Devise a Power

MatchaChocolate69

? Your Valentine ?
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Oh, neat, I'll share some from the story I planned where everyone has a unique power system. They're called Delusions, and are basically the character's willpower manifesting magic to impose their ideals on the world.

'Innocenza' This power allows you to summon spirits to aid you in battle. The spirits are faceless, humanoid entities closely resembling your dearest friends, they appear translucent to others but solid to you. Only one spirit may be summoned at a time, but you can freely swap between them. In the case of the character wielding this, they manifest as teenagers wearing childish clothing. They don't actually fight for you, but stay by your side and grant you powers. The powers are based on what characteristic about the friend stood out to you the most, a friend who you see as strong and brutish may empower your punches and kicks, while the bookish kid who you study with might grant you the ability to sling spells. As a darker contrast... A character who managed to borrow an aspect of this power had a close friend who hanged herself, the trauma made a spirit manifest as a girl with a noose around her neck, granting the user the ability to asphyxiate others by tying ethereal ropes around their neck and lifting them up.

The one with this Delusion has a spirit that's far stronger than the rest, resembling her dearest friend that helped her at her lowest point. It manifests as a girl with angel wings and a halo, appearing in a burst of light, it can only be summoned for a few seconds per day, but doing so negates the effect of all other Delusions in a certain radius. In fact, her friend suddenly disappearing for no reason at all one day was why she formed the delusion to begin with. (There's actually a pretty obvious reason, but that's why the name of the power is the Italian word for innocence)
Interesting choice with Italian, do all your "delusions" use Italian names or just Innocence?
 

SsemouyOnan

Black cherry flavoured redshift
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Interesting choice with Italian, do all your "delusions" use Italian names or just Innocence?
Delusions technically don't have names, I just labelled it for the sake of this thread. Innocenza would be her 'signature move'. aka the move where she summons her angel spirit. The Italian name is unique to her(for now), as she's meant to be introduced with another character who's signature move would be 'L'amitié'. Both the names are references to each other's Delusions and place of origin. Thought it would be a neat dynamic.
 

P.R.S

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Transmutation (I know some stories already have powers with this same name or capabilities)
This is the power only a Elementalis can achieve throught training of their minds and break throught their limits

Transmutation is a sort of evolution of the unique powers Elementalis have (which is natural elemental control, NOT elemental generation or creation)
One of the protagonists throught their studies and natural fast learning way, watched how it was done and in a moment of desperation used it

Transmutation itself can do endless possibility of things
Normally a Elementalis only can manipulate the og elements like (air, water, earth, fire...) plus sub elements know (Nature, metal, energy/eletric...)
Throught Transmutation a Elementalis can manipulate much more elements, they can now change one element to another (like turn the air into earth or fire, or even do something more crazy like turn the air into lava or blood)
The power itself is much dificult to use cause you need to understand each thing you are using it into and also wharever is the thing youre transmutating it into
Using it you could heal yourself transmutating dirt, air or anything else into parts of your body (or you could break your own body making something using its mass)
The power is also limite throught the law of equivalente exchange, so you cant create something only change it
 

l8rose

Perpetually Positively Pondering
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So, I've invented a few fun powers over the years but I'd have to say these are my favorites.

Serial Reincarnation with memory and limited regeneration
The moment the character dies, they get reborn again to go through it all over again. This is the next available birth wherever in the world (so technically displacing whatever poor soul was meant to be born). Their reincarnated selves will always mix the appearance of their previous self with that of the new self's parents.
The limited regeneration is that they will heal from any injury as long as it is not immediately fatal. Their healing isn't any faster than a body's normal ability to heal but makes them a relatively unkillable but still very injurable human. They are also not immune to viruses or bacteria.
They do regain the memories of their past lives but it's not a complete set of memories. It basically functions like normal memories with the most pivotal (or worst, depending) memories being the things that come back. However, if they had a skill in a past life that involved repetitious movements (such as writing calligraphy, knitting, sword fighting, etc) then they can quickly "relearn" how to do it. The non-muscle-memory-based memories always return in reverse order with the deaths being the first thing they recall.
The character was basically cursed with being unable to die (or "Forever denied the peace of death" as the curse was in the story).

