AlwaysWanted
New member
- Joined
- Jan 29, 2025
- Messages
- 11
- Points
- 3
"Shattered Innocence: Transmigrated Into a Novel as an Extra" "Path of the extra" "The Extra's rise".
ETC.
No disrespect to the others who have poured hundreds of hours into the creation of their respective stories following these tropes, but as much as I hate to say it, these stories just feel 'Tacky'.
My disdain for these stories where people are transmigrated into a game, novel, show, book, whatever source of media, stems from the fact that they are simply boring. The stakes feel nonexistent because the Main Character knows what is going to happen because they read/watched the book/show/game.
Take for example the popular webnovel:
*SLIGHT SPOILERS AHEAD*
There is no critical thinking involved. Neo is transported to a pond that is highly dense in natural energy that the characters use to powerup, and is greeted to the sight by the sea princess and her guard.
The sea princess is trying to use the pond to get stronger, but is shocked by the sight of Neo (Who she doesn't know is recently transmigrated and very weak, which leads to her confusing him for being a spawn of a god) and is wary of his presence.
Neo, taking advantage of this confusion, decides to ask for a council with the Queen of the sea land.
Here are where my problems arise.
The MC, Neo, doesn't need to make any critical decisions. Because he has knowledge of the novel, he knows what the next best thing to do. In this case, because Neo knew the Queen had access to a tremor level spell (Extremely powerful ability) that could shake the course of the world, he knew that he needed to take advantage of the situation and go to see her.
Nothing is earned. The MC didn't need to scheme, think, fight, or scavenge for knowledge, it's all just magically there and allows him to basically do everything with relative ease.
*MAJOR SPOILERS AHEAD FOR SHADOW SLAVE*
Now when you compare that to a story like Shadow Slave, the difference is night & day.
*MAJOR SPOILERS AHEAD FOR SHADOW SLAVE*
You compare the events of a story like Extra's Death: I Am the Son of Hades, to a story like Shadow Slave and you see a sharp contrast.
Sunny has little to no knowledge of future events and everything must be earned. And you can see him pay the price dearly in events such as the betrayal of Cassie, and the introduction of Mordret.
In a story where a character is brought to life with essentially fully omniscience due to knowledge of future, present, and past events, it makes it hard for the reader (AKA myself) to feel like MC actually EARNED anything, it feels moreso as if MC was rewarded just for existing.
I'll give another example.
How to survive in the Romance Fantasy Game.
In this story, MC is reincarnated, and of course he knows everything. He knows that his childhood friend/one-sided love interest is a maniac who will kill him as soon as she loses interest. He knows about all the female leads, what they like, and how to steal them from the protagonist. And he knows all the critical events that happen in the story, where to find all the items that can benefit him, and how to 'Beat the game'.
You see my point here? What exactly did MC do? He did nothing but rely on prior knowledge in order to get better, stronger, and gain respect/interest from the heroines.
The trope in all honesty, is a form of wasted potential in my eyes.
You have the opportunity to create a unique world where your character has to earn, conquer, learn, and grow, and instead you make it so where your MC does essentially nothing but rely on prior knowledge. And that to me, is a disservice to the reader and author themselves.
Even in those stories where MC is stupidly powerful and 'can't lose'. (Villain Retirement, My Three Wives are beautiful vampires, Kingdom Building Game: Starting out with a million upgrade points!, etc.) these stories are made interesting by the fact that we don't know what's going to happen next in the story.
That randomness and slight mystery builds intrigue for the reader, whether they know it or not.
But once again, when you remove all this mystery, and have the MC in a role where he is essentially omniscient in terms of knowing what will happen next, it is incredibly boring and isn't worthwhile.
ETC.
No disrespect to the others who have poured hundreds of hours into the creation of their respective stories following these tropes, but as much as I hate to say it, these stories just feel 'Tacky'.
My disdain for these stories where people are transmigrated into a game, novel, show, book, whatever source of media, stems from the fact that they are simply boring. The stakes feel nonexistent because the Main Character knows what is going to happen because they read/watched the book/show/game.
Take for example the popular webnovel:
Extra's Death: I Am the Son of Hades
The main character, Neo, is transmigrated into a novel, and from then, all of his decisions are influenced by his knowledge of the novel.*SLIGHT SPOILERS AHEAD*
There is no critical thinking involved. Neo is transported to a pond that is highly dense in natural energy that the characters use to powerup, and is greeted to the sight by the sea princess and her guard.
The sea princess is trying to use the pond to get stronger, but is shocked by the sight of Neo (Who she doesn't know is recently transmigrated and very weak, which leads to her confusing him for being a spawn of a god) and is wary of his presence.
Neo, taking advantage of this confusion, decides to ask for a council with the Queen of the sea land.
Here are where my problems arise.
The MC, Neo, doesn't need to make any critical decisions. Because he has knowledge of the novel, he knows what the next best thing to do. In this case, because Neo knew the Queen had access to a tremor level spell (Extremely powerful ability) that could shake the course of the world, he knew that he needed to take advantage of the situation and go to see her.
Nothing is earned. The MC didn't need to scheme, think, fight, or scavenge for knowledge, it's all just magically there and allows him to basically do everything with relative ease.
*MAJOR SPOILERS AHEAD FOR SHADOW SLAVE*
Now when you compare that to a story like Shadow Slave, the difference is night & day.
*MAJOR SPOILERS AHEAD FOR SHADOW SLAVE*
You compare the events of a story like Extra's Death: I Am the Son of Hades, to a story like Shadow Slave and you see a sharp contrast.
Sunny has little to no knowledge of future events and everything must be earned. And you can see him pay the price dearly in events such as the betrayal of Cassie, and the introduction of Mordret.
In a story where a character is brought to life with essentially fully omniscience due to knowledge of future, present, and past events, it makes it hard for the reader (AKA myself) to feel like MC actually EARNED anything, it feels moreso as if MC was rewarded just for existing.
I'll give another example.
How to survive in the Romance Fantasy Game.
In this story, MC is reincarnated, and of course he knows everything. He knows that his childhood friend/one-sided love interest is a maniac who will kill him as soon as she loses interest. He knows about all the female leads, what they like, and how to steal them from the protagonist. And he knows all the critical events that happen in the story, where to find all the items that can benefit him, and how to 'Beat the game'.
You see my point here? What exactly did MC do? He did nothing but rely on prior knowledge in order to get better, stronger, and gain respect/interest from the heroines.
The trope in all honesty, is a form of wasted potential in my eyes.
You have the opportunity to create a unique world where your character has to earn, conquer, learn, and grow, and instead you make it so where your MC does essentially nothing but rely on prior knowledge. And that to me, is a disservice to the reader and author themselves.
Even in those stories where MC is stupidly powerful and 'can't lose'. (Villain Retirement, My Three Wives are beautiful vampires, Kingdom Building Game: Starting out with a million upgrade points!, etc.) these stories are made interesting by the fact that we don't know what's going to happen next in the story.
That randomness and slight mystery builds intrigue for the reader, whether they know it or not.
But once again, when you remove all this mystery, and have the MC in a role where he is essentially omniscient in terms of knowing what will happen next, it is incredibly boring and isn't worthwhile.
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