Writing My question to CGPT regarding my level system

NotaNuffian

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@Hoshino
Hi, I need some help with my level up system in my fiction. I discovered that I had unconsciously copied the chinese cultivation format but slightly renamed it. In chinese cultivation, the first stage is gather qi (energy) in the body... there is by right a zeroth stage or test phase to test if the person is even capable to gather said energy. The second stage is to use said energy to reconstruct the body for the next stage, sort of like an athlete training their body to peak condition. The third stage is to condense all these things into a core before the last stage which is metamorphosis. I had discovered that I had word for word copied all four stages and merely renamed them. I would like some advice. My first stage is Ignition, as in to kickstart a normal person's transformation into a superhuman. My second stage however then fell into the issue of word-for-word copying the chinese's second stage onwards. I did tried to tackle the situation by having my second stage having an extra criteria of skill mastery but then I can't really go on with my third and fourth stage. Please advise and assist.
Fun sidenote, I always forget about the "copy" button at the textbox in mobile CGPT.
 

Hoshino

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How about something like this-nya

1st Stage: Store energy and maybe enter a phase where the amount of energy exceeds a certain limit. Some of it is lost, and you suffer severe side effects, so you have to take a limited amount of energy if your body isn't strong enough (the limit corresponds to Qi).

2nd Stage: The energy then circulates through your body to refine it, but you must constantly supply it as most of it is lost when you do work. You need to account for your tissues tearing due to a significant increase in energy. Also, you have to reach a threshold mental domain (mental power).

3rd Stage:When enough time passes, you finally reach a new threshold of humanity or form, whatever you want to call it. Then you might get possessed by your inner demons or something. And now you are Saiyan yay

You get a sudden boost of power; however, it's only temporary. Why? Because most of the energy was used when you were aura framing, and now you have to do it again. (You can use the stored energy anytime you want, though it’s not recommended, as unrefined energy can corrupt your mind, making you lose your emotions or something.)

Also, how do you even get energy? Is it by meditating? Absorbing the souls of your enemies? Or simply by completing quests?
 

eternalparticle

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I don't recall much about cultivation as the only one I've ever read was VERY long ago, but if the Chinese system uses only one energy (qi) how about instead of having only one type of energy in your system, you make it multiple energies. These need to interact together to form an equilibrium in the core.

Multiple energies can give rise to a concept called 'Affinity' which would decide whether a said person is able to "cultivate" or not. In order to "absorb" said energies, the body needs to meet a certain threshold of affinity for all energy types. This also thereby covers the said Zeroth stage.

Then there can be items/artifacts/relics anything really that are related to a particular energy type, that would buff or debuff the said energy.

Ignoring the fact that it makes the system complicated. :blob_reach:
 

NotaNuffian

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I don't recall much about cultivation as the only one I've ever read was VERY long ago, but if the Chinese system uses only one energy (qi) how about instead of having only one type of energy in your system, you make it multiple energies. These need to interact together to form an equilibrium in the core.

Multiple energies can give rise to a concept called 'Affinity' which would decide whether a said person is able to "cultivate" or not. In order to "absorb" said energies, the body needs to meet a certain threshold of affinity for all energy types. This also thereby covers the said Zeroth stage.

Then there can be items/artifacts/relics anything really that are related to a particular energy type, that would buff or debuff the said energy.

Ignoring the fact that it makes the system complicated. :blob_reach:
For general understanding, I split my human into three components: Body, Mind, Energy.

There is no zeroth stage, just grind and luck and hope to get to the first stage.

The minimum to get into first stage is at least one of the component is awakened and at maximum all three are awakened.

Awakened is when the person becomes superhuman or at least enhanced, better than peak human.

For those who awakened Body, their skin becomes at least bullet and stab resistant, like skin becoming a tiny layer of kevlar.

Those awaken Mind gets to do mind tricks like Jedi or at the very least, perceive the mana weave and become wizards.

Awaken Energy gets a new fuel tank in their body, which they can either now try to cultivate like cultivators or become sorcerer and wild magic at random.

Those who awakened more than one component at first stage is obviously better than those who awakened only one. Also you are locked in once at first stage so no awakening next component unless going for second stage.

The only way for perfect stat build is either at the start and end with perfect plan or willing to perform a stage wipe aka cripple and rebuild from start.

