Please Destroy My Novel's Cover

KingofPizza

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Even though I've been using this cover for months, I'm pretty dissatisfied with it. I was excited about it at first because I was all giddy about writing my first novel, and the cover gave me a really strong 'getting there' feeling.

I'd like to hear what people think about it, and what kind of impression it gives about the story. Whether you think it's good or garbage, I wanna know. The book is almost finished, and I'm now doing a bit of marketing-related planning. People can and will judge a book by its cover. In the LitRPG scene, anime or anime adjacent cover art seems to be the standard, but I'm not sure that aesthetic suits my story. Anyway, if you are an artist, I might be willing to strike a deal with you for a new cover if you think you can top my current one.
 

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expentio

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Hope that doesn't come off as too harsh. I'm just trying to cater to the request:

It looks very much like for a seventies movie. This can be a bit repelling, as it gives the impression of an old-fashioned story, which doesn't cater to modern tastes. Especially, as Hollywood doesn't have all that great a reputation for making intriguing stories. Especially not those with this kind of cover.
I mean, generic sunglass hero (probably right out of "Greece", big-chested poster girl, and a just as generic veteran fighter girl. This doesn't tell me that I'm going to read a very deep and fascinating story.
 

AmanoJaku61

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With the shades and black leather jacket, this looks like a standard "bad boy", but the hair makes me think Beavis and Butthead. The girl with the hips looks like she belongs in a harem book, and the hair cut and armor on the left looks like an unhappy holy warrior.
 

LilRora

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Personally, I have two issues with it. One, it feels kinds of artificial. Covers generally are either symbolic or spontaneous, but yours is neither of those. This isn't inherently a bad thing, but at least for me it's not interesting. It doesn't feel like it's representative of the story, but more like a character showcase.

A related thing to this is composition, which in your case is very flat. For more impactful covers, central and/or dynamic composition would be way better.

Second, the color palette is bland. It's basically grayscale + shades of orange except that tiny gem. Again this isn't inherently bad, but consider enhancing it with some more contrast.
 

KingofPizza

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Hope that doesn't come off as too harsh. I'm just trying to cater to the request:

It looks very much like for a seventies movie. This can be a bit repelling, as it gives the impression of an old-fashioned story, which doesn't cater to modern tastes. Especially, as Hollywood doesn't have all that great a reputation for making intriguing stories. Especially not those with this kind of cover.
I mean, generic sunglass hero (probably right out of "Greece", big-chested poster girl, and a just as generic veteran fighter girl. This doesn't tell me that I'm going to read a very deep and fascinating story.
The old-school tackiness is intentional, but I can see how it might give people the impression of being too plain or out of touch.
I like that late 80s-90s feel
I was shooting for that, yes!
With the shades and black leather jacket, this looks like a standard "bad boy", but the hair makes me think Beavis and Butthead. The girl with the hips looks like she belongs in a harem book, and the hair cut and armor on the left looks like an unhappy holy warrior.
Pretty much right on the money!
Personally, I have two issues with it. One, it feels kinds of artificial. Covers generally are either symbolic or spontaneous, but yours is neither of those. This isn't inherently a bad thing, but at least for me it's not interesting. It doesn't feel like it's representative of the story, but more like a character showcase.

A related thing to this is composition, which in your case is very flat. For more impactful covers, central and/or dynamic composition would be way better.

Second, the color palette is bland. It's basically grayscale + shades of orange except that tiny gem. Again this isn't inherently bad, but consider enhancing it with some more contrast.
The chaos and order, represented by black and white, are symbolic of some of the stories themes, as well as the dawn representing the birth of a new world, but I can't expect you to know that if you haven't read the story.

There are more colorful characters in the story; perhaps I might do well to add them in a future cover.

I don't know art lingo. Are you suggesting a more action-oriented image? Like the characters in battle or something?
 
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kiwibread24

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Firstly, I'd like to preface that I haven't read your book/story. And I would really advise that for anyone wishing to design the book cover, they need to read it to get a better idea of what they're trying to express with the cover design itself.

Second, this is gonna be a hefty read because there's a lot to say--well, there's a lot to explain, and I want you to understand the HOW and WHY and not just the WHAT so you can know better what you're looking for. I apologize in advance.