Totipotent Cellular Structure with Genetic Memory
All the cells in the person's body were capable of rearranging themselves into becoming whatever cells were needed. However, the cells wouldn't form complex organs as the body didn't need them to survive. So if the person needed to eat, a portion would adjust to be able to digest things. Or if they needed to process oxygen then the outer layer of cells would suddenly adjust to absorb oxygen out of the air and then pass it to the inner cells.
All the cells also possessed a genetic memory that functioned as the personality for the whole being. Most of the time, it was just dedicated to survival but eventually began to develop a normal human personality. Even going so far as to try to learn how to speak but without naturally occurring vocal cords, it just ended up mimicking noises by changing its cells to the appropriate shapes needed.
Of course, all this had a downside in that the shifting cells had no protection against vast shifts in surrounding acidity. They could be dissolved in Household cleaners or Coca-Cola.
 
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TheMonotonePuppet

A Puppet Colored by Medication
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In one of the stories I haven't published, the mc happens to be in a Rift (I think? I don't remember how I called the thing.:sweat_smile: For a bit of context though, it was a Dark Magical Girl kind of world, although not the stereotypical one, where Rifts appear and the equivalent of Magical Girls kills the invaders) gets Touched, so she gets exposed to the effects of the Rift, which makes her see the world in green - or that's what she thinks, before she survives the event and the color fades so it's all monochrome. That gives her an inkling, but only during the next Rift she realizes she can see and interact with the energy from the Rifts, and the way she does is self-determined by the kind of energy.

If it's death energy, for example, she can puff it on someone and make them die. That's, well, an extreme and abstract example, but a simpler one is fire - she can create and infuse fire with this energy, and it burns bad. That's basically how the thing works, which seems very simple in theory. Up until she realizes she is immune to those things, and so she can store them in her body to use later, which seems to have no effect on her. Seems.
? ? ?
?️?️?️
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?
The Vampy Rizzler: innate power of overflowing charisma. Has the side effect of making MILFs as wet as a slip ‘n slide. Though, the main effect is a quick wit and infinite libido.

It’s a power I made up just now. Not connected to anyone in particular.
@RepresentingEnvy
Star Rating Unknown
?️
????
.
Transmutation (I know some stories already have powers with this same name or capabilities)
This is the power only a Elementalis can achieve throught training of their minds and break throught their limits

Transmutation is a sort of evolution of the unique powers Elementalis have (which is natural elemental control, NOT elemental generation or creation)
One of the protagonists throught their studies and natural fast learning way, watched how it was done and in a moment of desperation used it

Transmutation itself can do endless possibility of things
Normally a Elementalis only can manipulate the og elements like (air, water, earth, fire...) plus sub elements know (Nature, metal, energy/eletric...)
Throught Transmutation a Elementalis can manipulate much more elements, they can now change one element to another (like turn the air into earth or fire, or even do something more crazy like turn the air into lava or blood)
The power itself is much dificult to use cause you need to understand each thing you are using it into and also wharever is the thing youre transmutating it into
Using it you could heal yourself transmutating dirt, air or anything else into parts of your body (or you could break your own body making something using its mass)
The power is also limite throught the law of equivalente exchange, so you cant create something only change it
@P.R.S
.
?️ ?️ ?️ ?️ ?️
?
.
So, I've invented a few fun powers over the years but I'd have to say these are my favorites.

Serial Reincarnation with memory and limited regeneration
The moment the character dies, they get reborn again to go through it all over again. This is the next available birth wherever in the world (so technically displacing whatever poor soul was meant to be born). Their reincarnated selves will always mix the appearance of their previous self with that of the new self's parents.
The limited regeneration is that they will heal from any injury as long as it is not immediately fatal. Their healing isn't any faster than a body's normal ability to heal but makes them a relatively unkillable but still very injurable human. They are also not immune to viruses or bacteria.
They do regain the memories of their past lives but it's not a complete set of memories. It basically functions like normal memories with the most pivotal (or worst, depending) memories being the things that come back. However, if they had a skill in a past life that involved repetitious movements (such as writing calligraphy, knitting, sword fighting, etc) then they can quickly "relearn" how to do it. The non-muscle-memory-based memories always return in reverse order with the deaths being the first thing they recall.
The character was basically cursed with being unable to die (or "Forever denied the peace of death" as the curse was in the story).

