Its like the principle of the world / idiom.
"World will give things to the people that dont want it."
and/or "Its when giving up, that you are likely to get it"
"The more you care about it, the more likely you wont get it"
Its ironicly funny.
The fact, what they do is the contrary of what is needed for their goal.
Do a good story first without caring of popularity -> Get popular ✔
Write for popularity -> Doesnt do a good story -> Doesnt get popular ✘
Want a good story -> Doesnt write good story ✘
Care more about...
In fact.
The biggest example to summarize, all and any of my logics, can be found
in the biggest,
global famous,
blockbuster,
Castle in the sky
(ALL OF THEM. The ones just said, and all previous ones. or even ones i didnt say but thought of)
Type 1 if someone want me to continue. Beep.
tldr : Its like old icecreams. People can invent whatever, they will never beat the old ones. (with exception(s)) (lot of exceptions for CNs bc too many)
Pet is realism
Dense is realism
Error is realism
Disliking sweet is realism
Craving a lover, is realism (not wanting is realism too but TOO IMPROBABLE = unrealistic)
Craving strength is realism
Be lustful is realism
Be stupid is realism
Detailed writing is realism
Greed is realism
...
That is...