So I'm gonna get into the nitty gritty of it:

My biggest issue is Typography. In general it's not effective in being legible. The font isn't easy to read. That's important because you want the person to get a swipe of the book cover and well, be able to read it without putting in effort. The font gets in the way of that.

For those that don't know, fonts can be generally divided into Serif, Sans Serif, Script, and Decorative. There's others but that's the "essentials". What you have here is decorative. It's very stylistic and it's not "standardized" meaning it has elements that aim for it to be unique--different. The problem with decorative fonts is that they can be hard to read at times.

>>> I want to add that I'm proceeding with the assumption that the book will be available online and on screens rather than in publications/print. If so, the title itself can be less important in a way since the site itself will be showing the title. So it's a very real option to just forego it and focus on the visuals.

Another thing with the typography of the title is the color. This will connect to the other points to improvement but for now I'll emphasize the problem with it. And this is really a non-negotiable. DON'T DO A GRADIENT. It fucks up legibility and you just can't read shit with it (excuse my French). It takes a LOT of thought and design savvy (planning & conceptualizing) to come up with a text colored in gradients that work. So the general rule of thumb is to not.

When something you're trying to read changes color from one part to the other, it breaks the rhythm of understanding. It creates "noise" that gets in the way especially if the gradient is applied by letter and not by word or by whole (what I mean by this is that the gradient travels from one part of the letter to the other as opposed to from one part of the word to the other).

Lastly is scaling. There's a better word for it but I can't recall at the top of my head. Check out "Principles of Design", it should help. In terms of "scaling", the text is mostly the same size. That's a problem because you want the reader to see the most important words first. In this case "Ferdie" and "Elementals".

So that's for typography.

My recommendations:

1.) CHANGE THE FONT. Something less showy or less inconsistent shapes. You can still use a decorative font but maybe try a Sans Serif, there'a s lot of great ones out there but I do have doubts whether it'll supply the "vibe" of the story your looking for. Look out for other Decorative Fonts there's thousands and it can take a designer hours to even find the right one even from their own library so take your time and know it's gonna be a long process of looking if that's what you're going to do.

2.) CHANGE THE COLOR. At it's most basic rule, one color for all text is good. But if you want to have multiple colors, make sure it's per word and not per letter. In the case of "and the" make that the same color always. We'll get back to what type of color you should pick later, but just know if it's easier to read then it's better. If you're dead set on gradients, please don't have 3 colors. It's too much for text and it just makes the text & words disjointed. Go from one color to the other--ideally Analogous or Complementary colors (look those up if you don't know them), you can find A LOT of good examples and sites that can provide those colors.

3.) CHANGE THE SIZE. Make sure that the most important parts of the title are the largest and that they don't occupy so much space (like the text touching the left and right of the cover) that it becomes intrusive. Make the "and the" smaller. HIERARCHY! That's the term I'm looking for. Establish hierarchy in the text.

God this is long.

Next I'd like to talk about is the COLORS.

To be more succinct, you need contrast. If you were to pixelate the whole cover into three colors it would be dark orange, bright orange, and black. That makes it very...united. And while you want text to be united/cohesive, you don't want visuals to do the same because it'll look bland. Like a wash of one color. Like you worked with a limited palette which I sure hope you didn't.

So what are the problems?

One, you need to create contrast in HUE. That means don't do a swash of oranges. The one thing to ALWAYS remember is that color is never JUST THE COLOR. Color Theory creates a basic tenet that color is "relative" to another color. How it appears "changes" when it's beside another. Scarlet is not JUST SCARLET beside orange, it's inevitably going to look like another shade of orange despite being red.

I'm pointing this out because the characters are orange. You might say, well they're beige. Their skin toned. And I'm sure they are...but beside orange, it just looks like a lighter shade of orange. So we have to change that. Make sure that the character DOES not relate "color-wise" to the background. They're different and separate so make them appear that way.

Rule of thumb: Squint.

While you can see the man in the center, it's only because his clothing is black and not at all because he's a man. If he was naked, you wouldn't see him if you squinted. Same goes for the other characters.

Second, avoid too much shades of a particular color (oranges, blacks, etc.). This is especially concerning when we're talking in digital media as the thumbnails and images that will be shown of your cover will be small. Details get in the way when it comes to that sizing and you need the reader to know what they're looking at and not "be amazed" at the detail of what they're looking at. Trust me, people are blinder to detail than you think.

