Arch9CivilReactor
Well-known member
- Joined
- Dec 24, 2021
- Messages
- 365
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- 103
Now that the spine of the story is created (or maybe just the bone marrow idk what to define it as), time for me to move onto a step-by-step process where I blog > edit glossary > blog > edit again. Makes thinking a lot easier.
Since there are some who want to actually plan a story but don’t know how to, I’ll be weaving in my experience and know-how in how to formulate a story. This will not translate well with everyone 1-to-1 but it is a good reference to have.
Let’s start with the Magic System.
I tend to write Magic Systems to reflect the theme of the story. In a high fantasy I wrote that also has a plan for it, the theme was ‘essence vs existence’. I was inspired by a particular video by the YouTuber ‘Under The Scope’ while making it.
In that story, the spirit is existence and what you fill it with is essence. People had Job Classes at birth in this world and were bound by them by an impulse. Warriors had a battle impulse, Healers impulsively healed injuries (which lead to one of the main characters getting kidnapped when someone made use of that), and Mages sought knowledge. The last being the least impactful.
To embody the themes I’m currently working with right now (Legacy and Heroism). I’d have to do something else entirely. I currently have a lot of components to work with due to my setting being on Earth. Versatility matters more here.
In my fictional universe, Earth has a variety of powers with nothing being ‘important’. More like convenient and upgraded. Like how we of the modern age don't really focus on any specific thing, but rely on multiple ‘components’ of life.
That makes it so I could use whatever I like such as exorcism, energy abilities, psychics, etc.
Thus comes the idea of Blacksmiths and Swordia.
I changed the latter one from my previous name of ‘Sword’ because I don’t want to write “that sword wielded a gun” or “that sword held a sword” since it will sound a bit confusing in retrospect.
The reason I’m splitting this up in the first place into two types of magic users is because the central relationship needs fuel. Swordia are usually those benefitting from Blacksmiths, but it more an equals thing where your partner matters.
Blacksmiths influence the kind of ability a Swordia gets by giving their power to them, but in return they gain a powerful ally. Someone who can break traditional limitations of a magic user to gain a Job Class (but without the impulses).
Was thinking of making the main character a Swordia who can take on two Job Classes due to having two Blacksmiths. Her progression in those Classes depends on the relationship with her Blacksmith.
Now I just need to adjust this basic concept with the themes in the next blog post. Will see how I can make this fit ‘Legacy’ and ‘Heroism’ in #2 of this post
Have a great day.
Since there are some who want to actually plan a story but don’t know how to, I’ll be weaving in my experience and know-how in how to formulate a story. This will not translate well with everyone 1-to-1 but it is a good reference to have.
Let’s start with the Magic System.
I tend to write Magic Systems to reflect the theme of the story. In a high fantasy I wrote that also has a plan for it, the theme was ‘essence vs existence’. I was inspired by a particular video by the YouTuber ‘Under The Scope’ while making it.
In that story, the spirit is existence and what you fill it with is essence. People had Job Classes at birth in this world and were bound by them by an impulse. Warriors had a battle impulse, Healers impulsively healed injuries (which lead to one of the main characters getting kidnapped when someone made use of that), and Mages sought knowledge. The last being the least impactful.
To embody the themes I’m currently working with right now (Legacy and Heroism). I’d have to do something else entirely. I currently have a lot of components to work with due to my setting being on Earth. Versatility matters more here.
In my fictional universe, Earth has a variety of powers with nothing being ‘important’. More like convenient and upgraded. Like how we of the modern age don't really focus on any specific thing, but rely on multiple ‘components’ of life.
That makes it so I could use whatever I like such as exorcism, energy abilities, psychics, etc.
Thus comes the idea of Blacksmiths and Swordia.
I changed the latter one from my previous name of ‘Sword’ because I don’t want to write “that sword wielded a gun” or “that sword held a sword” since it will sound a bit confusing in retrospect.
The reason I’m splitting this up in the first place into two types of magic users is because the central relationship needs fuel. Swordia are usually those benefitting from Blacksmiths, but it more an equals thing where your partner matters.
Blacksmiths influence the kind of ability a Swordia gets by giving their power to them, but in return they gain a powerful ally. Someone who can break traditional limitations of a magic user to gain a Job Class (but without the impulses).
Was thinking of making the main character a Swordia who can take on two Job Classes due to having two Blacksmiths. Her progression in those Classes depends on the relationship with her Blacksmith.
Now I just need to adjust this basic concept with the themes in the next blog post. Will see how I can make this fit ‘Legacy’ and ‘Heroism’ in #2 of this post
Have a great day.