Novel Magical Guardian classes

TheMonotonePuppet

A Puppet Colored by Medication
Joined
Apr 24, 2023
Messages
2,839
Points
153
In a world with litRPG classes, what are some unique classes for Magical Guardians (it's the gender-inclusive term for Magical Girls in this world, but includes boys too) you could come up with? If you could flesh out them as a person, as they can get Skills outside of their class, that would be amazing!

Here is a sample template:
Class: Magical Girl Charity – Level 27.
Base Will: 15. System Will: 85. After traits: 93.5
Base Vitality: 8. System Vitality: 68. After traits: 74.8
Base Dexterity: 13. After traits: 96.25
Base Perception: 9 After traits: 9.9
Base Speed: 11. System Speed: 65. After traits: 143
Base Strength: 14. System Strength: 100 After traits: 110
Base Charisma: 17 After traits: 18.7
Traits:
  • Unique-Boundless Optimism and Bounding Steps: Stats do not need to be added to Dexterity in order to balance out Strength and Speed. Speed is multiplied by a factor of 2. Your stamina reflects your bountiful Pink attitude, endless and never exhausted.
  • Color Pink: All stats multiplied by 1.1. All experience, Skills and Class, is multiplied by 1.1.
Magical Girl Charity Skills:
  • Fixing Miasmic Pollution Violently: A sword art which allows you to use your stats to wield your sword properly, and to use your strength to affect the conceptual. Turns stamina into Essence which eliminates Miasma. Level 27. Unevolved.

  • Fighting Exploitation: Enables you to access healing arts which prevent corruption up to a point. Minor cuts and damage to Adorable Outfit can be healed. Level 5. Unevolved.

  • Adorable Outfit: Enhances Charisma and Vitality indirectly (does not show up on System stats without force of Will). Naturally self-cleans. Level 19. Unevolved.

  • Helping Hand: Buff added by contact. Cannot be given to yourself. Boosts skill capabilities. Level 0. Unevolved. Cooldown involved.

  • Bounding Stab: Cooldown=3 minutes. Teleport to any destination achievable by running and within line of sight. Level 27

  • Aspect of Magic: Radiance-Pink

  • Familiar Bond:&^%$%^&%$#!@#@!#$%
General Skills and Magic Aspects:

  • Moderate Mesh of Drumming: A prodigy of the drums, you are an expert of drumming without Essence. Level 2. Tier 2 Evolution. Total levels ignoring evolution reset: Level 152. One comprehensive skill under this category.

  • Poor Housework Connection: Out of the kindness of your heart, you always do your best with your chores around the house. You still hate doing housework with a passion and it shows. Level 11. Unevolved. All cleaning related skills are included and not expanded upon in this unless you so choose to see.

  • Major Mesh of Friend Making: You have shown a remarkable ability to make friends with your startling kindness. You embody Magical Friendship even before the System. Level Magical Girl. Tier 3 evolution. All friendship related skills that you have are included and not expanded upon in this unless you so choose to see.

  • Pain Resistance: Pain is dulled. Level 5. Unevolved.

  • Singing: Increased vocal control and a grasp of rhythm. Level 14. Unevolved. All singing related skills that you have are included and not expanded in this unless you choose to see.

  • Minor Mesh of Drawing: You have shown an avid interest in drawing, and shown an above average talent in drawing for your age group. Level 14. Tier 1 Evolution. Total levels ignoring evolution reset: 63. Skills Sketching, Erasing, and Coloring under this category.

  • Poor Reading Connection: While interested in reading for your other interests, the act of reading is merely a means to an end, and it is not your forte. Level 24 Reading skill. Unevolved.

  • Crotchet: A minor interest, an occasional hobby. Level 15 Crotchet Skill. Unevolved.

  • Jogging: A minor interest, an occasional hobby. Hard to level without the System. Level 9. Unevolved.
Each Magical Guardian has a Unique trait and a Color trait [There are 6: Green, Pink, Red, Blue, Yellow, Dark. The colors typically come from a personality trait (with the exception of Yellow and Dark) that gives them their Magical Girl name. Particularly powerful color-adjacent perks (more common in Pink and Dark) often appear in Magical Girls as well. Magical Girls are believed to be the only ones with color traits, though there is strong debate as to whether some Ninjas have color traits.]

Feel free to participate without using and/or reading the template and information. My goal is to use the ideas to flesh out a bunch of students so the world feels lived in and not empty like an anime high school. The magic system is extremely versatile, so I don't want any Class to dominate the school or reduce everyone to cardboard cutout System sheets.
 