Recommendations:

1.) CONTRASTING HUE--COOL COLORS. I'm reminded of a particular Dune cover. It has a lot of oranges but thankfully a contrasting pop of green. This makes sure that you know the different things there rather than a scenery of orange sunsets--and is that a leather jacket? Why is leather jacket floating? My point is, make sure the characters are colored in COOL colors (blues, greens, violets, etc.) and I know it sounds like you're painting an alien. But it just means making sure the white isn't leaning towards yellow. The skin isn't leaning towards beige. It may sound like you're coloring their skin in Baby Blue but trust that when done right, Baby Blue looks like normal skin beside a sunset.

2.) SIMPLIFY. As much as we would like to show off, complexities are just noise to the unsuspecting reader or viewer. Simplify the shapes. Don't add so much shades of a certain color (light orange to reddish orange to dark orange, or black to dark gray to light gray). That Dune cover I mentioned does this in a very great way.

3.) TEXT COLOR. I talked about the color of the typography before. Now I'm going to really drive it home. MAKE THE TEXT COLOR NOT THE COLOR OF YOUR BACKGROUND. I know it looks like you're already doing that. And in a way you are. But it's just orange and orange and orange. Lose the black part where the text is and maybe make the text black. That black part at the top should really go. It's not doing anything (is it relevant to the story? If so then maybe, but you have to remember that you're trying to attract people who don't know anything about the story so it doesn't feel as relevant to them as it is to you, sadly).


Last thing I'll go through is the characters.

We can apply the previous lessons here already: too much of one color and its many many shades, very similar and close (analogous) colors, low hue contrast, etc.

But let's go back to hierarchy. Again, I do not know the story. I'm assuming the guy is the protagonist and the two women are main characters. But it is sadly a LOT.

Prioritize. Leave only one character, make them bigger, maybe even go waist up as opposed to showing up to the knees. And really make them the star of the cover. We are all sadly limited in what we can do to a certain space, so we have to establish what is the most important thing we want the reader to see.

As for the art style, it's good. But as other people have mentioned the style doesn't lend to a wider audience. Something to think about but ultimately not a deal breaker.

I'd also really really add more color to the characters. Black is not as generous as people think and a color (maybe a complimentary cool color) would work better. Like a dark blue for the jacket, maybe.

Recommendations:

1.) PRIORITIZE. The cover doesn't have enough room for all three. Make sure the reader sees whose the most recognizable and significant player of the story. Often this is the protagonist but you can pick someone else if you so desire. Just make sure you're saying "THIS PERSON WILL BE IN THE STORY" and not "This person with this persona and that person". The most important and often hardest work of design is removing the unnecessary.

2.) COLOR THEM DIFFERENTLY. Like for the text, you want the characters to be discernible from the background. The girl on the right for example. That's a really orange skin. And I get that it's darker and tanner skin. But again, beside so much orange, it just looks like another shade of orange. Same goes for the man. And if the left woman was very pale, make sure it's snow pale--tinged with blue and not just stark white. I cannot emphasize enough how colors relative to each other "bleed" into the other, so you want something with a color of its own, hopefully a complimentary color when you're trying to make something or someone pop out.

----


That's pretty much it. I apologize for the long ass reply. I hope you found it helpful. And that you're able to understand if not what you want to change then maybe a better direction of what you want an artist to do for you.

I sadly cannot do the artwork for you. There are great ways to commission for a book cover, I've heard of Fiverr but have no experience or enough info about it. There are many young artists out there willing to "test their mettle" and are providing services for a viable price so you can look out for them.

That's all, and good luck!

Also, for the love of god and all of humanity, DO NOT DO AI anything.
 

TheEldritchGod

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Even though I've been using this cover for months, I'm pretty dissatisfied with it. I was excited about it at first because I was all giddy about writing my first novel, and the cover gave me a really strong 'getting there' feeling.

I'd like to hear what people think about it, and what kind of impression it gives about the story. Whether you think it's good or garbage, I wanna know. The book is almost finished, and I'm now doing a bit of marketing-related planning. People can and will judge a book by its cover. In the LitRPG scene, anime or anime adjacent cover art seems to be the standard, but I'm not sure that aesthetic suits my story. Anyway, if you are an artist, I might be willing to strike a deal with you for a new cover if you think you can top my current one.
Okay...

