Valmond
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  • So, the Lilo and Stitch Live Action. How do you think it will go? Personally, I think it is gonna go bad like the rest. Expectations set really low, but last time I set it low, they somehow disappointed me more. ?
    Currently deciding when to start Azure Night's release here on SH. I added in some extra details to the finale conclusion, and shifted some words from the start of the conclusion to the end of the first part of the finale.
    Valmond
    Valmond
    This game has a bit of a learning curve. It is real time reaction based game. Learning to chain combos is important, but also mastering parry it vital.

    Parrying an attack allows you to bring up the menu system. Where you can use items, aid skills, or your skill attacks.
    Valmond
    Valmond
    Second half of the game introduces you to weapon skills, which provides a variety of things. Such as a skill that drops your defense to 0, but on parry, you brutally deal in damage to the opponent.

    A really useful one is a stun skill, which it vital for mimics if you don’t want to have a terrible time with them.
    Marchen Forest, it is a very tragic game. And while both halves of the game are extremely good.

    There is one section I did wish got at least a DLC, and that would be to cover the conflict that drove the main’s mother into the forest too look for the philosopher stone, and the Bard that was on trial.

    This was given small screen time compared to the main story. Always felt like that part of the backstory needed more.
    And now that Solem et Lunam has wrapped up on here. Azure Night will be landing soon.
    Parallel Hearts: Ill-Fated Heart(Book 3). Currently finishing up Chapter 22. The next is the finale.
    Now that I think about it, Absented Age 1/2, were the only games I can say did silent protagonist extremely well. And it was simply due to how it was progressed.

    You don’t know it yet about the main character, so their life was covered from the past, their memories. This is when you see them speak and interact with others.

    The present timeline their actions, while there aren’t words.
    Valmond
    Valmond
    The last section of that game, they are no longer silent. And everything nicely falls in line after you learn the truth.
    Valmond
    Valmond
    Silent protagonists typically are self inserts, but this one actually did very well to make them feel like their own character and wanting to follow their story, since they did have one to tell.
    Valmond
    Valmond
    The character wasn’t a spectator, but actually a core part of the story.
    Azure Night’s editing is now complete. Though, posts will be made on RR after my shift is over. It is a lot to post, and can take hours to do.
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