Corty
Ra’Coon
- Joined
- Oct 7, 2022
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Okay, peeps, listen up! It is time we went on an adventure! Yours truly will curate it, and we are going to see if our collectively created main character can survive until the end.
I will moderate the adventure heavily, and I am now going through the basics. Read it! This is a MUST before you jump in.
For the very first session, I am making a fantasy adventure so everyone can get used to how this game plays what the rules are, etc. I am going to be lenient as much as I can, but as the GM, I am reserving the ability to outright ignore troll comments. Everyone can also comment on the adventure or our MC's actions; if you want, you can even jump in with NPC ideas, allies, or enemies, and if it gets enough likes, we can include them, too. We will see.
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Don't forget, this is a controlled democracy. Please understand that... To prevent chaos, as a GM, I can overwrite decisions so please don't force me to abandon a fun game. Now, let's design the character for the first adventure.
Check the next few posts!
I will moderate the adventure heavily, and I am now going through the basics. Read it! This is a MUST before you jump in.
- We will create the character through the options that I provide.
- The adventure will be randomly generated by AI.
- Don't like AI? Don't play.
- I am going to curate the adventure, and I am going to make sure the AI doesn't go off the rails.
- Funny events will be allowed if the AI is goofing up, but it makes sense.
- Death is possible, so the adventure can fail.
- Every segment will end in a multiple-choice option.
- The voting will happen via the following system:
Like: Option A
- ?Heart: Option B
- ?Laugh: Option C
- ?Oh: Option D
Sad: Option E
- ?Angry: Option F
- There won't be always 6 choices.
- When deciding the outcome, I will use the dice system here to roll a D20, and I will input it into the AI to see how the story plays out.
- I will also nudge it, if necessary, to keep it consistent. It is AI, after all.
For the very first session, I am making a fantasy adventure so everyone can get used to how this game plays what the rules are, etc. I am going to be lenient as much as I can, but as the GM, I am reserving the ability to outright ignore troll comments. Everyone can also comment on the adventure or our MC's actions; if you want, you can even jump in with NPC ideas, allies, or enemies, and if it gets enough likes, we can include them, too. We will see.
------------ SESSION 1: The Quest for the Quill of Destiny ------------
Continent of Scribbly Overview
The enchanting Continent of Scribbly unfolds like a tapestry, weaving a diverse land steeped in ancient history, enigmatic mystery, and mesmerizing magic. Its sprawling expanse is a patchwork of distinct regions, each adorned with unique landscapes, vibrant cultures, and a colorful painting of inhabitants with their own mesmerizing tales. Here, at the pulsing heart of Scribbly, stands the majestic city of Inkarnum, a vibrant metropolis where the learned, the arcane, and the intrepid converge in a symphony of ambition and knowledge. Yet, a foreboding shadow hangs over Scribbly, cast by the enigmatic figure of the Dark Bard, Dramaticus.The Dark Bard, Dramaticus
Dramaticus is a malevolent bard with unparalleled power over destiny itself, thanks to the artifact known as the Fate Note. This enchanted item enables him to rewrite the fates of anyone who opposes him, leading to chaos and despair throughout the land. He resides in the fortress of Versetower, a foreboding castle on the edge of the continent, protected by his minions of Young Masters and powerful enchantments of the evil arts: Plot Holes.The Quill of Destiny
In a world dominated by Dramaticus, the only glimmer of hope lies in the fabled Quill of Destiny. This ancient and potent artifact is rumored to possess the ability to counteract the power of the dreaded Fate Note. Concealed within Scribbly, the Quill is waiting for its rightful owner to end the reign of the evil Dramaticus.
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Don't forget, this is a controlled democracy. Please understand that... To prevent chaos, as a GM, I can overwrite decisions so please don't force me to abandon a fun game. Now, let's design the character for the first adventure.
Check the next few posts!
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