Search results

  1. Y

    [IMG] Let's start with Daidaidaidai for day 2, because "brainrot" is a little bit too long.

    Let's start with Daidaidaidai for day 2, because "brainrot" is a little bit too long.
  2. Y

    [IMG] It has only two key poses, but you can make it more fluid and have some character.

    It has only two key poses, but you can make it more fluid and have some character.
  3. Y

    [MEDIA] It's done, mochimochimochi dance cover. I want to challenge myself each day, I will...

    It's done, mochimochimochi dance cover. I want to challenge myself each day, I will animate some Vocaloid/Synth song. Next is Tokyo Manaka - Brain Rot feat. Kasane Teto
  4. Y

    In the 3D industry, there are various departments: modeling, sculpting, texturing, rigging, and...

    In the 3D industry, there are various departments: modeling, sculpting, texturing, rigging, and animation. I have some friends who are so good at modeling and sculpting; he can make a model like Marvel Rival type shit, but when it's about animation, he sucks and doesn't want to animate again...
  5. Y

    One of my friends had asked me about why the Wandance 3d animation is shit. The answer is...

    One of my friends had asked me about why the Wandance 3d animation is shit. The answer is simple: mostly the animations don't have breakdowns and overlap. They animate dancing like real dancing; that's the biggest mistake, the output will be like MMD. However, animation can't do that; some...
  6. Y

    [IMG] First part done With music. [MEDIA]

    First part done With music.
  7. Y

    "Oishi so" It's so delicious. Well damn, it is... [IMG] I am falling in love...

    "Oishi so" It's so delicious. Well damn, it is... I am falling in love...
  8. Y

    Forget they used 30 fps; well, it will be a fast boi... [IMG][IMG] Left is overlap; right is...

    Forget they used 30 fps; well, it will be a fast boi... Left is overlap; right is blocking plus.Checking overlap.
  9. Y

    Blocking, Mochimochimochi, using Zani Model. I will be hearing the song hundreds of times for...

    Blocking, Mochimochimochi, using Zani Model. I will be hearing the song hundreds of times for this. Software, Blender. The timing is so dense; it will be challenging to get a flow and breakdowns. Needs to find a way to make the movement not so snappy.
  10. Y

    Breaking down 3D Animation in My Way

    I will give a little bit breaking down about 3D animation. You can use Blender; my biggest advice is to use Blender if you want to learn 3D animation. Don't go to MMD, or Maya, but if you have money, you can go to Maya. Because you spend money on Maya, it means you want to focus on 3D, and Maya...
  11. Y

    Spline is a final process. After the breakdown is finished, the animator will add overlap...

    Spline is a final process. After the breakdown is finished, the animator will add overlap. Overlap is the magic of animation. Basically, every bone in the human body doesn't move at the same time; there must be some delay. In 3D, doing overlap is easy; you can just move the frame of some bones...
  12. Y

    Blocking Plus poses a breakdown. There are three types of common breakdowns. Upbreakdown...

    Blocking Plus poses a breakdown. There are three types of common breakdowns. Upbreakdown, downbreakdown, and mixbreakdown: basically, in between the poses, they make another pose; they turn down or make all the bones down a little bit in downbreakdown. It makes the animation alive and has an arc.
  13. Y

    Blocking is the equivalent of key poses of 2D animation. Basically, in 3D, you just make pose to...

    Blocking is the equivalent of key poses of 2D animation. Basically, in 3D, you just make pose to pose, and it can be used with bezier interpolation or constant interpolation, based on the pipeline.
  14. Y

    In 3D animation, the workflow will be Blocking>Blocking Plus>Spline Small example: I made a...

    In 3D animation, the workflow will be Blocking>Blocking Plus>Spline Small example: I made a little animation of Clover Club by Hatsune Miku with March Model.
  15. Y

    After that, you will learn about breakdown in character animation. [IMG] Breakdown is the...

    After that, you will learn about breakdown in character animation. Breakdown is the biggest difference between Anime and Disney or other Western animation.
  16. Y

    When you learn 2d animation, you will encounter a ball, a brick, a ball with a tail, and a sack...

    When you learn 2d animation, you will encounter a ball, a brick, a ball with a tail, and a sack of flour as exercises before going to character animation.
  17. Y

    5 Years ago, I made this. [IMG] The reason, because I was interested with Komi-san character...

    5 Years ago, I made this. The reason, because I was interested with Komi-san character, and decided to make a simple/cute moment.
  18. Y

    The Catalyst of Disney Hand Drawn Animation

    When did you hear "hand-drawn animation"? What is on your mind? Is it actually the meaning of the word, like basically drawing with a hand? If it's drawing with a hand. Then is this essentially considered hand-drawn animation? I made that years ago, when Komi-san was released. I wanted to make...
  19. Y

    The catalyst of hand-drawn animation in the West and in the East. In the West, Treasure Planet...

    The catalyst of hand-drawn animation in the West and in the East. In the West, Treasure Planet (2002). In the east, Redline (2009). I will dissect and make a thread of this decline, and it made Disney shift into 3d after The Treasure Planet, and the same as in the east, but not into 3d, yet...
  20. Y

    [IMG] The most stylish anime, 7 years developing. Almost made Madhouse bankrupt. 100k drawn...

    The most stylish anime, 7 years developing. Almost made Madhouse bankrupt. 100k drawn cells, fully hand-drawn, with no CGI. If Memories (1995) is the hardest anime in terms of groundbreakingness and technicality, Redline (2009) is the most labor-intensive anime in the industry.
Top