RepresentingPride

I'm looking for Disney Sleds
Joined
Jul 24, 2023
Messages
1,514
Points
153
I will give some class name/little description.

Stellar Weaver: Draw power from constellations, weaving starlight into magical threads that control fate and destiny. They can manipulate time, space, and probability, altering the course of battles by enhancing allies' luck, slowing enemies, or even rewinding time.

Wait this one is op :sweating_profusely:

Chrono Dancer: Use rhythmic, time-manipulating dances to enhance their speed or slow opponents.


Elemental Conductors Channel the raw power of the elements through musical instruments or magical wands, creating powerful symphonies that unleash elemental storms or empower allies with elemental resistance and damage.

Dreamshaper: Go into the dream world, bringing forth illusions, nightmares, and surreal landscapes.

Prism Vanguard: Harness the power of light and color, creating prismatic barriers and weapons.

Eclipse Wardens Draw power from the duality of light and darkness, shifting between solar and lunar phases to access different abilities.
 

Rhaps

Evil to the very Core
Joined
May 5, 2022
Messages
1,556
Points
153
Blue Seeker: a detective with the power to uncover the truth by just looking at an something, affirming a fact that no one can deny.

Am Self: have the power to mimic experience and power of other people and vice versa

Final Messenger: is burden with the responsibility to remember everything and carry the memories of the entire human race to the next civilization, a watcher type ability, being practically invincible but cannot do any harm.

Beast Hunter: expert monster slayer, that's it, no special ability, just really good at killing monsters.

Ruin Conductor: have the ability to summon an orchestra powerful enough to sink an entire city into madness and discord through music.

(All of them are references to something, try to guess them all)
 

RepresentingPride

I'm looking for Disney Sleds
Joined
Jul 24, 2023
Messages
1,514
Points
153
Blue Seeker: a detective with the power to uncover the truth by just looking at an something, affirming a fact that no one can deny.
Detective Conan?
Am Self: have the power to mimic experience and power of other people and vice versa
Copycat or Sylar? Maybe Mob Psycho

Final Messenger: is burden with the responsibility to remember everything and carry the memories of the entire human race to the next civilization, a watcher type ability, being practically invincible but cannot do any harm.
Dr Who?

Beast Hunter: expert monster slayer, that's it, no special ability, just really good at killing monsters.
Monster Hunter! :blob_evil_two: Or Geralt of rivia :blob_frown:

Ruin Conductor: have the ability to summon an orchestra powerful enough to sink an entire city into madness and discord through music.
Zero from Drakengard?
 

Stealthy_Enigma

(❀⁠≽ᆺ≼)⊃~~~~✧ ꧁Floofy Ninja!!!꧂
Joined
Jan 29, 2023
Messages
317
Points
133
Name: Fluffy
Gender: Female
Race: Fox-kin/Kitsune
Class: Unorthodox Ninja (Stealthy healer)
Stats: (Enigma does not know how the story is balanced, thus will leave it blank~)
Presence Consealment: The user draws on either light or shadows, forming a thin barrier on the surface of their body. This not only makes them invisible, but contains any scents or auras.

Stealthy Surge: Increases movement speed and healing potency while in stealth.

Shadow Mend: Manipulate shadows to restore health.

Phantom Steps: Movement is silent and swift.

Whispered Wind: Sends a silent, healing breeze that restores health over time.

Silent Respite: Instantly revives a fallen ally without alerting nearby foes.

Ethereal Shroud: Temporarily phase out of the physical realm to avoid damage and heal from afar.

Remedy of Stealth: Apply a burst of healing energy that also buffs the target’s stealth abilities.

Moonlight Ambush: Launch a surprise attack that heals allies in the area while disorienting enemies.

Healing Ninja’s Grace: Enhances agility and healing power, making it harder to hit you while increasing the potency of your healing.

Stealthy Rejuvenation: Heal an ally over time while remaining undetected.

Mystic Mist: Summons a healing mist that obscures vision, allowing allies to heal while enemies are confused.

Illusionary Decoy: Create a duplicate of yourself to distract enemies while you heal in secret.

Spiteful Decree (No one dies if I can help it!!!): Sacrifice 1/4 of your health to instantly heal the entire party and increase their stealth.

Shadow Weave: Weave through the shadows to heal multiple allies without revealing yourself.

Nightshade Elixir: Brew a special elixir that restores health and grants temporary invisibility.

