Wizardry Variants Daphne - gacha dungeon crawler

owotrucked

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This game is bullshit and I can't stop playing it.

If it wasn't for the bug I encountered at the final boss, I'd rate the first chapter of Daphne an immaculate flawless perfection 10/10. During my first playthrough, it didn't feel like a gacha but a legit game (although this could change for the rest of the content, especially rank up exams).


Story
The story is incredible and exciting, at least for the first chapter. It's like peak Re:Zero but not cringe.

The writers aren't yapping as if they're paid on word count unlike other gacha games. Every story beat fulfills a purpose and is conveyed in very few words.

The main companion Lulunarde is funny and slightly psycho. I guess most adventurers become so after they stay in the abyss for so long.

The player's character feels very important. If his HP reach zero, it's a loss for the team. He's able to rez a downed ally instantly (at the cost of hp and paralysis). He retains all skills from previous classes.

The branching story system of the first chapter is well done and surprisingly not as buggy as the rest of the game.


Gameplay
Dungeon Crawlers let you delve into a labyrinth with a party of adventurers, offering you difficult choices at every opportunity.

Daphne allows you to bring 6 characters with you. At level 20/30/40, your adventurers will have to go through a rank-up exams, which makes it impossible for you to overlevel to bruteforce the challenges.

The battles are turn based, and you will have a certain numbers of approach to tackle a fight.

- Attack: Sometimes, offense is the best defense. You can hope to quickly kill the enemy before they wipe your party. But you'll quickly stack up damage, especially if you face a large group. If you're at 60% hp, do you risk getting killed in this round, or do you choose the safe bet to overheal and waste your priest mp? When facing enemies with instant kill like vorpal bunnies, it's in your best interest to blow them up before they can act.
Note that there's a 50% penalty if you attack a row that exceeds your weapon range. (Bows have no range limit)

- Items: You can switch equipments in battle without any cost. Each weapon have unique traits: Axes ignore defense (good to kill slimes). Maces do half damage on a miss. And spears allows you to attack two rows away without penalty. If you want to cheese, you can get naked and equip a dagger (which has a high action speed) before a fight to have an early first turn and switch to a greatsword. But you'll probably go insane if you do that for every battle.
You can only bring 14 items (including the equipment you wear). You will have to choose between bringing your additional equipments or potion / antitoxin / fireball scroll.

- Defend: A seemingly low-risk gamble. You bet on the enemy physically attacking the defending character. If you're correct, you will decrease the damage received, and the enemy might expose an "opening". Physical attacks against an enemy with opening are greatly enhanced between 2x and 4x. If you lose the bet, you lost the character's turn for no reward.

- Skills: This mainly concerns Knight's skills. They can stun, self-heal, cover an ally or a row, or taunt a target. Big brain strategy involve placing a knight in the backline and taunt the enemy boss, forcing them to attack with a 50% damage penalty caused by range. But cover and taunts don't have a 100% success rate.

- Spells: This is the bing chunk of decision making. Everyone can only have 3 buffs and 3 debuffs. So you will need to choose them carefully.
Sleep is a cheap and reliable option to deal with large group. Attacks or spells on sleeping targets will 2x the damage.
The first pair of spells you learn is accuracy debuff and evasion buff, unreliable but cheap.
The second pair is slow and action speed buff. The third pair is attack power debuff and defense buff.
In addition, you must consider knight's taunt and fighter's armor break as debuffs too.

- Move: Some characters need to be in the center of the backrow to cast their ult. You can move your characters around during battle at the cost of their turn.


Party customization/Gacha
Instead of recruiting adventurers at the tavern like other Wizardry, Daphne makes you pull them through gacha.

This is the annoying part, because everyone come with their own class, element weakness, and alignment. And Wizardry Daphne is VERY VERY stingy in the amount of pulls you get.

The standard party composition is:
Knight, MC, Fighter (front row)
Thief, Priest, Mage (back row)

However, like other Wizardry, late game tend to favor multiple mages. So late game parties might be more like:
Knight, MC, Thief,
Mage, Mage, Priest

The character rarity are generic, general, and legendary. Generals come with their unique passives, and legendaries have two/three unique stuff (passives and/or skill/spell).

