Litrpg without accomplishments?

ThisAdamGuy

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I'm about 400 pages into my first litrpg, and I just realized I haven't included anything like achievements or titles. I could go back and add them in, but...400 pages, man. I'm still fairly new to the genre, but all the ones I've read have had those things. What do you guys think? Are titles and achievements an important enough ingredient that I need to go back and fix this, or can you still have a good litrpg without them?
 

CharlesEBrown

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I have only used one - Action Hero Beta Path - in Digital Cowboy Dane, and am at chapter 95 - though I am basing it more on a game that didn't use Levels of any sort except for during skill generation. Word count is 145k, not sure how that translates to page count though.
Oh, unless you count the skill ranks as titles, I guess, but haven't used a lot of them either.
 

Mystic_Grasshopper

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Why is there a need for achievement/ title? If there is no narrative purpose, then you don't need to.

Same as job/ class progression/ evolution, unless you need to, then you put it in.
Rule of cool, if it sounds cool to someone then they do it.

The problem here is asking about if it is necessary immediately breaks the rule because the person asking didn't care enough to add it in from the start. But then it sounds too critical to say that to someone wanting to write into a new genre that has grown to a point to having conventions to it. I guess in essence one would more so ask if the story has a system which would want to reward or acknowledge its users in that way.
 

RepresentingWrath

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Why is there a need for achievement/ title? If there is no narrative purpose, then you don't need to.

Same as job/ class progression/ evolution, unless you need to, then you put it in.
 

NotaNuffian

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Ok, I wanted to reply @Mystic_Grasshopper first but since you called me out for some reason that I am unclear of, I want to ask what exactly am I getting called out for?

Is it the unnecessary part? If so, which part?

Rule of cool, if it sounds cool to someone then they do it.

The problem here is asking about if it is necessary immediately breaks the rule because the person asking didn't care enough to add it in from the start. But then it sounds too critical to say that to someone wanting to write into a new genre that has grown to a point to having conventions to it. I guess in essence one would more so ask if the story has a system which would want to reward or acknowledge its users in that way.
Yeah I somewhat get it after awhile.

I mean, it is his work, he can do whatever he want.

Which is why I feel that it is weird that he ask if he should put it in and not how to execute it.

@Alski and @Tempokai already gave him some idea, so I should probably too.

Ps. @Eldoria literally told the guy to just shove it in the glossary, which is my way of understanding that the titles aren't relavant to the plot of story and are just for fluff.

Assuming @ThisAdamGuy isn't bothering to flip back to his completed chapters, Ctrl+h and insert, one viable option will be for "LitRPG System Update"

As in the inwork system literally update for now to include Titles and Achievements. And if the author wants, he can even have an epic moment where the system backlogs all the previous unrecorded completion and shove MC up the power level ladder.
 

Empress_Omnii

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Are titles and achievements an important enough ingredient
I've read many that don't include them. I don't feel they add much to the story, so I don't think you should feel the need to add them.
can you still have a good litrpg without them?
Do you expect titles and achievements to be a defining aspect of the genre? They just exist as an easy way to show character progress... but you can (and should) do that without relying on titles and achievements.
 

NotaNuffian

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I mean, you are the guy who writes things because he wants to. So I thought your reply was funny.
Phrasing on my first comment is wacked, but I do mean what I said.

Is it necessary in his writing? Such as if the Titles and Achievements having any benefits to MC or impact on the story?

Such as in Terra Nova Titan, where MC earned King Slayer or something like that and when the Third Prince tried to force MC on his knees and swore undying loyalty using a BLANK piece of royal decree, MC King Slayer title says "fuck off" and didn't.

Mind you, the prince is a bastard because he tried to enslave MC and provide nothing back. Of course the royal asshole became livid for MC not bowing (a running theme in the work with the local nobles).

Ps. Backtracking because apparently I am too fierce on the topic, author can do whatever he wants.
 
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NotaNuffian

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SirContro
Why the hell can it grow?
Monday at 1:38 PM

NotaNuffian
¯\_(ツ)_/¯
Because I want it to.
Like stuffing myself with steak and regretting after a tummyache.
Monday at 1:39 PM

?‍♂️
Ah.

The dreaded receipt.

Do I also forget to mention that I am as fickle minded as a woma-

*someone swiftly whispers from my side next to my ear.*

What was that? Ok. Yeah sorry, I can't use the analogy due to current gender politics.

So I shall say that I am as fickle minded as a wind turbine in a raging monsoon.

OP did ask us to think and I genuinely believe that Titles and Achievements aren't a bother.

Which was funny because I wanted to use it to stack my MC but couldn't be bothered due to way too many studies on wordplay.
 

miyoga

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If you feel that they're worth adding, or if you've got one that might be important to the story, then instead of going back through and adding them, have it be that he's just noticed something that brings a flood of achievement notifications and/or a list of available titles. I've seen it all ways.
Leveling up the World - litrpg with sporadic achievements, no titles
Library System Reset - no achievements or titles
Salvos - titles but no achievements
Corruption Wielder, Level Up Hero...there's tons of styles to the genre, even if done in parody. I did a short story and my character didn't understand or care about them, ignoring them in the process.

The absolute short version is "you do you".
 

mistova

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I also thought about it very long time, but decided to make it possible but not included right now. For example, achievements or titles will be gained when a job level reaches 100, but the mc will not find out about it since he will unlock better jobs when they reach certain levels before 100, so they will change it. When mc decide to make their job max level for some reason (could be for curiosity or there might not be any more jobs) they could find out there is something like that. Like when swordsman job reaches level 100 or max, whatever, the mc could gain swordsman title or achivement.

You can of course implant this idea to your story in different ways. For example, achivements could be so hard to accomplish, so your mc would have to become so strong. Then you can iterate the discussing for a few volumes when the mc becomes strong enough to change something big.

That is what I can give as an advice.
 
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