Consealed Cleric's Cunning: Increases critical healing chance while in stealth mode.

Silent Sanctuary: Create a safe zone where you and your allies can heal undisturbed.

Hidden Harmony: Synchronize with an ally’s movements to boost both healing and stealth.

Whispering Leaves: Call upon the forest to heal and protect allies with a whisper of the wind.

Stealthy Elusion: Evade an attack and heal yourself in a single, fluid motion.

Eclipse Strike: Launch a devastating attack from the shadows, healing allies based on damage dealt.

Ghostly Touch: Heal an ally with a ghostly caress that leaves no trace.

Lunar Veil: Draw upon the power of the moon to heal and conceal allies.

Whisper of the Wilds: Channel nature’s energy to heal allies and shield them from harm.

Ninja’s Reprieve: Quickly withdraw from combat to heal yourself and prepare for the next strike.

Silent Guardian: Protect an ally from harm while secretly healing them over time.

Cloaked Restoration:The user can form powerful healing spells without breaking stealth.

Fox’s Feint: Fake an attack to draw enemy attention, then quickly heal an ally in the confusion.

Fox Transformation (Racial skill): The user can transform into a fox. Size determined by user [Larger forms require more power].

Fox Fire (Racial skill): The ability to create a special spiritual fire that can purify, heal, or burn. Very effective on the undead.

***I'd like to add more ninja skills that you would expect from one, however that list would be very long and time consuming. At least this can give a basic idea~***

˝/\___/\˝
(❀;≧∇≦;)
 

Theirl

...---...
Joined
May 14, 2021
Messages
415
Points
133
name: Alan jaquino
gender: male
race: human
class: pre-U0s2Irbc knighI(pre-historic knight)
obs: the parenthesis show how the user see his own system
his color is pink, his uniform is a fluffy dinossaur pajama, with stars and moons yellow stamps his weapons of course are look like plushies, but he actually believe he look like a dinossaur looking super cool kamen rider like armor with golden decorantions
Delusion: the higher the % of delusion the stronger the user become, but the more how he see the world get warped by his own heroic delusions
(Heroic Gauge: the higher the % of heroic deeds the stronger the hero become - come on hero show the world your worth!)


Immersive manuvers: by making moves corresponding to his delusions he can multiply the stregh of his action by 1,3 times the delusion value, if the delusion meter is on 100% his multiplier changes for 3 times
(Heroic pose: by making awesome hero like moves the hero can multiply the strengh of his action by 1.3 times the heroic gauge value, if the heroic gauge is on 100% his multiplier changes for 3 times - Awesome hero must show the world how awesome they are hero! FIGHT ON!!!!)

immersion break: the user will get punished by breaking immersion every time the user act in a way that contradict his delusions he is going to gain a stack that will reduce his stat in half. the only way to lose his stacks is to complete a system given custom quest
(Hero code of conduct: A hero need to act like one every time unherolike actions are taken the hero will receive a penalty that will reduce his awesomeness in half, only by compliting a heroic quest to reedem the hero's honor can the hero lose a stack - Remenber a warrior of justice nee to be a role model!!)

Worst enemy: the user will have

Change forms: the user have 4 diferent forms
consider the sums of all his status 1

triceratops pajama: his attack focuses transformation his pajama transform giving him three tricerotops plushy horns as javelins, he can conect 2 javelins to make a spear
color: pink
Base Will: 0,1
Base Vitality:0,2
Base Dexterity: 0,1
Base Perception:0,1
Base Speed:0,1
Base Strength: 0,3
Base Charisma:0,1
skills:
powerful throw: the user throw energy inbued javelin at the enemy causing an explosion at contact - the javelin will disappear till next time he transform - multiplier equal to his immersive manuever multiplier*1,2

tricerotops rush: imbue his spear with energy and rush at the enemy - multiplier equal to his immersive manuever multiplier*1,4

v
elociraptor pajama: his speed focuses transformation his pajama transform giving him velociraptors plushy claws
color: green
Base Will:0,1
Base Vitality:0,1
Base Dexterity: 0,2
Base Perception:0,1
Base Speed: 0,3
Base Strength: 0,1
Base Charisma0,1

velociraptor legs passive: multiply his speed for 1,1

velociraptor assault: multiply his speed for 1,3 - do a flurry of attacks that escale instead with 0,8 his speed+his imersive manuevermultiplier*1
,1

anquilossaur pajama: his defense focused transformation his pajama transform giving him 1 plushy anquilossaur shell shield and 1 anquilossaur tail flail
color: yellow
Base Will: 0,1
Base Vitality:0,3
Base Dexterity: 0,1
Base Perception:0,1
Base Speed: 0,1
Base Strength: 0,2
Base Charisma0,1