Some characters have bonus if a row or a column have certain alignments or elements. For instance, Lanavaille increases damage of her row if they are neutral or good. Alice do the same if they are neutral or evil.

Wizardry games don't usually have the concept of skill or spell level up. But Daphne has it.

You can learn and level up some skills through 'inheritance'.

For instance, if you want to level up katino (sleep), you need to pull the mage Asha from the gacha and feed her into your mage. The higher level, the more dupes you must feed it (and it increases quickly). I assume that we're supposed to be able to clear the game with level 1 skills/spells, because of the insane costs.

But if that's not the case, can you guess the pricing of skill experience in the shop? It's 69$ for 100 exp (equivalent to a dupe character) + 10 character pulls.

There's another use for duplicate characters. For instance, if you have two Asha, instead of leveling katino, you can increase her hp, mp, attack, evasion, etc. by feeding her the dupe through 'discipline'.


F2P players
Playing F2P is the optimal way of playing, unless you want to be swept in macrotransaction.

Monthly pack: 40.99$ - you get 21 pulls LOL

There are limited sales with more interesting rates to bait your first purchase, but man, don't spend money in it unless you just want to give it away to devs.

Buying equipments with real money is also stupid, as they have random quality/rarity. What are you gonna do if you end up with lowest quality item?


Rerolling
Wizardry Daphne is so ungenerous, you will regret not rerolling.

The game has been riddled with so many game breaking bugs that new accounts are filled with apologems, so you can get many pulls just from 20 min of game time.

You might want to reroll until you get those characters:
- Alice (priest): Bonus damage for her row if filled with evil/neutral. Extends all her buff one more turn. Can cast Labadios once per battle if she's at the center of the backrow.
- Yekatarina (mage): Lower chances of ambush. Increases damage against undead. Can cast Laerlik once per battle if she's at the center of the backrow.
- Adam (mage): Receive less damage from his weakness element. Some mage spells get -1 mp cost. Can cast Laforos once...
- Debra (thief): Some thief skills cost -1sp. She gets 4sp each time she last hit an enemy. No unique skill.
- Lanavaille Wanderer (Knight): Everyone restore 12hp at the end of battle. Bonus damage for her row if they are good/neutral. Bonus action speed when wearing light armor and one handed sword (not implemented in game yet because devs are potatoes). No unique skill

During your rerolls, you will encounter the bone picker who will offer you a legendary adventurer for 100 gold (only once). You can refuse him and he'll show up in town with a [...] bubble to offer you the legendary bone, so you can do all your pulls before using this joker.

When you're satisfied with your pulls, NOTE YOUR ID AND PASSWORD (issue it only once), because you will lose your account otherwise (see next).


Bugfest
I encountered a bug at the final boss while using the cover skill (like this guy), and I reinstalled the game, naively thinking that the game was automatically linked to google play account.
But no, you need to issue your ID and password. And that's how I lost my account with lvl 20 characters on chapter 1 ng+ :blob_no:

The first time you'll enter the game, you'll be drowned in a series of notices, mixing character banner announcements and a dizzying list of "game breaking bugs that locks story progress" and procedures to follow when encountering them. But to be honest, I wasn't the only one to ignore them, as many rage reviews on google play are testimonies of people who bought stuffs and lost their account in the same way LOL


Defeat
When a party member dies, you have the opportunity to insta rez them. They'll lose fortitude whenever you fail, but it won't cause them to permadie in battle.

When your MC dies, you will have three chances to reload the game right before the battle that triggered your death at no fortitude cost (items and fortitude are also restored). Those three chances (flame of resurgence) recharge with time.

When you run out of resurgence, you have to "accept death" which reload you to the last floor I think and everyone lose 20 fortitude.

Corpse above 50 fortitude have no chance to permadie in church. Corpses also restore fortitude while dead, so you never need to risk a resurection at low fortitude.

