Low attention span reviews and ratings [Closed]

Fairemont

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I was going to ignore your thread, but then you commented and said you skimmed my story, so now I am going to obligate you to read it. :blob_happy:

 

Makimaam

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I was going to ignore your thread, but then you commented and said you skimmed my story, so now I am going to obligate you to read it. :blob_happy:

Skipp--

Kidding, im no bully
Take a look.

With short stories, I’ll give feedback differently. Not from the perspective of WN readers, who want a fast hook and instant gratification, but from someone bored enough to seek one-shot stories under an obscure tag.

Reads the tag again. Smut. Oh.

Or a gooner -- here we go.


--

First impression: weird grammar and sentence structure, but it is charming.

What can I say? It is ridiculous. It is absurd. But it was fun to read, it’s what meta-humor should really be, not just copying and pasting every brainrot content you find online and calling it a book.

The ending has unexpected heart, even if it is hypothetical. There is not much else to say besides this: Gooners edge in, expectant; edge out, edged, dry, confused but find it oddly enjoyable.
 
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Makimaam

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Sounds good, here you go:


Synopsis:

People receive powers then discover the world has many secrets. This is a premise that isn’t new, but it isn’t bad either. In terms of marketability, it isn’t something that compels a WN reader to continue. But it all depends on your next selling point—chap1.

Ch0: Five paragraphs in and they practically hammer the same thing: the universe is vast.

something ancient,something that had always been there, just out of reach.

Something lengthy, something repetitive, something unoriginal.

You test your readers’ patience here. An excerpt that says nothing the Synopsis hasn’t already said. Just words and different phrasing about the mystery of the worlds.


In the dimly lit room, the sound of a pen scratching across paper fills the air. A faint sigh escaped as the writer furiously typed.

You know, I could have stopped reading here. And you know why, don’t you? But alright, moving on.

And the chapter ends with… nothing. Vague gamer gaming. Vague writer writing. A single word about some portal.


Ch1:

The growth was inevitable; after all, they could not remain stagnant in a world of constant evolution. These days, it’s rare to see both parents and children under the same roof. But this, too, is a part of life, and with survival being the priority, it was simply to be expected.

More... Again, it could have been shorter and reached the “so what” faster. Instead, even if that might not be your intention, it reads as though you are undermining the reader’s intelligence and over-explaining things every reader should already know.


With unemployment came desperation, entrepreneurship, and scams, and some of these ‘entrepreneurs’ turned to theft as a business model.

But no, it keeps going on and on. This is where I stop.

Overall

First, the prose: be more original.
Second, the narrative: be less telling and repeating things we already know.
Third, get the story going. This isn’t a story, yet. This is a blog, a rant. The story comes second to you. The characters? They have no voice, no presence. They are mere avatars.
 

Empire145

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I normally wouldn’t give feedback on translated work, by Deepseek perhaps, but this is clearly a direct translation from your own language, not ai prompting, so it follows your voice fairly closely. For that reason, I will give you my opinion.



This synopsis tells me nothing. Nothing at all. How are you going to distinguish your work among 20+ new releases every day?

Also, number your chapters.


chapter 1:

Your first chapter was dense. The fight scene went on too long, fireballs after fireballs. The descriptions are lengthy as well. Given that your synopsis is lacking and your chapter takes too long to set things up, you need to start with a stronger scene.

When we don’t yet care about your characters, we are not that engaged in reading back and forth battles between characters we are barely getting acquainted with. What does Fiona have to lose? Nothing yet. When we aren’t emotionally attached to her, we don’t invest in the fight choreography and just skip it entirely.

The setting is, in fact, atmospheric and quite immersive, though they are cliché, stock descriptions. The dialogue is particularly weak, especially Fiona’s.



This is something I have seen before in many Chinese novels. It’s not original. You need to sharpen Fiona’s wit and make Gulgar’s voice less caricatured.



That was just pure exposition. Wouldn’t Fiona’s comrade already know the background? Even if Gulgar vanished by teleportation, their first logical step would be to try to locate him—with magic, sigils, or at least brainstorming about it—instead of simply accepting it and listening to her lengthy explanation.

