Hello! (I am thinking about taking up drawing as a hobby, and need help! =))

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Deleted member 68927

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So, I am pretty sure that one learns to draw with practice, and I am willing to put in the hours, but are there lessons or something which I can take? I heard about draw a box, but people say it sucks. Should I give it a chance anyway?

I am not taking up drawing to earn money, or anything. I just want to make BL pictures, and upload them to DeviantArt. Breathe in some live into my book characters, one might say.

For now, I have just one notebook and a pen to draw with, but I aim to get good enough to justify buying a drawing tablet for digital art. I am giving myself one year to get to the point where I can draw something which could be recognized and identified. (Not to become a master, mind you. Just to be able to draw something like a cat, which could be recognized as a cat. And not mistaken for a slime monster XD)

Thanks for the help!

(Yes, I do have a lot of time on my hands, and want to try something different! (I do have a day job.)=))
 

owotrucked

Chronic lecher masquerading as a writer
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There are a lot of free stuffs on youtube.

If you want to draw characters, there are two broad subjects you have to tackle: lineart and render

Drawing lineart is about constructing correct geometry. It will challenge your knowledge of:
-Anatomy
-Perspective & camera knowledge

Head/Body construction methods (like Loomis') are beginner friendly techniques to solve these challenges for quick results. You may find a lot of tutorials on youtube with searches like "how to draw [something]". But an experienced artist should eventually learn the general orientation of every plane of the surface of the anatomy to solve any geometry problems.

Later on, you will want to draw scene rather than bland front/side mugshots. Scene needs to place your "camera" with deliberate angle and distance. So all the anatomy you learnt previously will be "warped" by perspective, so beginner construction methods will start to lose effectiveness. You'll have to deal with camera focal length, foreshortening, and other stuff.

Rendering is about shading the geometry. It will challenge your knowledge of:
-Lighting
-Color

I recommend that you avoid this topic entirely for now. But here's my cheat sheet:
t395.jpg


For color, it's a pain in the ass. But basically, you have a colored light source (usually yellow sun), so all local color will shift towards the color of the light source. Reflected lights or ambient lights (that illuminates the cast shadow parts) also have their own color (usually the blue sky or a white ground)

Skin has the weirdest color profile, so you better off color pick from an AI art or something
 

Nolff

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There are a lot of free stuffs on youtube.

If you want to draw characters, there are two broad subjects you have to tackle: lineart and render

Drawing lineart is about constructing correct geometry. It will challenge your knowledge of:
-Anatomy
-Perspective & camera knowledge

Head/Body construction methods (like Loomis') are beginner friendly techniques to solve these challenges for quick results. You may find a lot of tutorials on youtube with searches like "how to draw [something]". But an experienced artist should eventually learn the general orientation of every plane of the surface of the anatomy to solve any geometry problems.

Later on, you will want to draw scene rather than bland front/side mugshots. Scene needs to place your "camera" with deliberate angle and distance. So all the anatomy you learnt previously will be "warped" by perspective, so beginner construction methods will start to lose effectiveness. You'll have to deal with camera focal length, foreshortening, and other stuff.

Rendering is about shading the geometry. It will challenge your knowledge of:
-Lighting
-Color

I recommend that you avoid this topic entirely for now. But here's my cheat sheet:
View attachment 29787

For color, it's a pain in the ass. But basically, you have a colored light source (usually yellow sun), so all local color will shift towards the color of the light source. Reflected lights or ambient lights (that illuminates the cast shadow parts) also have their own color (usually the blue sky or a white ground)

Skin has the weirdest color profile, so you better off color pick from an AI art or something
Ooh, boo-

Ehem, I mean privileged chest.
 
D

Deleted member 68927

Guest
There are a lot of free stuffs on youtube.

If you want to draw characters, there are two broad subjects you have to tackle: lineart and render

Drawing lineart is about constructing correct geometry. It will challenge your knowledge of:
-Anatomy
-Perspective & camera knowledge

Head/Body construction methods (like Loomis') are beginner friendly techniques to solve these challenges for quick results. You may find a lot of tutorials on youtube with searches like "how to draw [something]". But an experienced artist should eventually learn the general orientation of every plane of the surface of the anatomy to solve any geometry problems.