As such, Daphne is actually the most lenient of all Wizardry games, transforming the permadeath gimmick into a time gating mechanic.


Bullshit stuff
Instakill effects are a staple of Wizardry. Vorpal bunnies are the first instance you encounter them. Later on, you encounter instant kills in mausoleums (F2P sources of generic bones), and in chapter 2. The helm of malice from the events increase instakill tolerance, so try to buy them.

There are weapons that deal bonus damage against undead. They have a red skull icon and their name has "of undead bane" suffix. But for some godforsaken trolling reasons, the dev actually put a spear of undead bane that is actually a normal spear without bonus damage to undead. Fuck them.

Do not add bondmate to your character that increase HP or MP before the bondmate is at lvl 5.


How to play the game on pc

The steam version isn't out yet, and considering that the devs are swamped in bug reports, you might wait a long time until it releases. Therefore, I suggest you to use a phone emulator.

Download bluestacks android 11 64bits on: https://www.bluestacks.com/download.html
In the settings
- Graphics > Graphics renderer: Vulkan
- Phone > Device profile: Asus ROG 2
- Preference > language: english
For your convenience: deactivate In-app Notifications
 
Last edited:

Empress_Omnii

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I attempted to try it, but the game wasn't playable. Might have been something resolveable, but I wasn't all too interested.
 

Zinless

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Pleasee, put this game on PC!!

Been a big fan of wizardry and i want to play it, but my phone keeps crashing during dialogue. I doubt my laptop can handle it on BlueStacks too...
 

ArlindoFrancisco

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The only way to play this game is with a PC port. It is full of bugs and is kind of unplayable, to be totally honest.
You can't get mad at it because it is super had and stuff; you can if you are locked because of some BS bug.
Pleasee, put this game on PC!!

Been a big fan of wizardry and i want to play it, but my phone keeps crashing during dialogue. I doubt my laptop can handle it on BlueStacks too...
It is impossible to play with an emulator; the game crashes like there is no tomorrow.
The only way you can play this game without needing to have an expensive phone is for them to make a PC port and I would play it because it is fun for how hardcore this shit is.
 

MatchaChocolate69

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First of all, great review, my friend. You really said everything there is to say. Thorough and honest.
This game is bullshit and I can't stop playing it.
I'm glad, but at the same time, I feel bad for infecting you with the Daphne brainrot. If it makes you feel any better, you're not the first person I've dragged into this devilish game. I take full responsibility. :blob_sir:

The writers aren't yapping as if they're paid on word count unlike other gacha games. Every story beat fulfills a purpose and is conveyed in very few words.
(n) Honkai Star Rail and Wuthering Waves don't like this element.

It has FORCEFULLY entered my list of favorite gachas, forming a triad with Limbus Company and Path to Nowhere. Among these, it has by far the best gameplay. I absolutely adore these old-school, turn-based JRPG mechanics, so much so that it's making me want to dive back into RPG Maker and create my own dungeon crawler.

The game mostly has a normal difficulty, but as you pointed out, there are sadistic spikes, like the bunnies that one-shot you or mobs that, thanks to a lucky crit, suddenly throw you into a dire situation.

Choices matter when it comes to exploration and combat management. Do you waste MP trying to take down enemies quickly, heal an ally, or hold out until the next fountain? Do you enter the goblin's lair, ignoring Lulunarde's warning? Push forward to the next dungeon floor or return to town to rest and re-equip? In battles, you need to prioritize taking out mages, healers, or ranged units while keeping bruisers under control because they hit like trucks.

As for equipment, do you go for heavy armor to withstand brutal attacks but risk missing critical hits, especially at the worst moments? Or lighter gear, accepting the risk of a painful death in exchange for increased speed and accuracy?

At first glance, the gameplay seems simple, but every element requires player choices with real consequences. Even leveling up demands decisions: do you level up gradually, resting at the inn every chance you get, or keep farming at a lower level to gain more EXP?

I love all these aspects. Every battle requires a strategic approach, and relying too much on auto-play often leads to serious consequences.