Also, no two same component awaken the same in different people. For example, a pair of twins both awaken Body but somehow, the elder might have higher Defense but lower Strength (meaning he can tank more hits but hit less powerful) while the junior has balance.

Fyi I have plans for path of Emperor (munchkin) and path of Extremism (min-max) and I already made it way too complex for myself.

Thr second stage I am now plans to add a second restriction aka skill mastery, which will funnel the growth further.
How about something like this-nya

1st Stage: Store energy and maybe enter a phase where the amount of energy exceeds a certain limit. Some of it is lost, and you suffer severe side effects, so you have to take a limited amount of energy if your body isn't strong enough (the limit corresponds to Qi).

2nd Stage: The energy then circulates through your body to refine it, but you must constantly supply it as most of it is lost when you do work. You need to account for your tissues tearing due to a significant increase in energy. Also, you have to reach a threshold mental domain (mental power).

3rd Stage:When enough time passes, you finally reach a new threshold of humanity or form, whatever you want to call it. Then you might get possessed by your inner demons or something. And now you are Saiyan yay

You get a sudden boost of power; however, it's only temporary. Why? Because most of the energy was used when you were aura framing, and now you have to do it again. (You can use the stored energy anytime you want, though it’s not recommended, as unrefined energy can corrupt your mind, making you lose your emotions or something.)

Also, how do you even get energy? Is it by meditating? Absorbing the souls of your enemies? Or simply by completing quests?
This reminded me of a EN with goblin male MC, elixir and reverse rape
 

eternalparticle

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For general understanding, I split my human into three components: Body, Mind, Energy.
I see. So, the problem is that your system mirrors CN cultivation.

It is not because of the terms, instead it is because of progression logic—the fundamental logic for growth.

1... xianxia follows this logic: LINEAR: Grind -> Breakthrough -> Lock-In -> Next Stage
Your system mirrors the logic.

If you want to make changes then the progression logic must be changed. There are a few ways of doing so, i'll show one of them. One another way is to making the progression logic branched, but it will make more complexities and I don't know if you'd want that. (Plus some cultivations have branched progression too... i think)

First we can change the linear progression and awakening and make it "synchronization" instead.

Awakening = Static (On/Off)
Sync = Dynamic (How on?/ How off?)

Awakening is when your chara is either ON (awakened) or OFF (not awakened)
Synchro is when your character is 72% Awakened, 87% Awakened, 100% Awakened. Higher percentage is more powerful, this makes it so that tho 2 different people being on the same stage of ascension have difference in power.

Imagine going to the gym, working out for 30 days, and no gains. Then on the 31st day you gain all the 30 days worth of gains together. That's awakening. Synchro is what happens irl.

2... Terminology: Using terms like "stage/phase" "awakening" "ascension" when your logic is already mirroring cultivation directly, gives the sense of xianxia. So the best way is you come up with a different term for these if you haven't already.

---------------------------------------------------------------------------------------------------------------------------------------------------------

This is a system I created right now... it is inspired by your system but it sounds very different, maybe something will catch your eye.... I apologize in advance for how big this is, I got carried away (I was having a bit too much fun). :blob_dizzy:

This system has a semi-dynamic awakening and progression, it is different from my above example. I am not suggesting you use this, I am only sharing what I cooked up... :blobreading:

In the ever chaotic world, humans have realized that true power is in balance. Humans grind to achieve powers beyond the mortal threshold and walk the path to divinity. Today we call the pinnacle of existence as "The Divine Equilibrium"

Every journey starts with the desire to become stronger and thus humans work hard to achieve the first state of equilibrium(stages) "Imbalance". Some invest in physical, while others in mental training. Some practice to refine their energy reservoir, but coherence(awakening) is achieved only when the required thresholds are met.

Investing in one component heavily destabilizes the other two. A mastermind would have a fragile body.

Every human is born with random combination of % for mind body and energy that add to 50%. For the first coherence they must reach the set total combination of 100%

Example. B20% M20% E10%
Grinds Body
-> B25% but an equal loss of % will happen from Mind and Energy keeping the set total to 50%.

In order to even achieve coherence mortals must understand the Law of Harmony. When the Mind (Intention) is aligned with Body (Action) facilitated by Energy (Flow) a state of Harmony is achieved in which the total gain is not equal to total loss. Another state that's almost impossible to attain is Perfect Harmony where total gain maybe however much but total loss remains zero.

