Adventurer's Guild [AGSA] Adventurer's Guild Sky Archipelago - OOC Room

AliceShiki

Magical Girl of Love and Justice
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Btw, regarding the whole airship, war and whatnot thingies... My 2 cents are...

1) Flying airships are probably stupidly expensive, so the archipelago most likely doesn't have many battle-ready ones and isn't willing to make many because battle-ready stuff tends to be broken when thrown at war. It's easier to just send people to fight on land instead, much less expensive.
I'd guess most flying ships are just there for transport.

2) We're a bunch of adventurers, I don't think you need to worry too much about the methods of war between countries because things proooobably won't go that big in scale... Probably~
 

BouncyCactus

Wearer of Dozen Facades
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Btw, regarding the whole airship, war and whatnot thingies... My 2 cents are...

1) Flying airships are probably stupidly expensive, so the archipelago most likely doesn't have many battle-ready ones and isn't willing to make many because battle-ready stuff tends to be broken when thrown at war. It's easier to just send people to fight on land instead, much less expensive.
I'd guess most flying ships are just there for transport.

2) We're a bunch of adventurers, I don't think you need to worry too much about the methods of war between countries because things proooobably won't go that big in scale... Probably~
Ya know what? That make sense. I gave up! You have the most reasonable and sense proposal!
Like ya said, it is best not to overthink too much!
 

ohko

tilda~ me~ home~ ♪
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Aw..... I can see the reason tho. Still it just doesn't make sense not to used it, when it is so effective. How about we make it so that the strategy of aerial bombing a pain in the ass for the logistic? Limited resources? Transport of ordinates? Weight limit of the airship? To further added, maybe the reason that SA was an empire with surface colonies in their old world was the limit of resources, as well as the overly reliant on trade, and if they do anything remotely threaten to any surface-bound nations, there will be a boycott, and thus forcing SA to stand down, as their small and limiting resources on hand couldn't win them a war fast enough????

That way, we could spin the narrative that, because of the none existent trade network in Terra Nova, as well as an urgent need f resources, the Duke decided on a more aggressive stand, and if the war really happen, all the Natives has to do is to starved SA into submission, so it is like a timed event. SA need to win fast enough, or the Native could endured and stall for long enough, and both side could has quests and missions to either assassinated the leaders on both side, disabled airship of SA, demoralized the Native of Terra Nova into giving up, destroyed the precious war resources of SA, and what not?

Those are just my brain dumps of ideas, so I dunno if that is any good to use tho......
I'm personally rather fond of barrier magic. It's probably the easiest way to nerf ranged attacks (i.e. characters with guns), and provide a consistent reason why melee is still broadly required in this world. It's also easier to balance things such that defensive magic is slightly stronger than offensive magic.

I kind of imagined a warfare paradigm where magical barriers/wards are nearly always employed, and both sides will trade large magical spells (or cannon shots) trying to wear down the barriers. Meanwhile, the melee side will engage in conventional medieval/classical fashion. The ranged users aren't very effective on the melee users while barriers are still present.

However, if one side's barriers go kapoof, then the ranged users will have free reign on an unshielded army. This would probably be a good time to retreat lol.
Alright, let's say my chapter is going to involve a noble, what faction do yall recommend I put them in.
Any faction that you enjoy writing! If you like dark and evil things, you can lean that way! If you like lighthearted and fluffy things, you can make a harem like Raul.
 
D

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Still it just doesn't make sense not to used it, when it is so effective. How about we make it so that the strategy of aerial bombing a pain in the ass for the logistic? Limited resources? Transport of ordinates? Weight limit of the airship?
Interesting...
It could even be a cultural motivator too... rather than practicality. As a nation, some things are not done as it is considered... distasteful...

In my mind... for example... Why not Cannibalism? Waste not, want not, right? (Coz it's gross! It's not right!)
Or Why don't we strip mine islands? Why don't we exploit the resources known as flotation stones? It's not like we use ALL the islands in the Archipelago, so what if we destroy a few of our own islands to make warships? Right?

These kinds of cultural motivators for why a society do and do not do things is interesting, no?
 
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The_Everdistant_Utopia

Mapmaker | Writer | Lorekeeper
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Don't say it out loud, we have a failed mechanic who'll try to tag along.
 

ohko

tilda~ me~ home~ ♪
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I'm personally rather fond of barrier magic. It's probably the easiest way to nerf ranged attacks (i.e. characters with guns), and provide a consistent reason why melee is still broadly required in this world. It's also easier to balance things such that defensive magic is slightly stronger than offensive magic.

I kind of imagined a warfare paradigm where magical barriers/wards are nearly always employed, and both sides will trade large magical spells (or cannon shots) trying to wear down the barriers. Meanwhile, the melee side will engage in conventional medieval/classical fashion. The ranged users aren't very effective on the melee users while barriers are still present.

However, if one side's barriers go kapoof, then the ranged users will have free reign on an unshielded army. This would probably be a good time to retreat lol.
Oh, as for why bows vs. guns in a barrier-heavy battle system, I often imagine that barrier-piercing shots/arrows exist (for characters who want to play these character types), except they're much more expensive and not easy to mass produce (so not feasible for machine guns).

Arrows might be easier to imbue with barrier-piercing magic than bullets.

There also could be many different types of barriers (i.e. red, blue, green, purple), and the right anti-barrier arrow would be needed in the right situation, so being able to choose between a red barrier-piercing arrow and blue barrier-piercing arrow would be a major advantage of having a quiver of many different kinds arrows versus a cartridge of bullets (that only shoot one type of bullet).
 
D

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These kinds of cultural motivators for why a society do and do not do things is interesting, no?
Or imagine... if in the Old world there were no lower world, there are JUST the floating islands and a misty abyss. If that was true then the destruction of an island would be considered the greatest war crime, no?

It is no different from ending the world to destroy an island and to have aerial bombardment would cause lasting damage to islands...

Another interesting line of thought... :blob_hmm::blob_hmm::blob_hmm:
 
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