Graphics
Although the setting is fairly generic, reminiscent of classic isekai fantasy, I can’t say I don’t appreciate it—in fact, I love it. The character designs remind me of Dungeon Meshi (aka Delicious in Dungeon), a manga I enjoy, particularly for its artwork. However, where the game truly shines is in the monster design. Every monster, starting from the lowliest goblin, is fantastic and has solid animations. The real standouts, where most of the budget clearly went, are the Warped Ones. They're horrific and twisted, straight out of the worst kind of body horror. Absolutely awesome.

The game is very immersive in its aesthetic component (the first-person perspective definitely helps), and the environments are well-designed to support this immersion.

Audio
While the sound effects are spot-on, often punchy and immersive, and the music is enjoyable (I particularly like the village theme), it does get a bit repetitive. The real flaw, however, lies in the English dubbing. It's monotonous and poorly acted, as if the voice actors are just reading lines rather than truly embodying the characters. The quality is atrocious and ruins many characters for me, like Lanavaille, whom I love conceptually but can’t stand because of her English voice.

F2P players
Playing F2P is the optimal way of playing, unless you want to be swept in macrotransaction.

Monthly pack: 40.99$ - you get 21 pulls LOL

There are limited sales with more interesting rates to bait your first purchase, but man, don't spend money in it unless you just want to give it away to devs.

Buying equipments with real money is also stupid, as they have random quality/rarity. What are you gonna do if you end up with lowest quality item?
Considering how much fun I’m having with the game, I’d like to make a purchase to support the developer. However, the prices are prohibitive and feel scammy. I want to support them, but I don’t want to be a victim of a rip-off. I hope they lower the prices a bit or introduce one-time bundles with discounted rates.


Bugfest
I encountered a bug at the final boss while using the cover skill (like this guy), and I reinstalled the game, naively thinking that the game was automatically linked to google play account.
But no, you need to issue your ID and password. And that's how I lost my account with lvl 20 characters on chapter 1 ng+ :blob_no:

The first time you'll enter the game, you'll be drowned in a series of notices, mixing character banner announcements and a dizzying list of "game breaking bugs that locks story progress" and procedures to follow when encountering them. But to be honest, I wasn't the only one to ignore them, as many rage reviews on google play are testimonies of people who bought stuffs and lost their account in the same way LOL
The bugs are truly numerous, and I hope they get fixed. That said, they’re not stingy with gem compensations every time they resolve one. However, the autosave system makes everything problematic, especially when encountering a game-breaking bug like the ones you mentioned.

MY WAIFUS:

YEKATERINA

GALINA


AMELIA


BARBARA
 

owotrucked

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It is impossible to play with an emulator; the game crashes like there is no tomorrow.
The only way you can play this game without needing to have an expensive phone is for them to make a PC port and I would play it because it is fun for how hardcore this shit is.
Emulators might have a heavy requirements for CPU and ram. I have 32gb ram on my pc, and emulated games would still crash if I have other heavy programs running in the background.

I think the steam version won't come at least for a year. They have announced that they even need to delay content release for bugfixing.

At least, when the pc version will come out, it won't be filled with as many bugs. So your patience should be rewarded (y)

The bugs are truly numerous, and I hope they get fixed. That said, they’re not stingy with gem compensations every time they resolve one. However, the autosave system makes everything problematic, especially when encountering a game-breaking bug like the ones you mentioned.
My first account ran perfectly smoothly until the final boss cover bug. It's crazy that so many people nuked their account on accident like me xD

The apologems don't feel too much. If they were any less generous, I would have already deleted given all the bullshit bugs lol

As for equipment, do you go for heavy armor to withstand brutal attacks but risk missing critical hits, especially at the worst moments? Or lighter gear, accepting the risk of a painful death in exchange for increased speed and accuracy?
Right, I forgot this part.

Also, stats allocation is a dilemma for thieves. If you want them to be useful in battle, you need to pump their STR as much as you can, but if you want to disarm chest you need dex and possibly luck.