In order to reach divine equilibrium, one must achieve multiple coherences. Each coherence happens when the human reaches a state of equilibrium. When at a state of eq like "Imbalance" your set total of % is set too 100%, that is your set total won't fall below 100%. It's a checkpoint. Similarly for someone who is right now at 70% can fall to 65% or even back to 50% depending on certain conditions. This keeps the value of coherence (awakening) while still keeping progression dynamic instead of static leveling up.

Divine Equilibrium is when B100% M100% E100% (But B300% is also possible if someone is crazy enough)

Someone can walk the path of emperor finding ways to exploit law of harmony for faster gain. Or path of extreme, investing in only 1 stat to achieve first coherence like B100% on the very first coherence (and then using another method to keep investing in M while leaving the other two at zero) ( This is difficult because the closer to 100 you are the difficult it becomes to train and after 100 you can't train so the only way is to use strategic disruption ).

After first coherence the human is already superhuman level based on their stats. It can be a balanced 33% across the three, or a 50-25-25.

While the perfect stat build is Divine Eq, only a select few have reached the thresholds and most mortals have a different goal. Like reaching 100-50-75. Remember, each combination differs drastically even by a 1% change. So a 100-50-75 and a 100-49-76 are very different.

Rebirth, or Disruption, is not a last resort move, it's a calculated move because after reaching a state of equilibrium upon using disruption, the human falls back to the previous state of equilibrium (Not to the very start, but to the previous)

So like if you reach first coherence (Set total of 100%) and use disruption you fall back to previous state the zeroth state (set total of 50%) but the strategic part is that while using coherence you can decide the stat distribution for 1 out of the 3. So while you start with a random combination totaling to 50% you can choose to fall back after coherence and you can have 1 desired stat (can even be 50% of a single stat). This is usually done when falling from second coherence to first coherence instead of going from first to zero for strategic reasons to achieve desired stats.

Strategic disruption can be used to train a stat above 100%. By reaching 100-50-50 (3rd coherence) and using disruption, user can select to invest 150 into the desired stat, falling back to 2nd coherence where set total is 150%. But this way still cannot achieve the single stat 300% and so in order to get that, the user must become creative, exploit the system to achieve his goal. (No one has ever done this before)

Now, that was just the tip of the ice-berg. If we really go deep then we'll find how the RNG for the three major components % works. Let's make it a real rpg now.
The rpg stats are distributed amongst the three: body mind energy core components:

Body: Strength, Dexterity, Constitution, Vitality, Health Points, Resilience, Power Output
Mind: Intelligence, Wisdom, Focus, IQ, perception, insight, sanity
Energy: mana, spirit, aura, charisma, luck, temperance

Every human has these stats but they are hidden (there is no profile system) only the three major components and their % is known directly to the person. After doing very complicated math of these stats the final % is decided. So someone trains a whole a lot of strength would gain like 0.01% gain for body. Training a combination of multiple body stats would increase body gain! but loses on other stats would occur due to limitation. And so not only one needs to train their ass off, they have to do so in the state of Harmony (a complicated thing to achieve and maintain)

This is also why even 1% change in the big three stats means such big differences.

I am currently having gpt write me a formula for how the math works for calculating the main component % based on the hidden stats, tho this will never be disclosed to the readers, it's for author (me.... or well i won't write this so not me...)

Every next coherence introduces something new. Like second coherence introduces skill mastery. Depending on the hidden stats, upon completing second coherence, on random the user gets a choice of skill. This is not actually random and follows very complicated math, some people will try to break down the system using math but not even M100% can fully understand the complexities of the cosmos. Someone maybe able to crack the code making it easier for them to get desired skills.

There is a limit of how many skills can be mastered due to overloading of the body. The limit increases with every next coherence.


Finally, this is fully inspired by your system and I have nothing to do of my creation. I might have gone overboard because I like creating systems but the roots don't belong to me.

This is simply an example of what can be created using the basic mind body energy thats very different from xianxia in each and every way. You can take ideas from here...

Lastly, if you are mad enough to have read this long ass message then I'll tell you the third most important reason your system mirrors xianxia. And that's because it's superficial. Entierty of xianxia is superficial. Give life and logic to your system and it'll start to look drastically different from cultivation!

I am not an experienced writer tho.
 