The first girl looks like she is a cross between a 70's aerobic instructor and a monk made of bleach.
The guy in the middle has a tiny black sloth lying on his head with it's front legs hanging down for sideburns. (Once you see it, it never goes away)
The girl on the end looks like her hair exploded out of her ears from giving blow jobs to lightning bolts.

WHY DOES SHE HAVE ONLY ONE BOOT?
 

beast_regards

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Is it supposed to look like 90's edgy superhero comic, like Spawn?

If yes, keep up the good job.

I would consider giving the second pale girl some curves too, though ...

The More-Metal-Wonder-Woman would already give the Royal Road's moderator a splitting headache.

Now imagine they were two of them!

Of better, three!

The Royal Road would get aneurism!
 

Not_A_Symphony

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I've seen some of the feedback given so I'll give some input as an artist
I completely agree with Kiwi, the typography is rough, from the shading to everything else. It's hard to read and to understand so I'd check his/hers comment before everything else as it is right on the money.

Regarding the illustration in itself I have some issues.
The three characters look like COMPLETELY different styles - the first one looks like a roman soldier, the second is literally Johnny Bravo from the Cartoon Networks show and the girl I don't even know. Don't get me wrong, it's not a bad illustration if you are going for a 70's old-school vibe BUT there are MAJOR FLAWS that need to be addressed.

First is Anatomy. The girl's head is not proportional to her body at all and if you look at the first character, why are the legs so long compared to everything else in her body? The midle one is alright, although the hands seem very sketchy.

Second is the Layout. In this cover you simply have three characters that are not interacting with each other AT ALL. They are just posing foward and there is SO MUCH SPACE between them and then the title all the way up there doesn't help. There's just a big empty space - void of anything of importance. Plus (so you can understand a bit better) why is the girl's hand hidden behind his? And why is the other hand cut on the side? It's fine to make cuts on purpose but the other character by the left has everything in place, so why do the girl dirty like that?

Third is the Background. The sides with the mountains and the sun and the clouds are okay but why is the floor like that? Is it dirt or just the interior of an intestine? It looks so mushy, as if it had been raining - I don't know, its a bit wierd for me.

Forth is Color. I seriously can't because listen, why is the left character black and white while all the others have some actual color in them? Even vampires are not that bright. Plus, why is the shading different for all the characters? The girl has highlighs that make her look voluptous and thicc and juicy but the other two characters have none so they look extremely dull in comparison.

Lastly is Understanding. From your cover and without reading your synopsys nor story I still don't know what it talks about. If I had to guess I'd say it's something with a cocky ML and two side kicks, one that comes from a galaxy (girl) and the other that comes from the roman empire foward in time (left). As a reader you should kind of understand what the book is about by its cover or at least have some sort of relation towards it and undortunately I don't think this cover does it for you.

However, if you like it and if this is your style I think that's what matters. Sorry if I was a bit rough, only trying to help ! :blob_aww:

P.S.: If you look at old covers from comics you'll understand a bit of what I'm saying regarding the layout and characters interaction. Here are some good examples I found online for you:
 

LilRora

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The chaos and order, represented by black and white, are symbolic of some of the stories themes, as well as the dawn representing the birth of a new world, but I can't expect you to know that if you haven't read the story.

There are more colorful characters in the story; perhaps I might do well to add them in a future cover.

I don't know art lingo. Are you suggesting a more action-oriented image? Like the characters in battle or something?
First things first, dunno how many people I've already told that to, but if you edit a message, I won't be notified about your mentions or replies. I'll only get a notification when you mention or quote or reply to me when you first post.

Now to the topic, composition generally refers to the overall layout of the image, in terms of planes (1st plane, 2nd plane, background) as well as colors if they are distinct. When I look at your cover and try to draw lines that separate its distinct parts, I can only make one horizontal line that roughly separates the characters from the background, maybe I could make a triangle that separates the rocks from the sky but it's poorly visible.

That makes the image appear flat, without much depth or focus. This works well for portraits, character sheets, or backgrounds, but for a story cover that features multiple characters, you should consider something more dynamic. If the trio stood on a road that stretches into the distance, or if all three were in the middle of the image with wider surroundings - that would make everything more distinct and highlight the important elements, so mainly the characters but could be something else as well.

