Epsil
Well-known member
- Joined
- Jan 9, 2020
- Messages
- 39
- Points
- 123
Omg I love these Ideas. A bit of a spoiler but, I was planning for Adsall to either have earth and / or fire magic! Fire magic for the Crafting easyness, and Earth Magic for it's practicality.I'm trying to make either Aussa (the earth one) or Hiita (the fire one) to learn blacksmithing. Aussa because of metallurgy and Hiita for fire control. Leaning to Aussa honestly, because Hiita has shone in the cooking rations. The problem was that there was not enough example on how women of old became blacksmith, how they did it, etc.
Of course, I can use Dharc form, as the single male. But his attribute is dark and has no relation to blacksmithing at all. I want each of them specialized. For Eria (the water one), I'm planning alchemist for her, Wynn for the merchant guild, and dharc for the politics.
If you're making a character with low combat ability earth magic would be more practical, while fire magic would be giving your character a steroid.
These water spirits sound like a good idea, just be sure not to get overwhelmed. If it was up to me, due to the sheer number of spirits, I'd advise doing a rotation system where you play 1 spirit for each day of the week!