NotaNuffian

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I see. So, the problem is that your system mirrors CN cultivation.

It is not because of the terms, instead it is because of progression logic—the fundamental logic for growth.

1... xianxia follows this logic: LINEAR: Grind -> Breakthrough -> Lock-In -> Next Stage
Your system mirrors the logic.

If you want to make changes then the progression logic must be changed. There are a few ways of doing so, i'll show one of them. One another way is to making the progression logic branched, but it will make more complexities and I don't know if you'd want that. (Plus some cultivations have branched progression too... i think)

First we can change the linear progression and awakening and make it "synchronization" instead.

Awakening = Static (On/Off)
Sync = Dynamic (How on?/ How off?)

Awakening is when your chara is either ON (awakened) or OFF (not awakened)
Synchro is when your character is 72% Awakened, 87% Awakened, 100% Awakened. Higher percentage is more powerful, this makes it so that tho 2 different people being on the same stage of ascension have difference in power.

Imagine going to the gym, working out for 30 days, and no gains. Then on the 31st day you gain all the 30 days worth of gains together. That's awakening. Synchro is what happens irl.

2... Terminology: Using terms like "stage/phase" "awakening" "ascension" when your logic is already mirroring cultivation directly, gives the sense of xianxia. So the best way is you come up with a different term for these if you haven't already.

---------------------------------------------------------------------------------------------------------------------------------------------------------

This is a system I created right now... it is inspired by your system but it sounds very different, maybe something will catch your eye.... I apologize in advance for how big this is, I got carried away (I was having a bit too much fun). :blob_dizzy:

This system has a semi-dynamic awakening and progression, it is different from my above example. I am not suggesting you use this, I am only sharing what I cooked up... :blobreading:

In the ever chaotic world, humans have realized that true power is in balance. Humans grind to achieve powers beyond the mortal threshold and walk the path to divinity. Today we call the pinnacle of existence as "The Divine Equilibrium"

Every journey starts with the desire to become stronger and thus humans work hard to achieve the first state of equilibrium(stages) "Imbalance". Some invest in physical, while others in mental training. Some practice to refine their energy reservoir, but coherence(awakening) is achieved only when the required thresholds are met.

Investing in one component heavily destabilizes the other two. A mastermind would have a fragile body.

Every human is born with random combination of % for mind body and energy that add to 50%. For the first coherence they must reach the set total combination of 100%

Example. B20% M20% E10%
Grinds Body
-> B25% but an equal loss of % will happen from Mind and Energy keeping the set total to 50%.

In order to even achieve coherence mortals must understand the Law of Harmony. When the Mind (Intention) is aligned with Body (Action) facilitated by Energy (Flow) a state of Harmony is achieved in which the total gain is not equal to total loss. Another state that's almost impossible to attain is Perfect Harmony where total gain maybe however much but total loss remains zero.

In order to reach divine equilibrium, one must achieve multiple coherences. Each coherence happens when the human reaches a state of equilibrium. When at a state of eq like "Imbalance" your set total of % is set too 100%, that is your set total won't fall below 100%. It's a checkpoint. Similarly for someone who is right now at 70% can fall to 65% or even back to 50% depending on certain conditions. This keeps the value of coherence (awakening) while still keeping progression dynamic instead of static leveling up.

Divine Equilibrium is when B100% M100% E100% (But B300% is also possible if someone is crazy enough)

Someone can walk the path of emperor finding ways to exploit law of harmony for faster gain. Or path of extreme, investing in only 1 stat to achieve first coherence like B100% on the very first coherence (and then using another method to keep investing in M while leaving the other two at zero) ( This is difficult because the closer to 100 you are the difficult it becomes to train and after 100 you can't train so the only way is to use strategic disruption ).

After first coherence the human is already superhuman level based on their stats. It can be a balanced 33% across the three, or a 50-25-25.

While the perfect stat build is Divine Eq, only a select few have reached the thresholds and most mortals have a different goal. Like reaching 100-50-75. Remember, each combination differs drastically even by a 1% change. So a 100-50-75 and a 100-49-76 are very different.