Overall, I’m indifferent about this. Albrecht’s reveal is a nice touch, him wearing a Prussian blue officer’s coat is an even nicer touch, though I don’t think many casual readers would recognize who he was. Thus, Chap 1 is left without much of a hook or a main character to anchor to.

The third-person omniscient POV is fine but it is just a tad distant from whoever the MC is. I’m guessing it’s Albrecht, since this is isekai. In traditional works, this kind of set-up might work. But in the WN space, the moment readers are confused about whom to follow, and when the plot itself isn’t particularly original or the prose lacks voice, people check out easily. German readers might wink at you, though it is still niche for general readers.

One thing you shouldn’t expect from WN readers is patience. If you want their patience, give them a hook first, not “trust me, this will git gud,” when you’re a new writer. Give them something concrete to look forward to. If you really want to go down this path, I would suggest something I personally would never write: a prologue.

You’ve done a lot of research on this, but you need to restructure and proofread it through the lens of a blind LN reader who has no knowledge, and craft a stronger opening scene. You built a fight scene when you needed to build a character. You created atmosphere when you needed to create real stakes. You showed a plot when you needed to create a question.
Thank you for your detailed feedback. I will definitely incorporate some of your suggestions, particularly those concerning logic and dialogue. Your points have also highlighted some cultural differences for me, especially regarding the priorities in character development versus plot design. Consequently, a few of the suggestions seemed a bit puzzling to me initially.

In my country, it's quite common for either the characters to serve the story or the story to serve the characters; both approaches are acceptable. This is why I chose to open with a battle scene, though I can now see how that choice might have created some issues with emotional anchoring for the reader.

From a web novel perspective, I can see that your suggestions are very constructive. However, my preference leans more towards traditional literary fiction. This story is inherently a slow-paced one. I will try to make it a bit more modern in its execution, but then again, perhaps I won't. Ultimately, I'd rather focus on telling a good story well than worry about whether it becomes a hit.
 

Representing_Tromba

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Skipp--

Kidding, im no bully


With short stories, I’ll give feedback differently. Not from the perspective of WN readers, who want a fast hook and instant gratification, but from someone bored enough to seek one-shot stories under an obscure tag.

Reads the tag again. Smut. Oh.

Or a gooner -- here we go.


--

First impression: weird grammar and sentence structure, but it is charming.

What can I say? It is ridiculous. It is absurd. But it was fun to read, it’s what meta-humor should really be, not just copying and pasting every brainrot content you find online and calling it a book.

The ending has unexpected heart, even if it is hypothetical. There is not much else to say besides this: Gooners edge in, expectant; edge out, edged, dry, confused but find it oddly enjoyable.
Then I did what I set out to do. Thank you for the feedback! Glad to have denied another busted nut.
 

Genesis_King

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There is no strict format for my feedback, but here is my general approach:
  1. I read your synopsis, then I read Chapter 1 until I stop. That could be the first paragraph, or it could be the entire chapter. If it interests me, due to personal preference, I will continue to the next chapters.
  2. I will tell you why I stopped if I think it might be constructive for you. When I don’t, it is usually along the lines of: I think you have a lot to work on and I am not qualified or patient enough to be your writing coach, or I don’t want to read generic, worldly, unedited AI-assisted content. I won’t use an AI checker, not that they are reliable anyway, so I will not accuse anyone of using it. I simply don’t want to continue reading.
  3. If I make it to the end of the first chapter with my low attention span, which is difficult, I will give you a 5-star rating. Even if a piece doesn’t grab me til the end, I’ll give it 5 stars if I think it’s outstanding. I don’t rate anything lower than 5 stars.
  4. If I really, really enjoy the work, I will give a constructive (or try to) review, and it can include criticism. But for me to write an essay about it, I have to like it first.


