RepresentingWrath
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Bruh.Bless, bruh.
Bruh.Bless, bruh.
The best one here! If you really want an evolution chain, then I recommend against having vampires and liches be part of it, because they're not traditional undead like skeletons and zombies, and should have their own evolution chains instead.In most undead lore, there IS no evolution tree. In fact, it goes the other way, a line of negative succession in which each generation of undead from a given line gets weaker, and it's such a fast degredation that only the absolute highest classes of undead can create other undead.
That said, yes, there is a strength higherarchy among undead, and usually how each strength tier of undead is created is of increasing difficulty in conjunction with their strength.
The power scale goes like this.
Corporial type undead
(Undead types with physical bodies that can be destroyed)
1. Skeletons: The weakest type of undead, usually created by some form of necromantic energy reanimating the bones of the deceased. There is some variance in the strength of skeletons depending on what the bones belonged to, but within the same type of creature they are always the weakest.
2. Zombies: Zombies are somewhat stronger than skeletons in a physical sense, but the thing that REALLY sets zombies above skeletons is that they can usually pass on negative effects by their bite or by scratching their victim. In the more sci-fi geared zombies typical of zombie movies in which zombism is transmitted by some form of virus that infects living victims, this effect is especially potent in that the bite and scratch will transmit the virus and actually turn the victim into another zombie. However, for more fantasy-related zombies, the bite and scratch tend to only have paralytic effects on average.
3. Ghouls: Ghouls are most famously created as the thralls of a Vampire (thus the comment of higher tier undead creating lower tier undead.) A ghoul is in every single way an upgraded version of a zombie, usually having most of the same characteristics in terms of outward appearance, but in most lore they retain a great deal more of their human intelligence than a zombie would. In some lore, even fantasy in nature, the bite of a ghoul will indeed turn the victim into another ghoul.
4. Death knights: Death knights can be best thought of as a powerfully upgraded version of a skeleton created in a special and unique way that is entirely unlike the skeleton's creation process, but in appearance the main difference between a skeleton and a death knight is that the death knight is often wearing full armor. Unlike a skeleton, a death knight will have great supernatural strength and speed, and also has human levels of intelligence and awareness. These are the only class of undead that can often be portrayed as good in nature, as sometimes there is lore where a noble warrior will rise to protect something long after their death.
5. Vampires: Vampires have a rich and varied lore that would take far too long to get into here, but most people are usually familiar with it. The main things of note are that, depending on the method, vampires are able to create other vampires equal or lesser in power to themselves, and can also create ghouls, depending on the method. Usually, the method of conversion from a human to a vampire or ghoul is the same, but the main difference is either consent of the person being turned (having it forced upon you turns you into a ghoul instead of a vampire) or the virginity status of the person being turned (virgins become vampires, non-virgins become ghouls.)
6. Lich: In all lore, the Lich is always considered to be the very highest class of undead. A lich is a mage who uses powerful magic to bind their soul to an object called their philactary. After binding their soul in this way, they can inhabit a skeletal body which, if destroyed, will cause them to simply be forced back to their philactary until they can inhabit a new body. As such, a lich is unkillable unless you can find and destroy their philactary (which they often hide extremely well.) Due to the powerful magic needed to turn themselves into a lich in the first place, a lich will always also be an incredibly powerful mage in addition to the innate nature of lichhood making them incredibly difficult to kill.
Incorporeal undead
(Undead without physical bodies)
1. Whisp: A whisp is the physical manifestation of a disembodied soul, often appearing as a floating ball of light. A whisp often does not have the ability to affect the physical world, or at most can exert some minor telekinesis or affect the air temperature, but a whisp being visible often means there are other stronger undead around.
2. Shade: A shadowy silhouette of a person that often appears outside of one's peripheral vision. This is, in fact, a type of undead. It is a shadow that can move on it's own, independent of a physical body that would cast the shadow.
3. Apparition: "Apparition" literally means "appearance." They appear as the ghostly images of people, but often don't have the ability to do much more than have their physical presence be noticed.
4. Poltergeist: Literally "noisy ghost." A poltergeist is an incorporeal type of undead who often does not appear physically as a whisp or apparition would, but they have far greater ability to affect the physical world by moving objects around, dramatically shifting the air temperature (but usually no more extreme than the range of a hot summer day to a cold winter day), or even cause a person some physical damage such as causing scratches to appear on their skin.
5. Hitogata: This one is exclusively from Japanese lore, but it is a dramatically more powerful version of the whisp. Instead of being made of incorporial soul material, a hitogata actually has a body of fire and can start fires if it so desires.