Another thing to pay attention to is the point of view - what you have now lacks a distinct perspective. All three characters stand in a line as if posing for a photo, which looks a bit artificial and could work for some covers but I think doesn't suit yours at all. Instead, you could highlight the man in the middle by placing the other two slightly behind him, appropriately scaled down. If you want them to look imposing, a view from low to the ground would suit the vibe, if you want something cooler you could have them look to the side.

There's a ton of techniques regarding the composition of an image, and it's way too complex to explain it all now. If you want to learn more, you can look on wikipedia first; I don't know sites that would explain it better cause I'm not an artist, but there's at least a solid overview there.
 

KingofPizza

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Firstly, I'd like to preface that I haven't read your book/story. And I would really advise that for anyone wishing to design the book cover, they need to read it to get a better idea of what they're trying to express with the cover design itself.

Second, this is gonna be a hefty read because there's a lot to say--well, there's a lot to explain, and I want you to understand the HOW and WHY and not just the WHAT so you can know better what you're looking for. I apologize in advance.
There's a lot to comment on here, but thank you very much for the detailed and based response. I agree, one of the things I dislike about it the most is the font. It's a little too hard to read, even at full size. What was I thinking!?
Is it supposed to look like 90's edgy superhero comic, like Spawn?

If yes, keep up the good job.

I would consider giving the second pale girl some curves too, though ...

The More-Metal-Wonder-Woman would already give the Royal Road's moderator a splitting headache.

Now imagine they were two of them!

Of better, three!

The Royal Road would get aneurism!
Althea is supposed to be more modest in her proportions, as the conservative and modest Elemental of Order, but I feel you!
Okay...

The first girl looks like she is a cross between a 70's aerobic instructor and a monk made of bleach.
The guy in the middle has a tiny black sloth lying on his head with it's front legs hanging down for sideburns. (Once you see it, it never goes away)
The girl on the end looks like her hair exploded out of her ears from giving blow jobs to lightning bolts.

WHY DOES SHE HAVE ONLY ONE BOOT?
You had me giggling for like a minute straight... Hard to disagree!
But in my defense, it's a stocking, not a boot. She's the Elemental of Chaos, so she's kinda wacky and too hipster to wear stockings on both legs.
I've seen some of the feedback given so I'll give some input as an artist
I completely agree with Kiwi, the typography is rough, from the shading to everything else. It's hard to read and to understand so I'd check his/hers comment before everything else as it is right on the money.

Regarding the illustration in itself I have some issues.
The three characters look like COMPLETELY different styles - the first one looks like a roman soldier, the second is literally Johnny Bravo from the Cartoon Networks show and the girl I don't even know. Don't get me wrong, it's not a bad illustration if you are going for a 70's old-school vibe BUT there are MAJOR FLAWS that need to be addressed.

First is Anatomy. The girl's head is not proportional to her body at all and if you look at the first character, why are the legs so long compared to everything else in her body? The midle one is alright, although the hands seem very sketchy.

Second is the Layout. In this cover you simply have three characters that are not interacting with each other AT ALL. They are just posing foward and there is SO MUCH SPACE between them and then the title all the way up there doesn't help. There's just a big empty space - void of anything of importance. Plus (so you can understand a bit better) why is the girl's hand hidden behind his? And why is the other hand cut on the side? It's fine to make cuts on purpose but the other character by the left has everything in place, so why do the girl dirty like that?

Third is the Background. The sides with the mountains and the sun and the clouds are okay but why is the floor like that? Is it dirt or just the interior of an intestine? It looks so mushy, as if it had been raining - I don't know, its a bit wierd for me.

Forth is Color. I seriously can't because listen, why is the left character black and white while all the others have some actual color in them? Even vampires are not that bright. Plus, why is the shading different for all the characters? The girl has highlighs that make her look voluptous and thicc and juicy but the other two characters have none so they look extremely dull in comparison.

Lastly is Understanding. From your cover and without reading your synopsys nor story I still don't know what it talks about. If I had to guess I'd say it's something with a cocky ML and two side kicks, one that comes from a galaxy (girl) and the other that comes from the roman empire foward in time (left). As a reader you should kind of understand what the book is about by its cover or at least have some sort of relation towards it and undortunately I don't think this cover does it for you.

However, if you like it and if this is your style I think that's what matters. Sorry if I was a bit rough, only trying to help ! :blob_aww:

P.S.: If you look at old covers from comics you'll understand a bit of what I'm saying regarding the layout and characters interaction. Here are some good examples I found online for you:
Duly noted! I pretty much agree, for the most part.

