The premise of the story is MC gets transported into a terrible RPG game. It's not a bad game per se just generic and the coders messed up focusing on the game's AI and so monsters don't respawn some areas glitch among other problems. Rather than fix their mistake they just trash the game and begin working on a new project that makes them tons of money and eventually shut down the server of the old game. So the MC works to try to change how the game is played before the launch because if the server goes down the entire world goes along with it.
The game is a basic fantasy game with humans, dwarves, elves, and demonkin.
Has a level-up system and classes. With certain classes being locked to a race and hidden ones too.
Players choose from one of the 4 races and get a racial skill. The Demonkin however are a mixed race of different fantasy creatures that were hunted to near extinction so their racial skills can be random and often detrimental.
Of course, MC is a demonkin. The world has favorability so if it goes low enough you can turn NPC against you.
I was thinking of the MC changing the game into a kingdom-building gaming instead.
The game is a basic fantasy game with humans, dwarves, elves, and demonkin.
Has a level-up system and classes. With certain classes being locked to a race and hidden ones too.
Players choose from one of the 4 races and get a racial skill. The Demonkin however are a mixed race of different fantasy creatures that were hunted to near extinction so their racial skills can be random and often detrimental.
Of course, MC is a demonkin. The world has favorability so if it goes low enough you can turn NPC against you.
I was thinking of the MC changing the game into a kingdom-building gaming instead.