Rebirth, or Disruption, is not a last resort move, it's a calculated move because after reaching a state of equilibrium upon using disruption, the human falls back to the previous state of equilibrium (Not to the very start, but to the previous)

So like if you reach first coherence (Set total of 100%) and use disruption you fall back to previous state the zeroth state (set total of 50%) but the strategic part is that while using coherence you can decide the stat distribution for 1 out of the 3. So while you start with a random combination totaling to 50% you can choose to fall back after coherence and you can have 1 desired stat (can even be 50% of a single stat). This is usually done when falling from second coherence to first coherence instead of going from first to zero for strategic reasons to achieve desired stats.

Strategic disruption can be used to train a stat above 100%. By reaching 100-50-50 (3rd coherence) and using disruption, user can select to invest 150 into the desired stat, falling back to 2nd coherence where set total is 150%. But this way still cannot achieve the single stat 300% and so in order to get that, the user must become creative, exploit the system to achieve his goal. (No one has ever done this before)

Now, that was just the tip of the ice-berg. If we really go deep then we'll find how the RNG for the three major components % works. Let's make it a real rpg now.
The rpg stats are distributed amongst the three: body mind energy core components:

Body: Strength, Dexterity, Constitution, Vitality, Health Points, Resilience, Power Output
Mind: Intelligence, Wisdom, Focus, IQ, perception, insight, sanity
Energy: mana, spirit, aura, charisma, luck, temperance

Every human has these stats but they are hidden (there is no profile system) only the three major components and their % is known directly to the person. After doing very complicated math of these stats the final % is decided. So someone trains a whole a lot of strength would gain like 0.01% gain for body. Training a combination of multiple body stats would increase body gain! but loses on other stats would occur due to limitation. And so not only one needs to train their ass off, they have to do so in the state of Harmony (a complicated thing to achieve and maintain)

This is also why even 1% change in the big three stats means such big differences.

I am currently having gpt write me a formula for how the math works for calculating the main component % based on the hidden stats, tho this will never be disclosed to the readers, it's for author (me.... or well i won't write this so not me...)

Every next coherence introduces something new. Like second coherence introduces skill mastery. Depending on the hidden stats, upon completing second coherence, on random the user gets a choice of skill. This is not actually random and follows very complicated math, some people will try to break down the system using math but not even M100% can fully understand the complexities of the cosmos. Someone maybe able to crack the code making it easier for them to get desired skills.

There is a limit of how many skills can be mastered due to overloading of the body. The limit increases with every next coherence.


Finally, this is fully inspired by your system and I have nothing to do of my creation. I might have gone overboard because I like creating systems but the roots don't belong to me.

This is simply an example of what can be created using the basic mind body energy thats very different from xianxia in each and every way. You can take ideas from here...

Lastly, if you are mad enough to have read this long ass message then I'll tell you the third most important reason your system mirrors xianxia. And that's because it's superficial. Entierty of xianxia is superficial. Give life and logic to your system and it'll start to look drastically different from cultivation!

I am not an experienced writer tho.
There is actually a reason why I hate to use numbers.

I apologise for bringing you into the fold as well.

I recalled telling myself to never use numbers ever again because how dog bollocks it made the whole system into.

And I am having plans to turn it softer like some CNs

In Unsheathed, the legend of the cultivation had a person reaching godhood by only training in qi condensation and it had led to many people wasting their time in the stage.
 

eternalparticle

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There is actually a reason why I hate to use numbers.

I apologise for bringing you into the fold as well.

I recalled telling myself to never use numbers ever again because how dog bollocks it made the whole system into.

And I am having plans to turn it softer like some CNs

In Unsheathed, the legend of the cultivation had a person reaching godhood by only training in qi condensation and it had led to many people wasting their time in the stage.
Ohh..!

That is very true. Tho using numbers unlocks possibilities of various types of systems (That I have read or created), one cannot avoid the cluttering that comes with it.

I am restricting myself from creating another system that uses no numbers right now... I was just going to actually.

I also wanted to ask if you have your system written down somewhere that I could read. I love reading systems (not the novels just the system of the novels lol).
 

NotaNuffian

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Ohh..!

That is very true. Tho using numbers unlocks possibilities of various types of systems (That I have read or created), one cannot avoid the cluttering that comes with it.

I am restricting myself from creating another system that uses no numbers right now... I was just going to actually.

I also wanted to ask if you have your system written down somewhere that I could read. I love reading systems (not the novels just the system of the novels lol).
Sadly not for this one.

But I have another one in the making-ish, this one is a Physical vs Magic level system that I copied from Unsheathed.

