Valmond
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  • Originally considered a glitch. JDAC(Jump+Attack+Dash+Cancel). A rather tricky and very precise action.

    This wasn’t intended for the game, but players liked it so much that the devs kept it in.

    They even built a few things around it for fun. Such as a puzzle in the game, you can use this technique at the absolute highest point and get a bonus scene.
    Welp, I used a glitch to skip over a rather tedious part of a game. Then several more exploits to skip over half a dungeon.

    By the way, the devs left this in rather than fixing it, more to give players options. Pretty cool really.
    Well anyway, I am replaying that game. Crosscode, by the way. I did originally replayed the whole game to beat it.

    Anyway, I remember the hardest boss was Shizuka. The original, the character is the AI. What made that battle so hard, is that Shizuka made all bosses look like a tutorial.

    She was like a mirror match for the player.
    Valmond
    Valmond
    Even now, I am not looking forward to that battle. ?
    Valmond
    Valmond
    Essentially, the game looks to have forced you to realize this. And makes an even more difficult thing, since to beat the original. You’d need to think about an angle that could disrupt your original pattern.
    Valmond
    Valmond
    Leave it to a game to make you think, what would you do if you were an AI with your original self trying to annihilate you? :blob_neutral:
    I just remembered the worst bug I ever encountered in a game. It happened when you had too many save files. Last I remember, this was later patched.

    Though, it was brutal. The game crashed upon entering the final dungeon of the game, and what happened? It deleted all my saves. :blob_no:

    Even the cloud for some reason. :blob_neutral:
    Ya know. Now is probably a good time to write that dumb scene I had in mind for a few years. Where the group gathers for a sport’s game, but ends up destroying the place.

    The iguana is their lawyer, and gets them out somehow long enough for them to get the hell outta the place. ?
    Valmond
    Valmond
    That or he somehow wins the case. :blob_evil_two:
    Slow and steady. 8 peeps to the discord, 1110 to go lol.

    :blob_neutral:
    As of today, there are 22 parts for Parallel Hearts(Book 1) released on SH. There are 98 parts left to go. :meowsip:
    The Japanese are working on something really beneficial. They are working on a way to regrow missing teeth, and so far? Looks like they are getting success in it. Right now, it is being animal tested from what I can tell.
    Hmm…me got an idea. I turned off downloads off of Google docs for well. Sensible reasons. Though, it has me thinking.

    If I convert a story to an ebook format, I can charge for a copy that way. While my gut is telling me $250. I ain’t a psycho, could charge $3.99, standard DLC price. :blob_evil_two:
    And that makes all books adjusted. I can now more easily focus on the rewrite for Book 2 and the editing for Book 3.
    Just one more book to adjust, and then I can fully focus on the rewrite for Book 2 and editing for Book 3. (Later on I have to rewrite Book 8).
    Valmond
    Valmond
    Anyway, for Book 2. This would be the start of the series. One of the things that will become most obviously noted, is how the main is far different from the events of Book 1, with one connecting point still remaining.

    That’s their gentle nature still remains, it’s really something they cannot stifle entirely.
    Valmond
    Valmond
    It often comes out. This Book, I got more painful stuff planned. :blob_evil_two:
    In Yasha, that game. You have to fight through all of the bosses and stages, fail and you start back over. This has to be completed 3/4 times to beat the game. Not a long game.
    Valmond
    Valmond
    The one thing with the final battle though, when you face the True Final Boss. They have one moment when they can be parried, though the boss slows down time immensely.

    It is pretty much a very tight window. You’re probably better off dodging and chipping away at their life. Though, that boss uses a ton of attacks at once.
    If you never played Deemo Reborn, I’d recommend it. It is a puzzle type game. Though, the story is pretty depressing.

    Especially when you find out who Deemo actually is, and his purpose for helping the girl. The songs tells a bit about the story as well.
    Ya know, don’t think I’ve heard of a dumber statement. Someone complaining that Parrying is high risk high reward. When in pretty much every game it is in, it is that.

    You are meant to be rewarded well for accurately parrying. Though, it was honestly very easy to get off.
    Okay, so not sure if that was a bright idea. I just said, I’ll play a game for like two hours. What happened? I ended up staying up the whole night. :blob_neutral:
    That makes Book 3 adjusted. So it is Book 1, 3, 5, 6, 7, 8, 9, Post story. That has the improved navigation. Which just leaves Book 2 and 4.
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