Totipotent Cellular Structure with Genetic Memory
All the cells in the person's body were capable of rearranging themselves into becoming whatever cells were needed. However, the cells wouldn't form complex organs as the body didn't need them to survive. So if the person needed to eat, a portion would adjust to be able to digest things. Or if they needed to process oxygen then the outer layer of cells would suddenly adjust to absorb oxygen out of the air and then pass it to the inner cells.
All the cells also possessed a genetic memory that functioned as the personality for the whole being. Most of the time, it was just dedicated to survival but eventually began to develop a normal human personality. Even going so far as to try to learn how to speak but without naturally occurring vocal cords, it just ended up mimicking noises by changing its cells to the appropriate shapes needed.
Of course, all this had a downside in that the shifting cells had no protection against vast shifts in surrounding acidity. They could be dissolved in Household cleaners or Coca-Cola.
@l8rose
.
?️ ?️ ?️?️
??
.

???
?️?️?️
????
?
 
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ElijahRyne

A Hermit that’s NOT that Lazy, currentlycomplainen
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How C O L O R F U L are your powers? A lot of times, this puppet's button eyes are flitting between the lines of its favorite fics, but it often has to trawl through so many not-FUN powers. They are so boring *big yawn* (starsdamn, I'm tired. Just typing that made me yawn). Put a power here, whether from your own story or you made it up on the spot, and I'l rate 'em on originality!
You'll be rated on:
How the power is obtained. 0-5 Stars?????.
How blatant and uninspired the influences of other powers and stories are on the powers. 1-5 Still-Hungry Eyes ?️?️?️?️?️. The more you have, the worse off the power is.
How well-limited it is. After all, it's no fun making a puzzle if the entire thing is one piece! There need to be separations! Boundaries! So this is rated in Puzzle Pieces 1-5!?????. So. Does it lend itself to making novel solutions due to certain limitations, is it the right amount of OP, etc_?
And a more personal favoritism, based on [Redacted]! Not part of the rating per se. More of a separate standard, in which the parameters are unknown to all but me! Rated by Jesters 0-5! ?????
Also here is the a somewhat basic magic/power system
Magic in this Plane:

This plain uses various types of soul magic. With a hint of planar magic.

Soul: Quintessence bound to itself + void and Aether 2QVÆ.
Bind: Allows for the binding of magic energies both to each other and to itself.
Perceive: Souls can perceive their surroundings.
Move: Souls can move & fold in on itself by consuming magic energies.
Transfer: Souls can transfer magic energies through itself.
Store: Souls can store magic energies in themselves.
Transform: Souls can transform magic energies into other magic energies.
Purification: Souls can purify magic energies.

Ghosts and spirits

A ghost is malicious to the living, to some extent, while a spirit is not. Due to this, it is more likely for a ghost to survive, since they are willing to harm the living.
Ghosts and spirits are formed when people & animals die. Unlike normal souls that are dissipated by planar radiation, these creatures find a way to avoid it. There are two typical ways ghosts and spirits do this.
  1. They attach to an object/land and use it as a substitute for a body.
  2. The person's soul was strong enough to resist planar radiation until they could find an area shielded from it.
Objects possessed by a ghost and/or spirit will each have their own unique properties. These properties are decided by the environment, the strength of the soul(s), the amount of souls, how the object relates to the dead, the properties of the object, how the object was formed, any potential magic rituals or ceremonies performed with and/or on the object, and the regrets/wishes of the possessing soul(s). In example an average person’s soul may possess a knife that killed them. Since their soul is trapped in the weapon that killed them, it now tries to kill the holder of the item.
Even as a ghost or spirit, their soul will naturally decay so they must consume souls/emotions to continue. If a soul possessing an object decays, the object may retain its properties. Likewise you can seal/exorcize a ghost/spirit and have the object their possessing keep its characteristics.

Demons/Astral entities:
Beings from outside the world/plane each with power over a certain thing each with a certain unique weakness. The more they control the more powerful they are, but the more weaknesses they have. Each weakness is sympathetically tied to their strength/power. Demons are hostile to humanity, while Astral entities are ambivalent.

The Divine: Known by alchemists as entities with control of powers that control/guide the operations of the plane in question, or that embody an inherent contradiction/paradox. Multiple entities can have power over the same power/contradiction. Although people may call powerful entities divine.

