Adventurer's Guild Adventurer's Guild - OOC Room

Drevart

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Oh, at least they are less intelligent now, means less Aether consumption
 

Himekawa

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:blobtaco::blobchristmas:

But remember 6 objectives need to be completed before we can end the raid.
Hmm... we can stop the wall and plan, I think. So that is 3/6. It is just a matter of dispersing the slimes on scribel city backyard.
 

Epsil

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Hmm... we can stop the wall and plan, I think. So that is 3/6. It is just a matter of dispersing the slimes on scribel city backyard.
Wait I guess my objective can be stopped since the slime leader's dead. :C

No more barracading ;-;
 
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Reciful

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How about someone Develope a spell that destroy the chain of commands of the slime? (if we assume that slime were controlled by telepathy or something) .. I mean usually slime race were harmless creature... Right? They are not aggressive bunch who will start a war or something.

Or maybe a potion that will make the slime run away in fear or something?.

Sorry just giving suggestion~ nevermind me:blob_hide:
 

Drevart

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Hmm... we can stop the wall and plan, I think. So that is 3/6. It is just a matter of dispersing the slimes on scribel city backyard.
Well I was going to go to the sewers and do something there but I will need som help
 

Himekawa

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Anyone wants to do the last evacuation post? or shall we leave it last?
 

Nahrenne

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Anyone wants to do the last evacuation post? or shall we leave it last?
It makes more sense for evacuation of the city to happen before completely dealing with the slimes, since the safety of the civilians comes first.
At least, in my opinion, that's the case.
'-'

X
 

Nahrenne

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Adsall

It was obvious where most of the slimes were coming from. The sewers that linked up to the city. The bars we used before, weren't going to hold the slimes, after-all slimes could always squeeze between the bars. We needed to quarantine the sewers; however, this task would be daunting. There are 3 main sewer entrances in the city, each of which would require some material, as well as manpower to create a barricade covering the sewer entrance. We couldn't do it right away either as there might be adventurers or civilians hiding in the sewers. It was very risky, but it was currently the most viable action.

@GM
New Quest: Barricade the Sewers! [ 0 / 3 ]
Objectives:

  • Send someone in to check if there is anybody still alive in there, if there are people present please help them towards the nearest refuge
  • Gather Materials to be used for the barricade
  • Gather the man power required to build the barricade
  • Build the barricade
Cancelled due to Slime Hoard leader being killed. Unless...
I still think this objective should be done, since it would give us our 6th objective while also stopping more slimes entering the city.
'-'

X
 
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