For knights with high piety, it's not insane to teach them support spells like latumofis to remove poison.

Other Wizardry did have Lord and Samurai classes (fighter with priest or mage spells), although their appeal was mainly their exclusive equipment

Considering how much fun I’m having with the game, I’d like to make a purchase to support the developer. However, the prices are prohibitive and feel scammy. I want to support them, but I don’t want to be a victim of a rip-off. I hope they lower the prices a bit or introduce one-time bundles with discounted rates.

The biggest issue with Daphne being gacha is that you're always left second-guessing "Am I supposed to be able to clear this shit as F2P?" The moment they break this trust is when the game dies as a Wizardry successor. And I would say that they kept their promise for the first chapter.

The biggest spike is the first rank up exam (even harder than the other rank up). NPCs will give you tips like getting iron +5 equipments and replace your thief with a mage.

You can get ores to upgrade to +5 at the Den of Earth, and it's filled with so many traps that you might need to look up maps on internet to save your sanity.

But you might be one of those wizardry veterans like bullshit exploration. I'll never forget the absolute despair that OG Wizardry inflicts on floor 3:

All those P tiles are pitfalls that'll kill your backline and all those round arrow tiles will turn your party without you knowing.

So what happens is that you walk into this floor, slowly lose hp/spells to monsters, fall into a pitfall, decide that you should retreat, backtrack and realize that you can't find the stairs you came from, and half the party is dead. Yep, time to create a new party.

Do you enter the goblin's lair, ignoring Lulunarde's warning?
Bruh, forget the Great Warped Ones, the real menaces were those goblins. The abyss wasn't meant to seal an evil god, but to stop people from recklessly stepping into this lair


MY WAIFUS:

YEKATERINA
The funniest shit about Yekatarina is when you realize that she's the great great great grandmother of the king Iver you're supposed to rescue, and that the shitty brat princess Pulgritte with minus I.Q. is also her descendant.

Wow, so you're into tall mommies, huh? Isn't her model like twice as tall as other beastfolk?

Lulunarde is still the best waifu. First thing she tells you when you mess up is to dip out. She "comforts" you even when you're publicly crucified, incites you to rescue a dog rather than people, and doesn't mind if you assault random adventurers on B4F, at the same time she looks like the sweetest and purest girl in this dogshit hole of a dungeon
 

MatchaChocolate69

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My first account ran perfectly smoothly until the final boss cover bug. It's crazy that so many people nuked their account on accident like me xD

The apologems don't feel too much. If they were any less generous, I would have already deleted given all the bullshit bugs lol
With small indie developer studios, I'm generally very tolerant and patient, but I think if something like that happened to me, I’d probably stop playing. Hardcore, sure, but certain levels of jankiness are unacceptable, especially if an account where you might have spent money can potentially be nuked.
Right, I forgot this part.

Also, stats allocation is a dilemma for thieves. If you want them to be useful in battle, you need to pump their STR as much as you can, but if you want to disarm chest you need dex and possibly luck.

For knights with high piety, it's not insane to teach them support spells like latumofis to remove poison.

Other Wizardry did have Lord and Samurai classes (fighter with priest or mage spells), although their appeal was mainly their exclusive equipment
At the moment, I’m still at the beginning and not really thinking about min-maxing. I like that you have a certain degree of freedom with classes and how you manage character development. I’m experimenting with different builds and was already considering teaching some healing spells to my knights or giving my priest some offensive magic. Right now, I’m focusing on increasing MP by sacking generic characters to boost my mages and priests. Spells, buffs, and healing are crucial.

Only recently did I start getting interested in other Wizardry titles, watching gameplay videos on YouTube. It’s quite an iconic series where a lot of weird stuff happens. There were plenty of unique and quirky classes. This version is simplified but retains some of the franchise’s more nihilistic spirit, toning down the wacky humor, at least where I’m at so far.
The biggest issue with Daphne being gacha is that you're always left second-guessing "Am I supposed to be able to clear this shit as F2P?" The moment they break this trust is when the game dies as a Wizardry successor. And I would say that they kept their promise for the first chapter.