About me:

I am not going to brag about what qualifies me as a feedback giver. I will outright tell you that my feedback is subjective, personal, and it does not necessarily mean you are a bad writer if I stopped reading. It simply means the work did not interest me.
https://www.scribblehub.com/series/2143036/echoes-of-home/
This is my novel. Please read and tell how you feel as a new reader with no prior engagement. I have taken a few pieces of advice before and improvised somewhat, but I want a fresh look from a new reader. Also
https://www.scribblehub.com/series/2166023/march-of-the-frozen-dead/
This is also another book. Please see if you enjoy it
 

Eldoria

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Rofl.

Here it is.

Dude, you're finally releasing your fiction... didn't you mention in the last thread that you were doubtful about releasing chapters regularly?!
 

DarkCosmos

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Synopsis:

People receive powers then discover the world has many secrets. This is a premise that isn’t new, but it isn’t bad either. In terms of marketability, it isn’t something that compels a WN reader to continue. But it all depends on your next selling point—chap1.

Ch0: Five paragraphs in and they practically hammer the same thing: the universe is vast.



Something lengthy, something repetitive, something unoriginal.

You test your readers’ patience here. An excerpt that says nothing the Synopsis hasn’t already said. Just words and different phrasing about the mystery of the worlds.




You know, I could have stopped reading here. And you know why, don’t you? But alright, moving on.

And the chapter ends with… nothing. Vague gamer gaming. Vague writer writing. A single word about some portal.


Ch1:



More... Again, it could have been shorter and reached the “so what” faster. Instead, even if that might not be your intention, it reads as though you are undermining the reader’s intelligence and over-explaining things every reader should already know.




But no, it keeps going on and on. This is where I stop.

Overall

First, the prose: be more original.
Second, the narrative: be less telling and repeating things we already know.
Third, get the story going. This isn’t a story, yet. This is a blog, a rant. The story comes second to you. The characters? They have no voice, no presence. They are mere avatars.
Thanks for the honest feedback. You hit the nail on the head regarding the over-explanation and the telling vs showing issue. I’m currently in the process of cutting down the fluff in the prologue and Chapter 1 to get the story moving faster and give the characters more room to breathe. I appreciate you taking the time to point out where you lost interest; it’s very helpful for a first-timer. :blob_salute:
 

Nolff

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Dude, you're finally releasing your fiction... didn't you mention in the last thread that you were doubtful about releasing chapters regularly?!
Was feeling like "Eh, let's just try and post already." And I don't regret a single bit of it. Thx.
I wonder if OP is now overwhelmed by the requests of feedbacks here, lmao.
 

Makimaam

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Glad to have denied another busted nut.
idk what you were implying and shall not entertain that th0t.
Was feeling like "Eh, let's just try and post already." And I don't regret a single bit of it. Thx.
I wonder if OP is now overwhelmed by the requests of feedbacks here, lmao.
Overwhelmed? I can do this all day.
 

Makimaam

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"Freedom. Peace. Hope."
Buzzwords that almost meant nothing. Make it personal.
It's 1979 and society has advanced thanks to the urban dungeons that sprouted throughout America. Inside these mazes are magical artifacts and treasures guarded by mythical monsters. To collect these spoils of war Guilds were established by the Radical Guilds Association.
Urban dungeons? Advancing society? That is actually an intriguing premise, and I wonder how that would play out.

21 year-old, Joss Adesina and 11 year-old Elijah Adesina are African-American Magesmiths from Louisiana. Magesmiths are people with unique magic systems. For many years, Ninjutsu has been bound to their bloodline. Joss just wants to protect the people she cares about and live her life in peace. Elijah is a believer of folktales and hopes to visit the 8th Wonder Of The World someday.


The ninjutsu line is not needed in the synopsis. Trim it.
Ahh now I see how “Freedom. Peace. Hope.” plays out here. But make it more prominent by putting it upfront. Something like: all Sage ever wants is freedom from her high-society expectations, from giving up her hard-earned job at an integrated middle school to become someone else’s wife at the age of 23.

And for Joss, she only wants to live her life in peace… etc.

After traveling across the USA, the sister and brother explore the dungeons of Chicago for a chance to claim the elusive Stone Key that is linked to the 8th Wonder Of The World. But a sinister calamity known as Valhallen threatens to rewrite history in blood and ash.

