D.S.Nate
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- Oct 27, 2021
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So here is an interesting one that we got talking to talking about on my discord today:
What are your thoughts on RPG stat systems in stories?
My answer:
Likely going to be an outlier here but.
I guess it feels like progressing in a game and to some people, that is incentive enough to read it I see no issue with the stat system myself. The problem I feel lies with how little it adds to the story
In most stories, it is just a copy-paste of what you have IRL playing games and unless you are someone who gets mad hyped over numbers going up on their own then it just feels like needless padding Not to mention how just like scouters or power levels is simplifies combat to who has the bigger number most of the time Most ones I've come across just use it as a crutch to fain progression and pull out 50billion moves that I cannot keep track of.
So then the 'progression' feels fake and is lost on me It embraces the trope whilst adding mystery to the system itself. Plus it leans on the rule of cool do damn hard that I just don't get into thinking about that stuff. The stat system is also there but kind of out of sight out of mind giving just enough into that is relevant instead a whole spreadsheet of numbers
What are your thoughts on RPG stat systems in stories?
My answer:
Likely going to be an outlier here but.
I guess it feels like progressing in a game and to some people, that is incentive enough to read it I see no issue with the stat system myself. The problem I feel lies with how little it adds to the story
In most stories, it is just a copy-paste of what you have IRL playing games and unless you are someone who gets mad hyped over numbers going up on their own then it just feels like needless padding Not to mention how just like scouters or power levels is simplifies combat to who has the bigger number most of the time Most ones I've come across just use it as a crutch to fain progression and pull out 50billion moves that I cannot keep track of.
So then the 'progression' feels fake and is lost on me It embraces the trope whilst adding mystery to the system itself. Plus it leans on the rule of cool do damn hard that I just don't get into thinking about that stuff. The stat system is also there but kind of out of sight out of mind giving just enough into that is relevant instead a whole spreadsheet of numbers