Magic:
The sympathetic principle: Like effects like. The closer something is to something else the more likely it is to influence the other.

Soul binding: Using the properties of the soul to influence the body and mind. Allowing one to bind objects, souls, and concepts together and/or with one’s self.

High Cursing/Blessing: Cutting a part of someone’s soul and using it to affect the lives of someone else.

Vulgar Cursing/Blessing: Calling on an entity to perform a curse/blessing, most likely with a cost for the caller.

Alchemy(in this plane): Using the soul to transmute magic energies. Typically using planar and soul as the basis.

Theurgy: Studying the divine and the works of the gods. Asking the gods for power, etc.

Necromancy: Using souls to open astral gates to call on entities outside of the world to perform and/or bestow magic, and perhaps immortality.

Vulgar Necromancy: Reanimating the dead and using the dead to create ‘life’ and to bestow immortality.

Arcane: Binding your soul and magic to a power source, and using that source to cast magic. People who study the arcane are differentiated by the amount of sources they have. Studying the arcane = studying that power source. Trying to bind a source more powerful than the binders soul will damage, corrupt, and/or destroy the soul.

Power Source: A name for something bound to a Soulbinder’s soul and acts as their source of power. This could be something as simple as a handful of dirt, to as abstract as the true name of an entity. If the power source is destroyed the binder will lose their power. The binder will be able to gain a power(s) from their source using the sympathetic principle. The more the binder understands the power the stronger they will be. Typical power sources include the self, a magic object, a location, and a supernatural entity.

Ritual: Using/asking something else to cast magic.

Spell: Using your soul to cast magic.

Formation: Using personal symbols infused with the soul to manipulate magic energies.

Runes: Symbols, each connected to a powerful entity and/or concept, sometimes used in formations and to cast magic.
 

RepresentingPride

I'm looking for Disney Sleds
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Celestial Nova (I'm not sure about the name yet :blob_hmm_two: ):

Based on a supernova, the cultivator merge the element of fire, water, thunder and earth.

The process start by using fire to create a core that serve as a foundation for the subsequent fusion. The Core are then solidified by integrating the stability of the earth element, shaping and compacting the core structure to mimick a gravitational force withing a star.
The thunder element are integrated inside the core, generating electrical currents, charging the core structure with it, augmenting its explosive potential.
The water is incorporated at last to envelop the core, creating an outer layer that serve as protective barrier to restrain the detonation until the last moment.
By intensifying the elemental fusion process and compressing their force, the miniature star that the core become, start to collapse on itself, releasing an overwhelmingly powerful burst of energy.




Edit: It's for a character in my novel, but it can be apllied to mine in SHHS if I ever start to write a battle chapter.
The ability are based on the Sloth sin power and the character who have it can use this concept in a lot of different way:


Nightmare's Embrace:
By using sloth power, the user can inflict vivid and consuming nightmares upon a target, not only affecting their mental state but also draining their soul's energy. The more profound the slothful state of the victim, the more potent and soul-devouring the nightmares become.

Gravity's Lethargy:
By using sloth power, the user can induce a state of extreme laziness onto the concept of gravity, making objects or individuals within a specified area feel an overwhelming reluctance to move. This can range from making things fall slowly to rendering them temporarily weightless, all controlled by the user's slothful will.

Temporal Slumber:
By instilling laziness into the fabric of time itself, the user can create localized temporal fields where time slows down significantly.

Slothful Entropy:
By using sloth power, the user can induce a state of languid decay in the materials around them. This results in a gradual breakdown of structures, weakening of substances, and corrosion over time, all fueled by the essence of sloth.

Dormant Dimension:
By using sloth power, the user can temporarily seal off a portion of space, creating a dimension where time and movement are slowed to an almost static state. This can serve as a refuge or a prison, depending on the user's intent.


I think of other way to apply it, like on the "sound" making any noise lazy to the point no one heard them.
 
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TsumiHokiro

Just another chick in the universe
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I just thought of this power (Not really, I stole from a shitty brat on some forums that said someone had it.)

Make an interesting thread:

They who possess this power, few do, can make interesting forum threads. It comes with a powerful drawback; few things seem captivating, the many, mundane. They become ever more fairylike, fighting against the gripes of everyday life and looking for unique glamour.
 
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