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  1. Story_Marc

    Writing Creating Ensemble Stories

    So, as I mentioned, I've divided what I'm focusing on in different fronts. When it comes to writing craftsmanship stuff, I'm putting that more into articles. With that in mind, here is the first article I've released this year: how to create an ensemble. I've an accompanying diagnostic I'll...
  2. Story_Marc

    Iteration Tolerance

    I've tons coming this year, especially since I've something of a split planned now. After realizing last year the three things I'd put each skill in with endurance, craftsmanship, and entrepreneurship, I decided to focus the YouTube content on endurance and entrepreneurship side of being a...
  3. Story_Marc

    Iteration Tolerance

    First video of this year with part of a pivot. I wish to focus more on the creative mind and developing it more. This is something I've been thinking about a lot with being a modern creative.
  4. Story_Marc

    Fragile Order Openings

    Here is the next in the series of openings I've identified! Hope this helps, it's been interesting exploring all of these.
  5. Story_Marc

    How to Write Awakening Openings

    I've never had it? I heard it isn't easy to eat. Plus it carries trichinosis, which is a parasite I'd rather not get. (I know a lot about bears. They terrify me.)
  6. Story_Marc

    How to Write Awakening Openings

    So, last week I did the more "Action-oriented" openings that many think about. This week, I'm tackling openings for stories where things start off mundane for the protagonist and it becomes more grand as things go on. Two down, three to go.
  7. Story_Marc

    As an author, how do you feel when writing villains who commit crimes or immoral acts?

    I have no strong feelings one way or another since I only care about whatever serves the story I wish to tell. It's all just a means to an end to me.
  8. Story_Marc

    Writing Action Openings

    In that case, that's the purpose of it, but again, it's more to win that fight above all else. When focusing on what the micro-goal is and to more focus on a core action, not the purpose of the action. Like how with Mecha Man example, it is related to the bigger goal of capturing Shroud, but...
  9. Story_Marc

    Writing Action Openings

    This is something I've thought about a lot and I'm feeling confident about what I've put forward. Hopefully it can help!
  10. Story_Marc

    Writing Redemption Stories

    I agree! It's why I never said they do. Just how to best do it if you DO want to do it. It did? Fascinating! YouTube did it automatically. Yes, he would have a lot to answer for. Hence my comments on why it doesn't work as well as true redemption stories, though I do think it can work for...
  11. Story_Marc

    Writing Redemption Stories

    Tackled this due to a request for help, and I framed it around this topic for the YouTube game. Regardless, my foundation for writing redemption stories given in this and so on. Hope it helps out!
  12. Story_Marc

    The Invaded House (Horror Settings & Plotting)

    Here we go, I followed up on The Bad Place with this one now. Had a fun time dissecting what I did. I kind of want to make some battle related stuff using this, but that's future me's problem. Regardless, hope this helps out! And Happy Halloween! The next one is... going to be me tackling...
  13. Story_Marc

    Future Topics...

    You mean like this? :s_wink: The presentation isn't the same as the one I switched into, but a crucial phase. I was doing something of a challenge then. I had software I started using that I was getting used to on the speed side and so I decided to push more with quantity over quality to see...
  14. Story_Marc

    Future Topics...

    I actually think Isekai and LitRPG can work incredibly well with worldbuilding. The problem is that most people who approach it do so by copying the surface instead of understanding the depth of it. I'm actually planning an Isekai deep dive next month! As for the other two, ooooh, those sound...
  15. Story_Marc

    Future Topics...

    I have discussed it in the past, though I feel I can do much better on it now. For reference, here is some past work, though current me can go further beyond all of this... https://www.youtube.com/playlist?list=PLcI683Oy47V01EHM4i-UP7JiNs6Yj2dW5
  16. Story_Marc

    Future Topics...

    I mean, the books won't be free where I go more in-depth. :ROFLMAO: But still, will keep making free content too. While I want to make a profit from stuff, I know a lot of what I learned came from things I learned for free. I feel I should pay that forward. Hmm... So more just stuff on how to...
  17. Story_Marc

    Future Topics...

    I'm building a list of future topics again, since I feel confident tackling so many things now after improving my methodology this year. Is there anything in particular someone wants me to dissect and discuss? Right now I'm planning on tackling some stuff like isekai, more stuff on fight scenes...
  18. Story_Marc

    Creating Horror Settings: The Bad Place

    This was fun putting together! Got to do some deep dives into horror and so forth. Plus, I'm confident in the systems I built from this. Tell me what you think and if it helps. Also, I'm nearly set for what's coming next after I finish one more horror entry.
  19. Story_Marc

    The Taxonomy of Deaths in Storytelling

    If grief isn't the point (which is fine if it isn't, I just note that's it's typical power), then it likely falls into the various scenarios I mention for when it works. Regardless, your example falls into literally what I said on scenarios when its mythical, allegorical, or cyclical. The fact...
  20. Story_Marc

    Magic System Feedback?

    I felt like testing something out with this, so I'll give you feedback. Now, I do see some potential in it, though the way it's presented here is very mechanical and kind of the least interesting stuff. Right now, it seems like a functional rulebook/a user manual as opposed to anything truly...
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