We need the why. Why are they doing it? You told us their dreams, you need to bridge it with their goals.

How is the calamity affecting them? And why did you introduce Sage in the synopsis but only link the brother and sister to the plot? You need a brief line about how their paths converge.

Overall, it is GL and LitRPG. There is a market for it here, but there’s room for improvement. Right now, everything is listed as random facts or bullet points from your story without any connecting thread.
 

Makimaam

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Rofl.

Here it is.


Synopsis:

-Polish your grammar.
-Some sentences are a bit clunky, but generally it reads fine.
-It flows well, except for the following issue:

he is given a developer system, the ugly kind. The kind of system that only has a few excellent features and that's it, which he despise openly.

Too wordy, too vague. Something like, “He is given a developer system that is 10% functional 90% UI fluff. Oh boy…” would establish your character more immediately with fewer words.

At first, he was planning to go on with his new life on a normal, mundane daily life cycle. But then, the new world he lives in has some facts that bothers him as a gamer, and more so as a programmer who's secretly good at game design.
Lengthy, especially the first sentence. Needs trimming.

Overall: Warren Fern is a programmer. Make sure your synopsis shows that through specific programmer quirks. The hook arrives too late. It is basically about an overpowered developer in another world and so it has marketability, so you need to get there faster. Don’t waste your words focusing on the negatives.

Chapter 1:

Again, polish your grammar until you can see your own reflection in it. Tenses keep switching, and awkward sentences keep… awkwarding.

What I do like about the beginning is that you get to the “waking up in another world” moment quickly and get the story moving.

Five paragraphs later… I take that back. The description of the stinkiness drags on and on, and on.

What for? Be succinct. While there’s a fun injection of humor here and there, it’s a slog to read. Keep the humor, keep the character voice, snap that scissors, and trim.

The guy thinks he’s being kidnapped. Instead of opening the laptop to search for help, he admires the interior design in long-winded paragraphs. Maybe he’s not a logical nerd but an interior design nerd. Who knows? Why, I ask, did he spend so much time describing the apartment?

When he finally reaches his ID, you’ve wasted more words describing everything else but the ID.

Hope this is the key for the front door.
Isn’t door supposed to be… open from the inside? Warren didn’t even try to open the door yet and just concluded that it’s locked when he took his sweet time exploring the apartment.

I grab a mug and fill it with tap water before flushing out my thirst. There's also a refrigerator, one where I find some eggs, vegetables, fruits, and a slice of brownies.

This is where I would have stopped reading. Guy assumes he’s kidnapped, guy is casually exploring his kidnapper’s fridge like he has all the time in the world.

But because you asked twice, I will follow through purely because you seem sincere in wanting constructive feedback.

And… it ends with your MC realizing he’s not home.

We already know that. Without reading this chapter, we already know that.

I read this chapter before Chapter 0 by accident, my bad. A few observations about the structure first: there’s no need to make it Chap 0. Rename it Chap 1 and combine the scenes, ending with a stronger hook.

My main problem is with your MC. He doesn’t read like a proficient developer who has been in the workforce for a while. If anything, he reads like a distracted teen who has only been vibe coding. There are a few practical issues here:

First, you mention he is proficient in the synopsis, but competent coders love optimization. They spend hours refining fully functional code just to make it run faster or reduce the chance of human error. Warren’s observations are anything but. He whines about codes. He takes illogical action when waking up, as if you were simply taking your time describing irrelevant settings.

Second, fatigue. The synopsis planted the hook, but your first chapters pour gasoline on it instead and light it on fire. And not the good fire. The click-the-‘X’ button fire.
 

Cookiez_N_Potionz

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Buzzwords that almost meant nothing. Make it personal.

Urban dungeons? Advancing society? That is actually an intriguing premise, and I wonder how that would play out.




The ninjutsu line is not needed in the synopsis. Trim it.
Ahh now I see how “Freedom. Peace. Hope.” plays out here. But make it more prominent by putting it upfront. Something like: all Sage ever wants is freedom from her high-society expectations, from giving up her hard-earned job at an integrated middle school to become someone else’s wife at the age of 23.