Great Shell: the user imbue his shield with mana making it increase in size to block attacks - block 2 times the vitality stat*immersive manuever

entangle: the user imbue his flail with mana making it chain increase its length and bind its target contest of enemy str vs user str*immersive manuever

**t-rex pajama: super charge the pajama actually surpassing the base status of the user, the pajama summon 2 t-rex fangs plushies as weapons
color: dark
Base Will: 0,2
Base Vitality:0,2
Base Dexterity:0,2
Base Perception:0,2
Base Speed: 0,2
Base Strength: 0,2
Base Charisma0,2
obs ** only available when 100% delusion is on play

t-rex x-cros - the user do a x cross slash against the target with overloading both his fangs wiht mana doing 1,5 his str*his immersive manuever

t-rex roar cannon - user summon a t-rex skull canoon plushie charging it with mana doing the sum of all his stats as damage * immersive manuever - after using this move the user will lose his transformation for a the rest of the day and his delusion will go back to 20%
obs cannot be user if the user has any stack of immersion break

sancho: will try to constantly to bring back the user from his delusion state trying to manipulate the user and those around him to undermine the user
(sancho: All heroes deserve an sidekick sancho will help to guide the hero in his jouney - hadaaa!)
well i dont know how the spread of stat is so i made a multiplier xD
 

Rhaps

Evil to the very Core
Joined
May 5, 2022
Messages
1,556
Points
153
Detective Conan?

Copycat or Sylar? Maybe Mob Psycho


Dr Who?


Monster Hunter! :blob_evil_two: Or Geralt of rivia :blob_frown:


Zero from Drakengard?
I have awaken from my slumber.

The first one is a reference to Yuri Gagarin's quote "Earth is Blue"
The second is reference to the fairy tale My Own Self.
Third is the Voyager space probe, on how its the final proof of humanity's existence.
The fourth, you are right, its Geralt!
The fifth is the Pianist from Library of Ruina
 

Cipiteca396

Monarch of Despair 🐉🌺🪽🌊🪶🌑🐦‍🔥🌈
Joined
Jun 6, 2021
Messages
2,703
Points
153
Color trait [There are 6: Green, Pink, Red, Blue, Yellow, Dark.
:blob_popcorn_two:
The colors typically come from a personality trait (with the exception of Yellow and Dark) that gives them their Magical Girl name.
:blob_catflip:

No purple, No orange? No White or (Is Black Dark?)? Why are pink and red at the same time, but there's no Cyan or Lime? Why are sunny, happy Yellow and gloomy, lonely Dark not a personality thing?
This was designed to hurt me.


Well, whatever. Feel free to change things however, these are just some ideas for you.
Green: Druidry, Wind Magic, Spirit Summoning
Pink: Flesh Magic, Candy Magic, Empathy
Red: Fire Magic, War Magic, Brute Force
Blue: Water Magic, Ice Magic, Abyssal/Depth Magic
Yellow: Earth Magic, Healing, Light Magic
Dark: Shadow Magic, Mind Magic, Sound Magic
 

Arch9CivilReactor

Well-known member
Joined
Dec 24, 2021
Messages
365
Points
103
Reminds me of the time I wanted to write a story about the ‘Sixth Power Ranger’ acting as a ‘Dark Protector’ for a group of Magical Girls. Since their powers are different, he fights much differently from them but wants to protect them all the same.

Let me just copy paste that glossary since this the last comment was a month ago anyway.

Glossary:
Lethal Rider: Over Aug = Mantis Blade (Holy)
“Arm! —Justice Warrior!”
“Mantis Kick!”
“Kamen Punch!”

Black Ranger: Blast Control = Dragon Gun (Dark)
"Arise! —Diamond Destroyer!"


Mysterious Protector (Doesn't do much)


White Ranger: Energy Ignition = Dragon Blade (Light)
"Ignite! —Diamond Guardian!"



Red: Explosive Focus = Lion Sword (Fire)
"Ignite! —Ruby Guardian!"
"Power Punch!"
"Gemstone Battilizer! —Unified Front!"
(Residual energy causes explosions a lot. Didn't have to hide since everyone knew their identity)

Blue: Beam Release = Shark Bow (Water)
(Untrained for Red's use)
"Ignite! —Sapphire Guardian!"


