owotrucked
Chronic lecher masquerading as a writer
- Joined
- Feb 18, 2021
- Messages
- 1,465
- Points
- 153
According to Lanchester's square law, if you're outnumbered 1 to 10, you need to be 100 times stronger than the enemy to end a battle on a tie. This is usually appliable in open terrain where the gank squad can fully use all their forces to flank.
With this equation, even if a solo OP protagonist is strong enough to win 10 successive duels in a row, he would lose to a gank of 4 simultaneous enemies.
This is assuming there's no AOE, no crowdcontrol, no outplaying using enemy as shield. It also assumes that there's no overkill (overflowing damage is applied to the next enemy), and that damage dealt is proportional to remaining health (like get an arm injured will weaken the guys).
Conclusion:
- an OP protagonist could be the martial tournament winner and lose to a random group of thugs with 1/10th of his power
- if your protagonist is too stronk, adding more enemies square the difficulty
- if you don't like your protagonist getting zergrushed, give him crowdcontrol and AOE options
Also, swinging a weapon in a wide arc doesn't really count as AOE, because most of the kinetic energy would be spent on the first target hit and leaves no juice for the next target.
With this equation, even if a solo OP protagonist is strong enough to win 10 successive duels in a row, he would lose to a gank of 4 simultaneous enemies.
This is assuming there's no AOE, no crowdcontrol, no outplaying using enemy as shield. It also assumes that there's no overkill (overflowing damage is applied to the next enemy), and that damage dealt is proportional to remaining health (like get an arm injured will weaken the guys).
Conclusion:
- an OP protagonist could be the martial tournament winner and lose to a random group of thugs with 1/10th of his power
- if your protagonist is too stronk, adding more enemies square the difficulty
- if you don't like your protagonist getting zergrushed, give him crowdcontrol and AOE options
Also, swinging a weapon in a wide arc doesn't really count as AOE, because most of the kinetic energy would be spent on the first target hit and leaves no juice for the next target.