Foundation Forming to Gold Core etc while having his Starting World as a pointless anchor because all the other worlds are so bleeding similar. There was the time which the author teased about New World A being not yet fully explored whilst MC had already travelled to New World C, he has three New Worlds in his travel list and New World A was considered to be starting world for body tempering and the author teased about a Golden Core Demon MC could revisit and kill in New World A like DLC. So I was expecting MC to waltz back to New World A for further digging, but it never came. Either the author had long forgotten about the tease he dropped or it was deliberate, lying to readers about continuation when there is none.
The conclusion of the second problem is that the New Worlds are pit stops/ game chapters. Why bother having replayablitiy when MC will never return?
So far these are the two major gripes I have with multiple worlds hopping.
If MC is an original denizen with no mentioning/ recollection of a world before, he is in Starting World. If MC was transmigrated/ reincarnated into a new world that may or may not be alt Earth in order for reader relatability and has no way to go back to previous world, the now new world that MC is stuck with is the Starting World.
So, the problem with travelling to multiple worlds... the first one is constantly in between dual worlds. It is always Starting World to New World A and vice versa, it is a popular trend since Digimon S1. The recent trend is that the Starting World is just as mysterious and filled with danger as New World A and MC requires to gain strength using both worlds to live in them. Bonus if space travel bullshit occurs with either (or even both) world/s and all of a sudden, MC is travelling in two different spaces and occasionally I lost track where MC is everytime he world shifts. I'd like to call this a problem because in the end, the two worlds get stale very soon, even if one is ancient medieval time with magic while the other is sci-fi technopunk as MC becomes a bastard between the two, sometimes even contaminating both worlds.
The conclusion of first problem is dual worlds suck as the two supposed different power systems and cultures just get mixed in MC and lost.
The second problem is grab and go, MC takes what he wants from the New World and never revisit ever again once he's done with the place. So far I had seen two CNs do this in their own method; one is MC being a Bug, carrying all the knowledge of the New World to the next and leading to the New World's destruction in his wake. Therefore MC can't revisit when there is nothing left to revisit. The second is MC having the ability to world travel to multiple worlds that are essentially the same xianxia world but different timeline or even between rich and poor areas. There is a central theme and MC merely jumps into the worlds for levelling up from Qi Building, Foundation Forming to Gold Core etc while having his Starting World as a pointless anchor because all the other worlds are so bleeding similar. There was the time which the author teased about New World A being not yet fully explored whilst MC had already travelled to New World C, he has three New Worlds in his travel list and New World A was considered to be starting world for body tempering and the author teased about a Golden Core Demon MC could revisit and kill in New World A like DLC. So I was expecting MC to waltz back to New World A for further digging, but it never came. Either the author had long forgotten about the tease he dropped or it was deliberate, lying to readers about continuation when there is none.
The conclusion of the second problem is that the New Worlds are pit stops/ game chapters. Why bother having replayablitiy when MC will never return?
So far these are the two major gripes I have with multiple worlds hopping.