MakBow
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- Joined
- Aug 31, 2025
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So, for my fun and training novel, this is going to be the power system which was inspired by game development (I take game development classes).
I believe that this power system is simple, but it could be extremely diverse and versatile in how it could be used.
What we thinking, what we thinking?
[Magic System: Scared Runes, Sigils, and Seals]
Sacred Runes, Sigils, and Seals are all channels of magic, they serve as a direct connection to the Avor, a pocket dimension of infinite knowledge, mysticism, and mana in its purest form and to use said magic, the correct sign is needed
[Types]
(Inspired by Add Ons) Sacred Runes — Runes draw from the Mysticism of Avor, the language of the gods that were given to the mortals by the gods, each rune attaching itself to a concept and needing to be written on Black Stone called Obsidian of Accord, as such, when the rune is given enough pressure, it activates
Strengths
Strengths
Seals are remote chain that can, activate other magic, suppress spells, store mana, bind entities, and enforce oaths
Strengths
Example of Use
Rune of Fire, Transmutation Circle, and Seal of activation
When Rune of Fire is activated, the Seal of Activation is activated, which holds the command to order to transmutation circle to transmute the floor into a tall spike.
Simple, but can be versatile, right?
I believe that this power system is simple, but it could be extremely diverse and versatile in how it could be used.
What we thinking, what we thinking?
[Magic System: Scared Runes, Sigils, and Seals]
Sacred Runes, Sigils, and Seals are all channels of magic, they serve as a direct connection to the Avor, a pocket dimension of infinite knowledge, mysticism, and mana in its purest form and to use said magic, the correct sign is needed
[Types]
(Inspired by Add Ons) Sacred Runes — Runes draw from the Mysticism of Avor, the language of the gods that were given to the mortals by the gods, each rune attaching itself to a concept and needing to be written on Black Stone called Obsidian of Accord, as such, when the rune is given enough pressure, it activates
Strengths
- Extremely powerful
- Reliable
- Immune to manipulation or counter-spells
- Inflexible
- Dangerous to transport
- Rare materials
- Limited quantity
Strengths
- Highly flexible
- Can evolve over time
- Allows innovation
- Time-consuming
- Requires deep education
- Susceptible to disruption
- Less raw power than runes
Seals are remote chain that can, activate other magic, suppress spells, store mana, bind entities, and enforce oaths
Strengths
- Absolute reliability
- Can’t be overridden easily
- Allows delayed or remote magic
- Excellent for traps, laws, and safeguards
- Limited by initial programming
- Cannot adapt
- Dangerous if poorly written
- Breaking a Seal causes violent mana backlash
Example of Use
Rune of Fire, Transmutation Circle, and Seal of activation
When Rune of Fire is activated, the Seal of Activation is activated, which holds the command to order to transmutation circle to transmute the floor into a tall spike.
Simple, but can be versatile, right?