SRB
:Simple Russian Boi:
- Joined
- Sep 8, 2022
- Messages
- 942
- Points
- 133
*dodges and flicks your nose with her tail**stabs*
Shut up!
Danny found an interesting partner, I approve, umu~
*dodges and flicks your nose with her tail**stabs*
Shut up!
What plan?Mou~ my plan fell apart...
The plan to make you use your succubus powers, of course!What plan?![]()
*Covers both with blankey*No you~
*is falling sleep*
"Attention we taking off now"*runs around the station, sometimes poking cool looking stuff while the cameras are turned away*
zzzzzzzz…*Covers both with blankey*
*Is cuddling more*
Oke you can sleepI Will be cuddling you the whole time
![]()
*disintegrates tail on conduct**dodges and flicks your nose with her tail*
Danny found an interesting partner, I approve, umu~
zzzzzzzz…
Eh?The plan to make you use your succubus powers, of course!
That's a strange plan. Can you just teach her?
I can, but where's the fun in it?
Hello ? ?good afternoon guys
hi and thanks for the tea and cookies, take these insteadHello ? ?![]()
That's a little overkill, but I don't exactly disapproveJust to be sure that there's no chance you don't exist.![]()
Strangely, I never really had this problem. I feel like every single action of my characters are my intentions from the beginning to the very end. Maybe it's because I try to put myself in their mindset? Though that may just be because I've never written a story more than 60k words.I'm glad we're similar in this regard. I think of scenes or dialogues, plot twists, evocative scenes, and an idea for an ending, although that often changes due to the characters who tend to have the last word and build their own story. Sometimes I think I'm more of an editor/director than a writer. Not that I mind, in fact, it's wonderful to see the characters come to life, even though sometimes I have to act like a deity and shake things up.
Their previous game is the one with the japanese dub. In Limbus, the game's director personally controls the quality of the voice acting to make sure it's in the right direction, and he doesn't speak Japanese. So no hope for a JP dub.The Korean dubbing is of good quality, but is there also a Japanese version?
The combat system takes getting used to. They're trying to force a lot of mechanics from their previous game that just doesn't work. It was a lot worse during release... The lack of a good tutorial doesn't help.In any case, the combat system is, let's say... unique. I think it will take me a while to master it. The artistic direction is sublime in every aspect.
Hehe, if you like the dialogue and art now, just wait until Canto 3. The story just keeps going up from there and shows no sign of falling. And from Canto 4 onwards, each sinner gets a cinematic ending that's just pure perfection.The first thing that stands out, however, are the dialogues. There is no comparison with HSR. Another galaxy. They are very well written.
In my lore, humans can trade their soul for a single moment that lasts an eternity for them, so there's always that!I'm a rebel; my rebellion is a war without hope of victory, which I will fight anyway because the mere fact of existing is a rebellion in itself. You know me, I'm the specialist in battles doomed from the start. However, as a plan B, what I've outlined with you isn't that bad...
... Wasn't me!"Attention we taking off now"
*tail re-appears**disintegrates tail on conduct*
Personal space, buddy.
*rubs eyes tiredly*
I know, we are going to my space station.... Wasn't me!
Ooh, space~! I hope we will see some chaos beings!I know, we are going to my space station.
*The spaceship start the thruster and begin to fly to the atmosphere*Ooh, space~! I hope we will see some chaos beings!