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  1. S

    Adventurer's Guild Adventurer's Guild - OOC Room

    Why did I forgot that was a thing. :blob_facepalm:
  2. S

    Adventurer's Guild Adventurer's Guild - OOC Room

    Make you wonder if it could be used to destroy a city or at least cause a lot of damage to it. Makes me wonder if any rebels in history used this to their advantage. :blob_frown:
  3. S

    Adventurer's Guild Adventurer's Guild - OOC Room

    Hey! There are some npcs I want to keep to myself. Making him public domain could get him killed! :blob_hmph:
  4. S

    Adventurer's Guild Adventurer's Guild - OOC Room

    An NPC thread would act more of a countermeasure for the pressure of using another's character. It's more of a placebo than anything but if it helps why not add it. Also it provides a spot for single use and quest Npcs to hang out. No maintenance necessary minus the pings someone might want to...
  5. S

    Adventurer's Guild Adventurer's Guild - OOC Room

    What have I done? :blob_shock:
  6. S

    Adventurer's Guild Adventurer's Guild - OOC Room

    Erm, give me a minute to think of something. :blob_shock: Gotta find a decoy fast
  7. S

    Adventurer's Guild Adventurer's Guild - OOC Room

    No, my decoy friend you need to play along! :blob_catflip:
  8. S

    Adventurer's Guild Adventurer's Guild - OOC Room

    But, but there are so many other ships to push! Like....like Luna/Felica? :blob_frown:
  9. S

    Adventurer's Guild Adventurer's Guild - OOC Room

    *Jumps into a row boat and watches as the ship crashes into a cliff.* :blob_neutral:
  10. S

    Adventurer's Guild Adventurer's Guild - OOC Room

    Yeah, they're looking great. A nice touch on making scouting non repeatable so there won't be any time conflicts.
  11. S

    Adventurer's Guild Adventurer's Guild - OOC Room

    How! :blob_shock:
  12. S

    Adventurer's Guild Adventurer's Guild - OOC Room

    *Takes down the sails* :blob_evil:
  13. S

    Adventurer's Guild Adventurer's Guild - OOC Room

    Yeah, that's also the one of the main reasons for staying. I'm trying to develop Cassel into finishing his arc before I ever choose to leave. But, still it can get disheartening if a quest fails for a condition you're not even aware of. Of course adding counter measures would be nice but that...
  14. S

    Adventurer's Guild Adventurer's Guild - OOC Room

    :blob_shock: 100 loss conditions what would that even look like?
  15. S

    Adventurer's Guild Adventurer's Guild - OOC Room

    Cleanse them all with holy fire!!! :blob_thor:
  16. S

    Adventurer's Guild Adventurer's Guild - OOC Room

    Well at least in my experience I find most people treat this RP similar to an RPG rather than a simulation. And, at the moment we don't value one or the other so I think the loss condition should still be listed on the quest at least even if it's super obvious.
  17. S

    Adventurer's Guild Adventurer's Guild - OOC Room

    No no why?!? Why did it have to be you Epsil!!! You were the chosen one. It was said you would destroy the sponsors not join them!!!
  18. S

    Adventurer's Guild Adventurer's Guild - OOC Room

    Why did you come out so gallantly I worked so hard to keep your name hidden. :sweating_profusely::blob_shock:
  19. S

    Adventurer's Guild Adventurer's Guild - OOC Room

    It's more of a quest condition thing for me if you fail for a reason it probably should be listed on the quest itself. Otherwise it can get kinda annoying when the failure seems to come out of no where. :blob_hmph: Which is why I asked if it could be listed if we're going to fail people then add...
  20. S

    Adventurer's Guild Adventurer's Guild - OOC Room

    Well, that's one way to start a raid! :blob_evil:
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