And for Joss, she only wants to live her life in peace… etc.



We need the why. Why are they doing it? You told us their dreams, you need to bridge it with their goals.

How is the calamity affecting them? And why did you introduce Sage in the synopsis but only link the brother and sister to the plot? You need a brief line about how their paths converge.

Overall, it is GL and LitRPG. There is a market for it here, but there’s room for improvement. Right now, everything is listed as random facts or bullet points from your story without any connecting thread.

Okay, thank for the advice! ❤️

But I thought I was being obvious about the calamity? People in danger or people dying seems like a big deal
 

Cookiez_N_Potionz

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Buzzwords that almost meant nothing. Make it personal.

Urban dungeons? Advancing society? That is actually an intriguing premise, and I wonder how that would play out.




The ninjutsu line is not needed in the synopsis. Trim it.
Ahh now I see how “Freedom. Peace. Hope.” plays out here. But make it more prominent by putting it upfront. Something like: all Sage ever wants is freedom from her high-society expectations, from giving up her hard-earned job at an integrated middle school to become someone else’s wife at the age of 23.

And for Joss, she only wants to live her life in peace… etc.



We need the why. Why are they doing it? You told us their dreams, you need to bridge it with their goals.

How is the calamity affecting them? And why did you introduce Sage in the synopsis but only link the brother and sister to the plot? You need a brief line about how their paths converge.

Overall, it is GL and LitRPG. There is a market for it here, but there’s room for improvement. Right now, everything is listed as random facts or bullet points from your story without any connecting thread.

So, I need to link Sage to the plot? Honestly, this story is still developing. But since Sage is also a MC I guess I should give her more agency. At the moment, she does read like a side character or a damsel in distress
Buzzwords that almost meant nothing. Make it personal.

Urban dungeons? Advancing society? That is actually an intriguing premise, and I wonder how that would play out.




The ninjutsu line is not needed in the synopsis. Trim it.
Ahh now I see how “Freedom. Peace. Hope.” plays out here. But make it more prominent by putting it upfront. Something like: all Sage ever wants is freedom from her high-society expectations, from giving up her hard-earned job at an integrated middle school to become someone else’s wife at the age of 23.

And for Joss, she only wants to live her life in peace… etc.



We need the why. Why are they doing it? You told us their dreams, you need to bridge it with their goals.

How is the calamity affecting them? And why did you introduce Sage in the synopsis but only link the brother and sister to the plot? You need a brief line about how their paths converge.

Overall, it is GL and LitRPG. There is a market for it here, but there’s room for improvement. Right now, everything is listed as random facts or bullet points from your story without any connecting thread.

Okay, sorry. I guess it sounds too vague and simple. The only reason Joss wants to get the Stone Key is because of Elijah. Joss doesn't believe in this myth
 
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Makimaam

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So, I need to link Sage to the plot? Honestly, this story is still developing. But since Sage is also a MC I guess I should give her more agency. At the moment, she does read like a side character or a damsel in distress


Okay, sorry. I guess the why is too vague and simple. The only reason Joss wants to het the Stone Key is because of Elijah. Joss doesn't believe in this myth

I’m not saying you need to include the entire plot in your synopsis. What I am saying is that it currently reads like random bullet points without a connecting thread.

If Sage isn’t central to the plot, why is she described first? Readers will naturally assume she’s central, which makes it odd for her to vanish at the bottom. Sure, calamity happens but a simple fix could be: “threatened to turn Sage, Joss, and Elijiah’s lives, and the world, upside down.” Character and plot should be linked, not presented as separate bullet points.
 

Nolff

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Synopsis:

-Polish your grammar.
-Some sentences are a bit clunky, but generally it reads fine.
-It flows well, except for the following issue:



Too wordy, too vague. Something like, “He is given a developer system that is 10% functional 90% UI fluff. Oh boy…” would establish your character more immediately with fewer words.


Lengthy, especially the first sentence. Needs trimming.