6. Ghost: A ghost is typically portrayed as being an apparition with the full abilities of a poltergeist as well, and manifesting both of these capacities at once is thought to mean it is a far more powerful version of incorporeal undead than either of the two.
7. Wraith: A vastly upgraded version of a shadow with all the same physical features, but it has the ability to physically attack and damage things.
Those are all the standard types of undead without going into copyright territory. There are also unique class undead who lean more toward one or the other, such as the ring wraiths from LOTR, which have the name "wraith," but appear more like death knights wearing hooded cloaks.
Very much so. Vampires are, by far, the very worst case for any form of evolutionary tree since traditional vampire lore generally tends to fall into 2 categories on this topic, neither of which leave any room at all for evolution.The best one here! If you really want an evolution chain, then I recommend against having vampires and liches be part of it, because they're not traditional undead like skeletons and zombies, and should have their own evolution chains instead.
EDIT: Fun fact, Voldemort from Harry Potter is actually a Lich as well. I am completely digging the angle where he's not a skeleton, because that actually goes back into completely traditional Lich lore as well. The skeleton thing is also mostly an invention of D&D. The first lich to ever appear in fiction is actually from Slavic folklore. It is a wizard named Kashe the deathless, who was given the ability to put his heart into an egg by Baba Yaga and this allowed him to never be killed unless someone found the egg and destroyed it. He looked like a perfectly normal old man, if you discount the fact that in most versions of the story he is imprisoned in some way and often mutilated in order to keep him from escaping. (There are also versions of the story where instead of an egg, it's a horse that he was awarded by Baba Yaga. The horse is also the source of his immortality in these versions.))
Maybe you can take different undead beings as their individual races and have them evolve into different species in their race. Like instead of evolving a skeleton into a zombie, then into a vampire, make a zombie evolve from a mindless, slow monster to a fast, stalking predator, or into something like a tank from left4dead, in which its muscles grow in unnatural levels, or let them spit chemicals, or make them interact with magical mushrooms and be a walking spore nest. For skeletons, you can make their bones grow more durable, and change their body structure. Level 1 skeleton, bones tough as a normal human, level 5 skeleton, has bones strong as steel, and warped to look like a full body heavy plate armor.To make matter short, I want to see some examples as reference material for mine.
Usually, I think it began with skeleton/zombie and move up.
More evolution:Skeleton->Skeleton Girl->Skeleton Girl With Basic Weaponry->Skeleton Girl with Super Weaponry->Skeleton Woman With Legendary Gear-> Skeleton Goddess of Milk (Because milk makes strong bones)
That is my contribution in this sea of very good suggestions. Bless, bruh. Have a good day
100% this. I have never seen a better lich in any story or game anywhere. Not even a contest of any sort. I HIGHLY recommend giving "Mother of Learning" a read.(To this day, I am still of the opinion that Quatach-Ichl from "Mother of Learning" is likely the single most terrifying (and accurate) lich to have ever been portrayed in fiction, and he manages this despite MoL being a time-loop series.)
That is what we in the business call a humanI have a philosophical question... If a skeleton has flesh on it... is it still a skeleton or is it a zombie?
Corporial type undead
(Undead types with physical bodies that can be destroyed)
1. Skeletons: The weakest type of undead, usually created by some form of necromantic energy reanimating the bones of the deceased. There is some variance in the strength of skeletons depending on what the bones belonged to, but within the same type of creature they are always the weakest.
2. Zombies: Zombies are somewhat stronger than skeletons in a physical sense, but the thing that REALLY sets zombies above skeletons is that they can usually pass on negative effects by their bite or by scratching their victim. In the more sci-fi geared zombies typical of zombie movies in which zombism is transmitted by some form of virus that infects living victims, this effect is especially potent in that the bite and scratch will transmit the virus and actually turn the victim into another zombie. However, for more fantasy-related zombies, the bite and scratch tend to only have paralytic effects on average.
3. Ghouls: Ghouls are most famously created as the thralls of a Vampire (thus the comment of higher tier undead creating lower tier undead.) A ghoul is in every single way an upgraded version of a zombie, usually having most of the same characteristics in terms of outward appearance, but in most lore they retain a great deal more of their human intelligence than a zombie would. In some lore, even fantasy in nature, the bite of a ghoul will indeed turn the victim into another ghoul.
4. Death knights: Death knights can be best thought of as a powerfully upgraded version of a skeleton created in a special and unique way that is entirely unlike the skeleton's creation process, but in appearance the main difference between a skeleton and a death knight is that the death knight is often wearing full armor. Unlike a skeleton, a death knight will have great supernatural strength and speed, and also has human levels of intelligence and awareness. These are the only class of undead that can often be portrayed as good in nature, as sometimes there is lore where a noble warrior will rise to protect something long after their death.
