GDLiZy
Tale Admirer
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- Dec 23, 2018
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Well, I also tried to see how to make the character willingly sacrifice something, but, again, Spire Reef is a place that doesn't really have the concept of "duty" as it was a lawless state, every man for themselves. Sure, friendship and betrayal is a good way to sacrifice, but, I doubted that anyone would make their character backstabbed their friends. Mostly, it would affect the RP aspect of the Tavern ( Lots of people IC would be repulsed by the act of backstabbing, which we are trying to avoid since the Betray from AG exam was discussed ).For me this still misses on the Rank D exam theme.
I keep repeating this over an over (sorry!) but I absolutely want to see failure/loss as part of the Rank D exam. It's frankly the only good point in the entire level progression that a serious roadblock in character development makes sense. At higher levels, characters start getting sufficiently strong enough that a roadblock can't be forced.
Maybe not everyone is happy to hear this, but I don't want to see any character smoothly surfing from level 1 to level 40 easily as if its a piece of cake to grind your way to level 40 in a straight upward trajectory. Rather, I have the view that characters need to experience failure. Most players seem to want to see their characters smoothly succeeding at every step of the way (even if they end up very battered), but I think giving characters a sense of defeat is essential at some point in their journey. The Rank D exam is the most convenient place to force characters to hit a low point (whether that is physically, emotionally, morally, or something else).
I'm highly reluctant to push an exam where the main conclusion is: "I need to make my character stronger / more OP!"
It's a very delicate balance, because if you push an exam that involves a laundry list of herculean feats, unless it's constructed in a sensitive way, people are somehow going to find a way to power their characters through without hitting that failure -- which misses the whole thematic point of the exam.
In either case, IMO this suggestion is a little to too specific, and it rehashes the Rank E exam too closely. I don't really see where the guild stands to benefit on sending Adventurer's on such a risky mission while intentionally handicapping their adventurers. It doesn't quite have the weight or significance that the Gelderholm Rank D exam has.
My personal view is that the Guild hands on Rank D promotions to adventurers who experience a heavy trial and sacrifice in the line of duty (e.g. in war). If the character didn't make a heavy sacrifice, I personally don't think they earned the Rank D.
This is in contrast with the objectives of the Rank E exam -- which serves to prove basic competency.
I was trying to make the "uncheatable/impossible" quest to avoid the smooth-sailing of the character, and I'm aware that doesn't really fit the theme of "honour and sacrifice" of the D-ranked. Because, in the environment of Spire Reef, it was pretty much impossible to do the honour part, and the sacrifice path would easily reach down to the villainy road, which restricted the RP.