LuoirM
Voidiris' enthusiast feet enjoyer.
- Joined
- Mar 5, 2021
- Messages
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Hello everyone, I am an author, and I really; REALLY enjoyed fantasy actions, medieval hand-to-hand and simply magics and stuff.
I've gotten into some DnD session, and was trying to write some novels for myself, that is when I arosed a question
In a dungeon raiding scenario, with a full team up to 10 or more, which role would be THE MOST important?
To get the dinosaurs out (Tyler they're at your doors again). Yes, every class is important, bla bla, shamans, enchantress enables the frontline, the Paladin create spaces and time, the damage dealers would be the one to hold the tempo of the fight... One class enables the other, they would be exposed without blablap your mom's home Brad.
But in a sense; if you're writing a story, and you want a character to hold the most important class or role of the team, maybe because you love being a harry stu, maybe you want them to feel the pressure, either way; which class or role would you think of?
Let's say for example, a full team BUT without a knight in shining armor in the front holding their shields or swords.
The team could be long ranged and fast or distancing.
Damage dealers? There's consumable/throwables for that, or just play safe until the enemies tire themselves out if they can't one shot us, the tanks might be in a bit of pain though.
Full team but no healers/support/buffs?
Fuck it, one shot everything, go home, rest, health potions.
Maybe some background stuff? Blacksmith? Nah afaik, go to a random town and there's a bearded dude doing it for money, no need to be a part of a team, and only needed for like... Once a month to repolish/resharpening?
Luggage carrier? Well maybe, but there exists pocket dimensions in some cases
Please leave your opinion!
I've gotten into some DnD session, and was trying to write some novels for myself, that is when I arosed a question
In a dungeon raiding scenario, with a full team up to 10 or more, which role would be THE MOST important?
To get the dinosaurs out (Tyler they're at your doors again). Yes, every class is important, bla bla, shamans, enchantress enables the frontline, the Paladin create spaces and time, the damage dealers would be the one to hold the tempo of the fight... One class enables the other, they would be exposed without blablap your mom's home Brad.
But in a sense; if you're writing a story, and you want a character to hold the most important class or role of the team, maybe because you love being a harry stu, maybe you want them to feel the pressure, either way; which class or role would you think of?
Let's say for example, a full team BUT without a knight in shining armor in the front holding their shields or swords.
The team could be long ranged and fast or distancing.
Damage dealers? There's consumable/throwables for that, or just play safe until the enemies tire themselves out if they can't one shot us, the tanks might be in a bit of pain though.
Full team but no healers/support/buffs?
Fuck it, one shot everything, go home, rest, health potions.
Maybe some background stuff? Blacksmith? Nah afaik, go to a random town and there's a bearded dude doing it for money, no need to be a part of a team, and only needed for like... Once a month to repolish/resharpening?
Luggage carrier? Well maybe, but there exists pocket dimensions in some cases
Please leave your opinion!