How far do you plan your stories?

D

Deleted member 146224

Guest
First I try to come up with the general plot for the story, what kind of journey I want to send the MCs. Then I come up with with the ending. I want to know where should I be heading with it. Then I start moving to key events that should happen. Afterwards, I go into more details and smaller events. Lastly I build timeline with everything that I came up with and try to outline.

The general idea is like with drawing, to focus first on giving the general shape and only then zooming in and adding all the fine detail.
 

TheEldritchGod

A Cloud Of Pure Spite And Eyes
Joined
Dec 15, 2021
Messages
3,444
Points
183
START AT THE END.

You need to know what the ending of a plotline is, At least the final gut punch you plan for the reader to have. You can have an epilogue afterward, but you need that final scene in your head at least. Just writing because "I have a cool idea." Doesn't work. You need to know the ending.

Most books are three acts.

You need a plot that starts then finishes in Act/Act, in order of importance:
1/3
1/1
3/3
2/2
1/2
2/3

What I mean is you introduce a plot in Act 1, then it ends in Act 3, followed by Act 1 ends in Act 1.

The overall plot, that goes from plot 1 to plot 3 is the most important, but 1/1 is the second most important because it KEEPS THE READER READING.

That means, before you start the story, you need to have 6 endings. I don't care how much you write it out, but you need 6 plots and 6 plot endings. ANYTHING ELSE IS BOTH UNNEEDED AND DANGEROUS. You also need to know how the plot STARTS. So you need 6 beginnings and 6 endings. However, if you work those out ahead of time, everything else is just filler to get the story to move from one key scene to the next.

For example:

1/3: Joe is summoned and he has to defeat the demon lord
1/1: Joe is dropped into a strange situation and needs to adjust.
3/3: Joe will have a setback he needs to overcome
2/2: Joe will go on a training montage.
1/2: Joe will encounter the miniboss and have to overcome them.
2/3: Joe will have a romance subplot where he meets a girl and they fall in love by the end.

So three things begin in the first act, 2 starts in the second, 1 in the last.
There is one conclusion in the first, 2 in the second, then 3 in the ending
(and if you do it well, it all comes together in one scene.)

It's simple, it's formulaic, IT WORKS.

If you do this, you won't "write in the wrong direction" because you know where the ending is. Once you work out those 6 starts and 6 ends, everything else in the book is just connective tissue.
 

Tyranomaster

Guy who writes stuff
Joined
Oct 5, 2022
Messages
746
Points
133
I do a detail as needed model. When I started writing, I knew my premise, the beginning, a few major plot points, and the ending.

As I write each novel, I flesh out their outline near the beginning of the novel, so I know the beginning, major plot points, and ending of that novel's arc, as well as the next novel's beginning. That lets me flesh things out as I go, without accidentally steering too far from my original premise. Also keeps things manageable for workload.
 

AmeronWerschrux

Well-known member
Joined
Jun 19, 2022
Messages
88
Points
73
The title is quite obvious. How far, and above all, in what way do you plan your stories?
I plan certain arcs, and I want certain events to happen in these arcs. In general, I want my stories to finish between 100-200 chapters because I don't like overstaying my welcome, but if I feel like I'll be pulling out some big hard-hitters, then that limiter is broken off to as long as it needs. I do more of guesswork for its length
 

melchi

What is a custom title?
Joined
May 2, 2021
Messages
2,870
Points
153
The plan is to have an obvious ending that is out of reach.

The title / synops say what the main thing should be. Twist the plot around to create more of the main thing while advancing towards the out-of-reach ending.

So yeah, maybe a couple of chapters and lots of potential ideas.
 

Dieter

the Writer
Joined
Mar 15, 2021
Messages
358
Points
133
A chronologically-assorted list of scenes/moments I want to have in my story. I move them around, add stuff here and there, till I have a skeleton. Me writing chapters also follow a similar pipeline, whenever I get around to writing one ie. Also, a separate page for lore dump, for my own sanity's sake. That's basically it in a nutshell. Sometimes I have an ending in mind, sometimes I don't. But I don't sweat it.
 

Akaichi

Well-known member
Joined
Nov 24, 2021
Messages
96
Points
73
I know nothing, and just write with a vague target in mind. I always find a better ideas as the chapters progress. Sometimes they turn out very bad though... Or I might dig myself into some huge plot hole...
Anyway, This is the only way I can continue writing without getting board. I can't write if I know the end. It would be no fun!
 

KoyukiMegumi

Kitty
Joined
Jun 11, 2021
Messages
1,201
Points
153
I usually start by knowing the end, and then I figure out how the rest goes by starting. The first chapter is usually the hardest for me to write. :blob_sir:
 

ParticleOfSand

Maybe random
Joined
May 3, 2023
Messages
99
Points
73
I have a giant list of arc ideas in the background that I constantly add to. When it comes to the arc, I do a rough outline of events and further define it as I go. Most of the time, the subtle details are completely different from the outline, but that's the fun part. I get to see how much my ideas have changed/modified to better fit the narrative.
 
D

Deleted member 84247

Guest
You guys plan your stories?
 

PancakesWitch

Well-known member
Joined
Sep 12, 2020
Messages
713
Points
133
I barely plan anything other than "this will be what they're working towards" and "this is the event i want to happen" or "they have defeat that one guy somehow", but it's all mental planning and i usually dont write anything most of the time, I let my own imagination and improvisation fill in everything else, so sometimes things may change over time whenver I feel they got too boring to write, so I gave them twists, add new characters, or new enemies as long as it can make it fun
 

MDupree

Active member
Joined
Jun 20, 2024
Messages
14
Points
28
I lay out some events that have to occur and some people that have to be met/interacted with, and create some empty “chapter” documents that I can dump ideas relevant to them in as they crop up.

Overall, I'd say I like to have an idea for half an “arc” but with a lot of pantsing and moving parts around around as I go.
 

WeissBlatt

Dejected but not defeated
Joined
Jun 11, 2019
Messages
293
Points
133
I plan as much as I can, whether I follow said plan or not is a different matter.
 
Top