Later on, you will want to draw scene rather than bland front/side mugshots. Scene needs to place your "camera" with deliberate angle and distance. So all the anatomy you learnt previously will be "warped" by perspective, so beginner construction methods will start to lose effectiveness. You'll have to deal with camera focal length, foreshortening, and other stuff.

Rendering is about shading the geometry. It will challenge your knowledge of:
-Lighting
-Color

I recommend that you avoid this topic entirely for now. But here's my cheat sheet:
View attachment 29787

For color, it's a pain in the ass. But basically, you have a colored light source (usually yellow sun), so all local color will shift towards the color of the light source. Reflected lights or ambient lights (that illuminates the cast shadow parts) also have their own color (usually the blue sky or a white ground)

Skin has the weirdest color profile, so you better off color pick from an AI art or something
Thanks! I found a course on YouTube and managed to draw something that resembles a mug. Here:

viber_image_2024-06-16_19-57-15-798.jpg


I think I will be practicing drawing lines, circles and simple stuff for the next week. Thanks for the reply! =)
 
D

Deleted member 68927

Guest
I had some luck searching YouTube for long draws using krita . You can find a reference and just repeat the steps on your tablet.
I don't have a tablet yet. Just a notebook (paper notebook). But thanks for the suggestion! =)
 

tiaf

ゞ(シㅇ3ㅇ)っ•♥•Speak fishy, read BL.•♥•
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Start with line control and pen pressure. Drawing will become easier if you can draw simple geometric shapes without breaking out in sweat.

As for the draw a box thing, if you find it easy to understand then go for it. Personally I’m more a circle artist. The shapes I use to construct the bodies are mostly circles and straight/curved lines to connect them.

The box thing is there to have 3 dimensional foundation when drawing, but it is pretty meaningless if you don’t understand the anatomy/construction of your drawing object. It will simply look flat if not done right.

Tracing can help with pen pressure and line control.

Redrawing from reference can train your understanding of anatomy, school proportion understanding and train your eyes to detect details.

The technical knowledge can be learned from tutorials, random reference sheets on Pinterest, and how to draw books.

Many discord with art channels also give tips when you ask for it. Just don’t do it on SHcord. BL servers with similar interest are more helpful.
 
D

Deleted member 68927

Guest
Start with line control and pen pressure. Drawing will become easier if you can draw simple geometric shapes without breaking out in sweat.

As for the draw a box thing, if you find it easy to understand then go for it. Personally I’m more a circle artist. The shapes I use to construct the bodies are mostly circles and straight/curved lines to connect them.

The box thing is there to have 3 dimensional foundation when drawing, but it is pretty meaningless if you don’t understand the anatomy/construction of your drawing object. It will simply look flat if not done right.

Tracing can help with pen pressure and line control.

Redrawing from reference can train your understanding of anatomy, school proportion understanding and train your eyes to detect details.

The technical knowledge can be learned from tutorials, random reference sheets on Pinterest, and how to draw books.

Many discord with art channels also give tips when you ask for it. Just don’t do it on SHcord. BL servers with similar interest are more helpful.
thanks! =)
 

Asami_Shirogane

Well-known member
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Messages
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Points
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So, I am pretty sure that one learns to draw with practice, and I am willing to put in the hours, but are there lessons or something which I can take? I heard about draw a box, but people say it sucks. Should I give it a chance anyway?

I am not taking up drawing to earn money, or anything. I just want to make BL pictures, and upload them to DeviantArt. Breathe in some live into my book characters, one might say.

For now, I have just one notebook and a pen to draw with, but I aim to get good enough to justify buying a drawing tablet for digital art. I am giving myself one year to get to the point where I can draw something which could be recognized and identified. (Not to become a master, mind you. Just to be able to draw something like a cat, which could be recognized as a cat. And not mistaken for a slime monster XD)

Thanks for the help!

(Yes, I do have a lot of time on my hands, and want to try something different! (I do have a day job.)=))
Will take some practice to get the results you want. I would start by doing trace art of anime characters to get into the flow of how to do anatomy. And when it comes to software, I personally would use IbisPaint over anything else considering that it's specialty is anime art.
 
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