Physical Ranking
1. Novice: Those who learn a breathing technique and now have an aura pool the size of peanut
2. Warrior: the pool is now the size of a walnut. Understanding the uses of weapon/s and fighting techniques.
3. Elite: the pool's biggest size is an egg and having red hue, which is basically boiled blood, means that one is capable of sending aura within one's body or slightly inches outside of the skin. The aura acts as armor and even for activation of items.
4. Master: the egg is now highly purified and completely solidified into a whole new organ, the aura transfer within the body is now subtle most of the time as the user can deftly control and maximize the aura usage. To reach this rank, one's body must be capable of handling the stress of the aura's steroid-like stimulation with little to no adverse effects. The body's regenerative ability is increased beyond peak human.
5. Grandmaster: the aura can now be exerted outside of the body, acting as a field for oppression or allowing the user to remotely use the weapon.
6. Legend: Reaching the stage of Metamorphosis, when the human body has evolve and strengthen, at this stage the Life Energy within the user is so strong that they can regenerate instantly, even if decapitated or dismembered they are still alive. (Heroes never die)
7. Myth: not yet thought about
8. Divine (Godhood): ... Thoughts and prayers.

Magic Ranking, Circles:
How many circles, 1 to 10, with each mana circulation cycle referring to how many completed revolutions done to the body. Each revolution slowly alters one's body for mana usage, ultimately, the mana will often flow from the crown, heart then to the solar plexus. Throughout the process, no mana is found stagnated in the body, instead, like breathing, it flows in and then out of the body.

With each circle specifying the efficiency of the body's ability to purify said mana as ink for usage, this means that their mind/ soul gets energized while their bodies slowly deteriorate due to lessening of their other essential energies. In short, their body is now more mana instead of flesh and blood and they are more concerned with their mental strength. During the process of gaining circles, it is possible that the mages lose their bodies as it is unable to continue the strenuous process and end up as a complete ethereal form still capable of cultivating but has a shorter lifespan plus lacking in defense against radiations. It is also possible for their entire body, alongside their soul, to get converted as well, though highly rare as it is seen as an evolution.

The difference between Physical Breathing versus Magic Breathing

For physical (aura) users, it is the same as magic users but unlike them, the mana will pool inside them and get converted into the red hue which is aura.

Also, there are two main types of breathing, foundation building breathing for usual training and battle breathing for combat usage.

Foundation breathing relies on slow, rhythmic breaths taken to take in the mana and have it circulating the body for repairs and restructuring while accompanied with body movement and meditation.

Battle breathing is often fast paced and the mana is drawn in between techniques exchanged and it allows maximized strength usage of the body and provides temporary increase in bodily repairs. The downside is that during breath exchange, there is an opening for the opponent to exploit. Even though this is a low level technique as Elites have their own storage, many still use Battle Breathing out of habit or for quick recharge.

The major difference is that magic users slowly attune themselves into mana while physical users are hellbent on the conversion to maintain themselves.

**And then I read a CN that does something similar and this system got thrown into the hiatus bin**
 

eternalparticle

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But I have another one in the making-ish, this one is a Physical vs Magic level system that I copied from Unsheathed.
Oh this one is also good, it uses that thing, the uh different paths of cultivation? idk what's it called..

The first thing that came to mind after reading this was a system I created at some point that has the characters have a choice of which path they want to walk up.

The path of the creator OR the path of the destroyer.

The fundamentals of how each use mana is significantly different and also rooted in the name of the path. Each has set of ten levels, with a secret eleventh level that's either The Creator or The Destroyer depending on the path. This system remained vague, also the concept of using multiple paths of cultivation is very common.

Instead, I had a different plan reading this. I was thinking you could make another system perhaps, combining the two systems you've got going. This one and the body mind energy one. Characters have choice whether they want to cultivate on the Path of the Mind, Path of the Body, or Path of Energy (lets say, mana).

You can then also make a rock-paper-scissor logic for one path being dominant over other but that's just me... AND YES i am going to control myself and not create yet another system.

Also the using breathing to convert into aura part is really cool. I was wondering, if you do write this, do you plan to write the aura like a visual thing that characters can directly see or at least feel? Or is it just a quantitative thing? For example, being around someone possessing aura of radiance might feel like being close to a burning sun... something like that.

If you got more systems then I would love to keep reading them. I read systems with passion :blobreading:
 
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