5. Vampires: Vampires have a rich and varied lore that would take far too long to get into here, but most people are usually familiar with it. The main things of note are that, depending on the method, vampires are able to create other vampires equal or lesser in power to themselves, and can also create ghouls, depending on the method. Usually, the method of conversion from a human to a vampire or ghoul is the same, but the main difference is either consent of the person being turned (having it forced upon you turns you into a ghoul instead of a vampire) or the virginity status of the person being turned (virgins become vampires, non-virgins become ghouls.)
6. Lich: In all lore, the Lich is always considered to be the very highest class of undead. A lich is a mage who uses powerful magic to bind their soul to an object called their philactary. After binding their soul in this way, they can inhabit a skeletal body which, if destroyed, will cause them to simply be forced back to their philactary until they can inhabit a new body. As such, a lich is unkillable unless you can find and destroy their philactary (which they often hide extremely well.) Due to the powerful magic needed to turn themselves into a lich in the first place, a lich will always also be an incredibly powerful mage in addition to the innate nature of lichhood making them incredibly difficult to kill.
I think I should share some of my knowledge too.
Before I have an idea in creating an undead evolution tree, I found that Undead has no evolution at all. It was just an outliner that isn't natural.
Myth and folklore just simply make no connection between one undead to another.
Skeletal mage is not a lich and they also have no connection to a necromancer
- Skeletal mage is a mage or a magi user that is entirely skeletal.
- Meanwhile, a necromancer is one that animate the dead matter.
- Lich is a mage that found a way to cheat death. There is no saying that the spell that keep the Lich undead is necromancy or not.
- These three above are, therefore, death cheaters, and should be fearful of Death itself for transgressing the natural order which Death upholds.
- This would extend to any group that worship Death itself as a revered entity.
- The demonic beings that deal with souls would likely be offended by their act of roping them of potential clients.
- Even the gods of the underworld would seek those undead's annihilation for daring to interfere with the order of the world of the dead.
- The mummified Buddhist monks, while an undead themselves, would give their hand in eliminating the undead that wrecks havoc to the living world which went against the teaching of their sect.
- The Egyptian Mummies are those who prepared to went to the afterlife. Being called back to the living world would be nothing short of an insult to them since their preserved body is to pass through the entrance to the afterlife, not to return to the living.
- Last but not least, the Cephalophore (beheaded saints) are martyr. They died for their faith and continued to battle evil even in dead. They are undead but they would have nothing but distaste for other undead.
Undead is just too varied in ideology that it is almost impossible to make a good evolution tree. Hence, I had to ask for reference to help with creative decision.
As such, binding one's soul to an object such that they can cheat death (the term cheat automatically meaning unnatural) pretty clearly makes it necromancy.
That said, most wizard lore portrays necromancy as only a single discipline of magic study, and there is nothing actually preventing a mage from learning more than a single discipline. (Especially if they have made themselves immortal.)
The thing is knowing 1 spell to bind your soul to an object to hide oneself from Death. May not be sufficient enough to say that they are a necromancer.
If I know how to bandage a skin scratch, I clearly can't say myself to be a doctor or nurse, aren't I?
Being a mage that can bind my soul to an object may not mean I can animate dead matter.
That in particular is a bit tricky.No, but being able to perform a successful coronary bypass is plenty to allow you to call yourself a surgeon, even if that's the one and only surgery you're capable of and you can't do any other form of surgery successfully. All that means is that you're just hyper-specialized in that one surgery.
The lich creation ritual is often portrayed as being extremely high-level necromancy, so that level I just described is the accurate comparison.
That in particular is a bit tricky.
A surgeon can not perform on themselves but can practice their specialty on others.
A Lich, on the other hand, used the spell on themselves but I am unsure if they would like to make other people a Lich too and for what reason.
This makes a Lich hardly a practitioner of the art of necromancy is what I was thinking but of course there are flaws in this way of reasoning.
Vampire is third evolution of goblin. Next branch-evolution of Ogre, Ghoul and Dhampir. ›Re:MonsterVampires are not evolved, but made, either through a powerful curse, or the bite of a powerful vampire, and grow in power with age and feeding.
Liches are not evolved, but made, typically by a mage deciding death shouldn't be allowed to stop their studies of magic and giving it the middle finger by hiding their soul outside their body. The main change I can see making is have them not be skeletal by default, but rather just naturally rot unless they actively stop it via magic.