Overall: Warren Fern is a programmer. Make sure your synopsis shows that through specific programmer quirks. The hook arrives too late. It is basically about an overpowered developer in another world and so it has marketability, so you need to get there faster. Don’t waste your words focusing on the negatives.

Chapter 1:

Again, polish your grammar until you can see your own reflection in it. Tenses keep switching, and awkward sentences keep… awkwarding.

What I do like about the beginning is that you get to the “waking up in another world” moment quickly and get the story moving.

Five paragraphs later… I take that back. The description of the stinkiness drags on and on, and on.

What for? Be succinct. While there’s a fun injection of humor here and there, it’s a slog to read. Keep the humor, keep the character voice, snap that scissors, and trim.

The guy thinks he’s being kidnapped. Instead of opening the laptop to search for help, he admires the interior design in long-winded paragraphs. Maybe he’s not a logical nerd but an interior design nerd. Who knows? Why, I ask, did he spend so much time describing the apartment?

When he finally reaches his ID, you’ve wasted more words describing everything else but the ID.


Isn’t door supposed to be… open from the inside? Warren didn’t even try to open the door yet and just concluded that it’s locked when he took his sweet time exploring the apartment.



This is where I would have stopped reading. Guy assumes he’s kidnapped, guy is casually exploring his kidnapper’s fridge like he has all the time in the world.

But because you asked twice, I will follow through purely because you seem sincere in wanting constructive feedback.

And… it ends with your MC realizing he’s not home.

We already know that. Without reading this chapter, we already know that.

I read this chapter before Chapter 0 by accident, my bad. A few observations about the structure first: there’s no need to make it Chap 0. Rename it Chap 1 and combine the scenes, ending with a stronger hook.

My main problem is with your MC. He doesn’t read like a proficient developer who has been in the workforce for a while. If anything, he reads like a distracted teen who has only been vibe coding. There are a few practical issues here:

First, you mention he is proficient in the synopsis, but competent coders love optimization. They spend hours refining fully functional code just to make it run faster or reduce the chance of human error. Warren’s observations are anything but. He whines about codes. He takes illogical action when waking up, as if you were simply taking your time describing irrelevant settings.

Second, fatigue. The synopsis planted the hook, but your first chapters pour gasoline on it instead and light it on fire. And not the good fire. The click-the-‘X’ button fire.
Just what I need.

And yes, my stuff needs trimming. Especially the grammar since I am but a native English speaker. Gonna need to look up the rules of tenses again.

And about the MC, I think I got the correct reaction here.

Yes, it was told that the MC is proficient, but there hasn't been any instances where he's a programmer. More likely, he's just someone who happens to learn about just recently. That would be correct, because the background of the MC is that... He's just a lad working a fun project in his room, and that's it. There hasn't been any mention about optimization yet, and I'm glad you mentioned it, because I was starting to forget the answer of why I feel something is missing whenever I think about him making games.

I plan to reveal that he has this hyperfixation whenever he's in his workspace, coding. Whether it'd be optimizing, making things more responsive, etc etc. The showing about coding part is gonna appear when he's developing games. And I want it to be just enough paragraphs describing the process of developing games. Not too long, not too short either.

And about describing things...

Now you got me pondering. So far, the only person to criticize about the inner yapping part of the MC is you. If this persists, then there's something wrong with the inner yapping then. I'll see how this'll go.

Combining it? Now that you said it, I think I will combine both of them, maybe.

Man, you speak like my fiction teacher. Whenever we talk about fiction and my work, he'll always say to fix this and that, which is half of the things you pointed out here. Great, means I know what to fix.

I should stop thinking 'How would I react'. I should start thinking 'How would he react'.

Good stuff, bud. Thank you for taking your time.
 

c37

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Hey ?. i would appreciate your review on my work. I am a fairly new writer and i want to know if i am able to pull the reader into my world or not :blob_cookie::blob_cookie:. Here you go. I would prefer if u skipped prologue and reviewed chapter 1, sounds weird I know but chapter 1 is where my main characters and main world is introduced, so it's up to you.
 
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