Is it complex (power system)?

Abnormals

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  • Apprentice / Novice (1–5★): The foundational stage for beginners and those with weak talents. Individuals at this level are undergoing early training and lack significant combat or magical power.
  • Warrior / Knight (6–10★): The standard tier for active combatants who have achieved basic proficiency in martial arts or magic, serving as the backbone of common military forces.
  • Master Tier (11–20★): A level of moderate expertise where practitioners begin to transcend normal human limits, gaining a youthful physique and a slight extension to their natural lifespan.
  • Saint Tier (21–30★): Comprising only a few dozen individuals, these regional heroes possess enhanced physical resilience and significant fame, living several decades longer than the average person.
  • King Tier (31–50★): The national elite, consisting of fewer than 50 individuals worldwide. They maintain their physical prime for centuries and represent the primary power of sovereign nations.
  • Legend Tier (51–70★): World-class mortals who have reached the near-peak of cultivation. With only 11 known members, they are long-lived masters who have spent centuries honing their crafts.
  • Mythic Tier (71–100★): The absolute pinnacle of mortal existence. These four ageless beings are extremely rare, possessing the power to rival the world's greatest threats over a 5,000-year lifespan.


    - Every person gets awakened at the age of 5 or 7 and gets their star (level) cap. Each Tier gives some additional benefits
 

MakBow

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Doesn't matter if it's complex. What matters is if it fits with your story.

But no, it isn't complex, if anything, it's pretty simple.
 

YukieSama

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I don't think it's complex. It seems like a simple escalation of power that can be directly translated to other generic systems like F-rank to S-rank, which isn't a bad thing. Does your story need a complex power system?
 
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it's a pretty simple system i'd say, but the politics of it in your world will be... devastatingly bleak xD

When someone awakens at 7 with a max of 5 to 10 stars, they have basically failed at life, since they will be trampled down by a system that will, without fault, be more advantageous to the ones with higher star caps.0
 

Eldoria

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Arranging levels hierarchically is easy. The difficult part is how to implement the levels into the characters' power in the scenes. How do you show the power difference between master and saint in a fight organically without it feeling forced? How do the limitations of each level affect the characters? What competitive advantages differentiate the higher levels from the lower ones? You need to narrate the power narrative coherently.
 

Dawnathon

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Finding out your star cap that early would lead to a rather shitty world.
But if you mysteriously don't get a star cap as a child, you'll know you're the protagonist and are going to be the world's first 200 level god tier when you hit 18.
 
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