Yellow: Gear Shift = Rhino Lance (Earth)
"Ignite! —Jasper Guardian!"

Pink: Berserk Amp = Falcon Daggers (Lightning)
"Ignite! —Amethyst Guardian!”

Green: Weapon Concentration = Eagle Cane (Wind)
"Ignite! —Emerald Guardian!"

Dark Ranger:
Fatal Fist (Abandoned, Friendless, Antisocial)
"Fatal Fatality Fatal- Warlock Wardrobe!"

"Ruby Overlay! —Fighter Ignition!"
"Sapphire Overlay! —Gunner Ignition!" (Blue)
"Jasper Overlay! —Driver Ignition!" (Yellow)
"Amethyst Overlay! —Berserker Ignition!" (Pink)
"Emerald Overlay! —Warrior Ignition!" (Green)
“Diamond Overlay! —Hero Ignition!” (White)


Idol Magical Girl:
Enchanting Voice
Mesmerising Dancer

Dark Magical Girl:
Lethal Edge (Wicked, Self-destructive, Ice)
"Edge Edgier Edge! —Witch Wardrobe!"
(Gets tricked into powering down)
(Changes to less edge and more goth afterwards.)

Femme Fatale (Ambiguous, Sexual, Poison)
"Femme Feminine Femme! —Witch Wardrobe!"
"Killing Kiss!”
"Pollution Perfume!"

Elemental Magical Girls (Card Stickers + Rings):
Goal: Collecting the Witch Shards. Plot coupons. Once gathered together, they attract the Witch Empress.
—Wand main weapon


Love Appeal/Mental Shock/ControlCharm (Sweet feminine. Knows her beauty, First one chosen for her bravery, Fire)
"In the name of passionate flames, I shall punish you!"
"Love Lovely Love! —Maiden Dress!"
"Sleep Stare!"
"Entrancing Embrace!"
"Tempting Trickery!"
"Wishful Wink!"


Curing Care/Healing Affection (Caring ditz. Mass appeal to the delinquents when in danger, Wind)
"In the name of unchaining winds, I shall punish you!"
—Wing Transformation
"Care Caring Care! —Maiden Dress!"
"Healing Hug!"
"Curing Caress!"


Over Limit Health Stockpiler (Tomboyish. Martial Artist, MMA and Kendo, Lightning)
Gets sleep deprivation from fighting all the time where her friends can't see.
"In the name of electrified wills, I shall punish you!"
"Limit Limiting Limit! —Maiden Dress!"
"Passionate Burst!"


Colour Enchanter (Lively spunk. Intuitive and quick wit, Earth)
"In the name of earthly arts, I shall punish you!"
"Colour Colouring Colour! —Maiden Dress!"
"Artful Insight!"
"Imaginary Frame!"
"Smiley Seal!"

Binding Restraint (restrained princess. Wisdom and skills cultivated over time. All-rounder, Water)
"In the name of wistful waters, I shall punish you!"
"Bound Binding Bound! —Maiden Dress!"
"Fashion Fix!"
"Makeup Match!"
"Inner Constraint!"

Boy vs Girl strengths and weaknesses

Mascot (Race:Equalising Fairy, Butterfly Motif, Sleep Mode Size Change, Gets Smaller

Enemy types:
Hellfire Raiders (Ranger enemies)

Witches (Can't be reasoned with. Red kills one to get Dark Magical Girl Morpher without bargaining.)

Corrupted Djinn (Can't be killed with force. They are corrupted people who could be saved.)


Ideas:
  1. Dragon Guardians of Nature. Killing them or polluting the environment has irreversible costs.
  2. Start with Gangster changing his ways
  3. Reinventing yourself in a Game World
  4. Final Boss is Pandora
  5. Imperial Privilege form won through battle
  6. Witches are the most common Magical Girls
  7. Backups who fight in the shadows
  8. Trauma Abilities (Nightmares)
  9. Fairy Tale Magical Girls
  10. Dead Mystic Race abilities
  11. Ability Summons (Internal Type)
  12. Grand Summons (External Type)
  13. Only Angels and Demons survive from Gaia
  14. Ghosts and Hollows also work (Dead Races)
  15. Failure of task leads to Monster Forms
  16. T(itan/Trash) Warriors, G(uardian/Garbage)
  17. Holograms and robotic Magical Girls
  18. World split between boys and girls, some places still exist that don’t do that stuff.
  19. Crimes become Demons and Monsters
 
Top