And thank you for posting examples.
First things first, dunno how many people I've already told that to, but if you edit a message, I won't be notified about your mentions or replies. I'll only get a notification when you mention or quote or reply to me when you first post.

Now to the topic, composition generally refers to the overall layout of the image, in terms of planes (1st plane, 2nd plane, background) as well as colors if they are distinct. When I look at your cover and try to draw lines that separate its distinct parts, I can only make one horizontal line that roughly separates the characters from the background, maybe I could make a triangle that separates the rocks from the sky but it's poorly visible.

That makes the image appear flat, without much depth or focus. This works well for portraits, character sheets, or backgrounds, but for a story cover that features multiple characters, you should consider something more dynamic. If the trio stood on a road that stretches into the distance, or if all three were in the middle of the image with wider surroundings - that would make everything more distinct and highlight the important elements, so mainly the characters but could be something else as well.

Another thing to pay attention to is the point of view - what you have now lacks a distinct perspective. All three characters stand in a line as if posing for a photo, which looks a bit artificial and could work for some covers but I think doesn't suit yours at all. Instead, you could highlight the man in the middle by placing the other two slightly behind him, appropriately scaled down. If you want them to look imposing, a view from low to the ground would suit the vibe, if you want something cooler you could have them look to the side.

There's a ton of techniques regarding the composition of an image, and it's way too complex to explain it all now. If you want to learn more, you can look on wikipedia first; I don't know sites that would explain it better cause I'm not an artist, but there's at least a solid overview there.
I had originally imagined the two Elementals behind Ferdie a bit so as to avoid him getting his thunder stolen and emphasize his large stature, but it didn't work out, as you can see.

Thank you very much for the detailed response, I'm putting this and the others in my notes.
 
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tiaf

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Leaving aside what the others have already mentioned regarding color and font, I have a problem with the female characters faces. To be precise, the shadows for their cheeks. Left women looks like duckface grimace and right looks like wrinkled 60y/o.

Left should have moddest curves, but the way the boobs are drawn are weird, just give her some chest armor.
 

beast_regards

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Althea is supposed to be more modest in her proportions, as the conservative and modest Elemental of Order, but I feel you!
Yes, but aren't we heading towards the se*ier and edgier here?

I don't even fault you for the composition of "standing to pose menacingly at photograph"

This is how cover for Matrix looks like.

If you are keen to re-do the whole cover layout, would you consider the college set up many covers used back in the day, and some still use today?
 

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Hans.Trondheim

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Even though I've been using this cover for months, I'm pretty dissatisfied with it. I was excited about it at first because I was all giddy about writing my first novel, and the cover gave me a really strong 'getting there' feeling.

I'd like to hear what people think about it, and what kind of impression it gives about the story. Whether you think it's good or garbage, I wanna know. The book is almost finished, and I'm now doing a bit of marketing-related planning. People can and will judge a book by its cover. In the LitRPG scene, anime or anime adjacent cover art seems to be the standard, but I'm not sure that aesthetic suits my story. Anyway, if you are an artist, I might be willing to strike a deal with you for a new cover if you think you can top my current one.
Give me a physical copy so I can burn it.
 

KingofPizza

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Yes, but aren't we heading towards the se*ier and edgier here?

I don't even fault you for the composition of "standing to pose menacingly at photograph"

This is how cover for Matrix looks like.

If you are keen to re-do the whole cover layout, would you consider the college set up many covers used back in the day, and some still use today?
I may actually end up making a similar cover! Good recommendation, and it suits the late 20th century action hero aesthetic I was shooting for.
 

KingofPizza

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18
Hello, everyone.

Thanks again to all the cats who replied and gave advice. I considered as many points of view as I possibly could, but the reality of finding an artist who could match my vision for less than 500 USD proved kinda difficult. Compromises had to be made.

My book is now complete - it is now rolling out on SH and is already fully available on that other website.

Unfortunately, it seems my weird-ass Frankenstein's monster of a book won't be very successful, so I don't want to spend any more time fretting over it - not to mention that I have already moved on to the next project.

Still, I was able to get another cover done for the book that is both superior to and cheaper than the original. So, I present to you the final cover - along with my thanks for the advice and laughs!
 

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