The biggest spike is the first rank up exam (even harder than the other rank up). NPCs will give you tips like getting iron +5 equipments and replace your thief with a mage.

You can get ores to upgrade to +5 at the Den of Earth, and it's filled with so many traps that you might need to look up maps on internet to save your sanity.
The Japanese tend to make their gachas pay-to-win, so I wouldn’t be surprised if at some point I find myself forced to spend. This is especially true since pulling is essential for powering up characters through inherit or discipline, and getting bones as a F2P player is really tough aside from the early game. My honeymoon phase with the game isn’t over yet, but I’m taking it very slowly. I’ll try to progress as much as I can as F2P, but I won’t rule out making a purchase, though at the moment, nothing really catches my eye. Gerard is cool, but he’s not my type of waifu, you know.
Bruh, forget the Great Warped Ones, the real menaces were those goblins. The abyss wasn't meant to seal an evil god, but to stop people from recklessly stepping into this lair
:blob_no: It was a r...e worse than the most twisted hentai, perfectly encapsulating the feeling of a rookie party in Goblin Slayer.
The funniest shit about Yekatarina is when you realize that she's the great great great grandmother of the king Iver you're supposed to rescue, and that the shitty brat princess Pulgritte with minus I.Q. is also her descendant.
In my eyes, that makes her even more breedable.
:blob_evil:
Wow, so you're into tall mommies, huh? Isn't her model like twice as tall as other beastfolk?
My friend, I’ve always been into mommies, height is relative: in a harem, I appreciate variety, and a tall, strong muscle mommy is definitely a must-have in a proper one. Even though I’m generally not into furries, the beastfolk in this world appeal to me. A little exotic touch goes a long way.
Lulunarde is still the best waifu. First thing she tells you when you mess up is to dip out. She "comforts" you even when you're publicly crucified, incites you to rescue a dog rather than people, and doesn't mind if you assault random adventurers on B4F, at the same time she looks like the sweetest and purest girl in this dogshit hole of a dungeon
At first, I wasn’t convinced, I thought she was too whiny. But it’s just as you said; she slowly started to grow on me. She’s definitely a psychopath, yet still supportive. She’s a character who’s more than she seems. Now, I really like her.
 

Zinless

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I got frickin' softlocked.

IN THE TUTORIAL!!

I am at a tutorial where you're supposed to register the two recently revived party members and add them to your party. Problem is, one of them, Elda, seems to be buggy.

Whenever the game calls for his 3d model, my game just crashes. Well, no big deal, it wasn't like he's a good character or anything. But then, when I tried to progress the story, one of the knights said this:

"That party's a little light, don't you think? You need at least 3 party members."

That meant I had to add Elda to my party somehow, but I can't since he's bugged. Then I wondered if I could just summon another character... but no. I am still in the tutorial section, which means I was stuck with two party members in my party (including my character), and one guy who refuses to join my party because he's too shy, and I have no other way to get another character.

Welp. Fuck it.
 

owotrucked

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I got frickin' softlocked.

IN THE TUTORIAL!!

I am at a tutorial where you're supposed to register the two recently revived party members and add them to your party. Problem is, one of them, Elda, seems to be buggy.

Whenever the game calls for his 3d model, my game just crashes. Well, no big deal, it wasn't like he's a good character or anything. But then, when I tried to progress the story, one of the knights said this:

"That party's a little light, don't you think? You need at least 3 party members."

That meant I had to add Elda to my party somehow, but I can't since he's bugged. Then I wondered if I could just summon another character... but no. I am still in the tutorial section, which means I was stuck with two party members in my party (including my character), and one guy who refuses to join my party because he's too shy, and I have no other way to get another character.

Welp. Fuck it.

In the tavern you can pick up your mail and claim all the apologems youll get like 15 pulls + 1 legendary

But I wouldnt recommend you to keep playing if it crash with a random model

Imagine that your emulator will have to load 5 of those adventurer models. If you crash with Elda, whats going to happen when you add more ppl? x_x
 
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