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  1. Yorth

    Adventurer's Guild Adventurer's Guild - OOC Room

    Also, someone please evaluate this post
  2. Yorth

    Adventurer's Guild Adventurer's Guild - Reception Desk

    Quest Report Name: Vor Saknave Level: 2 (295 EXP) Quest: Outpost Station Report: Understanding that the city was not in any immediate danger, I decided to take a job that would let me uncover more information. I guessed that there was a nontrivial chance for travelers around the country to...
  3. Yorth

    Adventurer's Guild Adventurer's Guild - Reception Desk

    You definitely cannot underestimate slimes. Many did and didn't live to tell the tale. Either way, you did great for your first slime subjugation, good job! Quest Rewards: 75 Exp 1 G
  4. Yorth

    Adventurer's Guild Adventurer's Guild - OOC Room

    https://www.worldanvil.com/w/tonia-yorth here is the link to the worldanvil records. @GM please make a worldanvil acc so I can make you co-author
  5. Yorth

    Adventurer's Guild Adventurer's Guild - Reception Desk

    Goblins? And so close to the city? It must be a rogue one that separated from its pack. Either way, we would need more people to investigate it. Hopefully, it's just one goblin and our adventurers can safely handle it. Stamps Paper Here are the rewards for your hard work. Quest Rewards: Exp...
  6. Yorth

    Adventurer's Guild Adventurer's Guild - Reception Desk

    For the slimes to come out of the sewers and into the city, how brazen! Good job Mirth on killing the slimes and protecting public safety! Quest Rewards: 75 Exp 1 G
  7. Yorth

    Adventurer's Guild Adventurer's Guild - Reception Desk

    Scary scary... Although the fact that you omitted the way with which you escaped the demon take away much of your report's credibility, with everything that has been happening lately, I don't think we can take any chances. While your broken arm and exhausted mana core does show that you have...
  8. Yorth

    Adventurer's Guild Adventurer's Guild - Library

    Memo Title: Mana potions Memo Category: Consumables Content: Potions that can recover your mana. It is still not known how exactly effective they are or from where you buy them (though it's assumed to be the apothecary), but it is known that it cost 3G for a pack of ten. References:
  9. Yorth

    Adventurer's Guild Adventurer's Guild - Reception Desk

    Quest Report Character: Vor Saknave (Level 2) Quest: Night Watch Report: As the one who reported the emergency to the guild, I felt compelled to check the veracity of the information. After leveling up, I felt a gush of strength rush through my body. I became faster, stronger, and more...
  10. Yorth

    Adventurer's Guild Adventurer's Guild - OOC Room

    @AliceShiki fair
  11. Yorth

    Adventurer's Guild Adventurer's Guild - Reception Desk

    Two discoveries at once? What a treat! We should definitely keep an eye on those goblins, a shame that no one is at the level yet to subjugate them. Maybe in a few days? As for the wood, we might have some quest to scavenge it. We might use it for our fences and gates. Quest Reward: 80 Exp 3 G
  12. Yorth

    Adventurer's Guild Adventurer's Guild - Reception Desk

    Oh, there seems to be a double. Good thing we gave the same rewards. Either way, the first one is the one that counts
  13. Yorth

    Adventurer's Guild Adventurer's Guild - Reception Desk

    Interesting. It might be bandits fighting each other, or maybe these people are related to those found in the sewers before? Who knows, but things definitely seem sketchy. We need adventurers to reach higher levels fast to uncover these mysteries! Quest Rewards 50 Exp 2 G
  14. Yorth

    Adventurer's Guild Adventurer's Guild - OOC Room

    Nightwatch - 25 (While definitely not an easy job, I don’t think it’s really that harsh compared to other level 1 quests) Exploration - 0-100 Healing Herbs – 40 ( Requires both expertise and dedication.) Slime Subjugation – 100 City Construction – 30 (Requires dedication but not much...
  15. Yorth

    Adventurer's Guild Adventurer's Guild - OOC Room

    @kilnareth I think these types of information should come through the form of quest reports. Like, you had to meet a pharmacist character and he told you the herbs names or something.
  16. Yorth

    Adventurer's Guild Adventurer's Guild - OOC Room

    agree with @AliceShiki
  17. Yorth

    Adventurer's Guild Adventurer's Guild - OOC Room

    We might need a way to keep track of character stats. Like, I have no idea who is level 2 and who is level 1 now
  18. Yorth

    Adventurer's Guild Adventurer's Guild - Tavern

    @GM I think we need to first wait for the first scouting team to come to give an accurate description of the number of the slimes and their behavior. Remember that the only account we have is from that of a half sober man.
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