I'm doing some creative exercises disguised as a longform novel. I'm not advertising that, it's just necessary context for people that will inevitably ask me 'why' when I follow up with the actual point of the post.
I've been doing some magic system tinkering for a thing I'm making. In this process I came up with the idea of defining all my concepts for magic systems I could use in this fic down to their simplest possible forms. For example;
'Magic let's you create something from nothing and lets you control that thing temporarily.' is a hypothetical root of a single 'Fireball' spell.
So, I came up with a thought experiment: What's the simplest and most complicated way to describe what your magic system *is* at a fundamental level. I'll give you my answer for the project I'm working on.
Simplest: Magic is a list of discrete ways of interacting with the world, that can be chained, combined, etc. for greater effect.
Most complicated: Magic is coding, except every mage uses the same hardware (their brain) but needs to create their source programming language before they can even attempt to write programs (spells) that will work. There is no available for free or purchase compiler, not even any plaintext document to code in. You must create a programming language compatible with the machine but understandable by you before you can even start. And then, once you've done that, you still need to learn to write complex code using only your very human brain. The only way to find out if it works? Fuck around and find out.
So, anyone feel up to breaking their system into its simplest explanation and its most complex?
I've been doing some magic system tinkering for a thing I'm making. In this process I came up with the idea of defining all my concepts for magic systems I could use in this fic down to their simplest possible forms. For example;
'Magic let's you create something from nothing and lets you control that thing temporarily.' is a hypothetical root of a single 'Fireball' spell.
So, I came up with a thought experiment: What's the simplest and most complicated way to describe what your magic system *is* at a fundamental level. I'll give you my answer for the project I'm working on.
Simplest: Magic is a list of discrete ways of interacting with the world, that can be chained, combined, etc. for greater effect.
Most complicated: Magic is coding, except every mage uses the same hardware (their brain) but needs to create their source programming language before they can even attempt to write programs (spells) that will work. There is no available for free or purchase compiler, not even any plaintext document to code in. You must create a programming language compatible with the machine but understandable by you before you can even start. And then, once you've done that, you still need to learn to write complex code using only your very human brain. The only way to find out if it works? Fuck around and find out.
So, anyone feel up to breaking their system into its simplest explanation and its most complex?