Zoi4erom
Member
- Joined
- Nov 13, 2024
- Messages
- 8
- Points
- 18
Can someone explain what "lively dialogues" really means? Of course, I understand that it’s when, while reading or listening, we feel that the characters are alive, not just cardboard cutouts. But I don’t really understand where the line is between what can be called a lively dialogue and what can’t.
Why am I asking? I’m writing for myself, and the thought occurred to me that all my characters don’t feel alive. They all speak the same way, they talk as if they know things they shouldn’t, or as if they already understand in which direction they’re supposed to speak/guess/think, and so on. Of course, I also realize that this will come with experience—you just have to keep writing, and one day it’ll click. But I’m still curious to learn some kind of theory about what exactly makes a dialogue "lively," what the boundaries are, and see some examples.
(Unfortunately, I can’t share any examples from my own writing, because I’d just die of embarrassment.)
P.S.
If anyone knows any exercises for practicing dialogues, creating lively characters, or writing dynamic battle scenes, I’d love to learn about them <3
P.S. x2
Thanks in advance for your answers.
Why am I asking? I’m writing for myself, and the thought occurred to me that all my characters don’t feel alive. They all speak the same way, they talk as if they know things they shouldn’t, or as if they already understand in which direction they’re supposed to speak/guess/think, and so on. Of course, I also realize that this will come with experience—you just have to keep writing, and one day it’ll click. But I’m still curious to learn some kind of theory about what exactly makes a dialogue "lively," what the boundaries are, and see some examples.
(Unfortunately, I can’t share any examples from my own writing, because I’d just die of embarrassment.)
P.S.
If anyone knows any exercises for practicing dialogues, creating lively characters, or writing dynamic battle scenes, I’d love to learn about them <3
P.S. x2
Thanks in advance for your answers.