To Those Who Write Fight Scenes...

MakBow

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1. What is the hardest thing about writing a fight scene?

2. What do you do to make sure there is a good balance? (Dialogue, Action and Metaphorical Description)

As someone who struggles to write good fight scenes, advice is very beneficial.
 
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tantrayaan

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Yea. I want to know this as well. It would be great if anyone responding could point to an actual fight scene and give your thought process planning this.
 

Wamba2K

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1. Making my vision clear. I can usually picture scenes easily in my head, but translating that into words is always a challenge for me. My strategy is rereading what I've written completely separated from what I have in my head to see if it track/makes sense.
2. A good balance of what? How many fight scenes there are? Or a balance within the fight scenes? For the prior, I only add a fight scene if it feels like the story needs it. For the latter, keeping track of the characters helps.
Example ig:
Mark kicked Ron into the wall. Mark followed it up by catching Ron by the hair and throwing him to the ground. Mark punched Ron over and over again.
VS.
Mark kicked Ron into the wall. Ron swore as the back of his head bounced off the pavement. Mark caught Ron by his hair and yanked him to the ground.
"Get off me!" Ron yelled before Mark punched him in the face.

See how the second one includes more Ron despite the fight still going the same. It's small but it can help keep things balanced.
 

Eldoria

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Well, there are many aspects to analyze from a fight scene. But I will focus on one thing: visualizing the fight scene that is easy for readers to imagine.

Have you tried cinematic action narrative to narrate a fight scene? This narrative works by depicting the fight like an action movie.

Some things you can pay attention to:
  1. Map the spatial position of the characters clearly. Show the cardinal points, the hands of the clock, the position between characters, to provide a visual map of the fight.
  2. Description always follows the action. Use description to strengthen the effect of the character's action.
  3. Strengthen the effect of the fight with logical consequences such as stabbing causes bleeding, explosions create shockwaves, etc.
  4. Present choreography that can be demonstrated. For example, hitting an opponent, what is the technique like? How is the punch movement? How many punches? How strong is the punch?
This way, your fight scene will feel more immersive. Try narrating the fight and ask someone reading it. Can the reader imagine the fight scene?

I've included an example of a cinematic fight scene. Please click the link below if you want to see it:

Regards.

 
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Wamba2K

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(Dialogue, Action and Metaphorical Description)
Ah. That's a writing style question.
I usually prioritize dialogue and action myself. I rarely use metaphor in fights.
But that might be because I'm usually writing contemporary/contemporary adjacent.
Even in the one fantasy story I'm writing, though, I try to keep the descriptions grounded and focused.
Example ig:


The Parasaur jumps, flying straight for me, spear cocked.
“Thunder Road!”
The Parasaur slams it’s tail against a tree, knocking itself off track. It spins downward and lands with a thud on the ground, knees crouched for another jump.
The lightning rips through the branches above and I’m pulled through. I come out above the trees in open air. Burning leaves and branches scatter around me.
I can’t see it. It could—
The Parasaur bursts from the brush nearby.
“Thunder road!”
Nothing happens. Pain explodes in the back of my head.
Wait.
I glimpse the spear for a moment before it hits me.


The lightning was previously established as a mobility spell that transports the caster to where the lightning strikes, so it may be a bit jarring out of context.

This is how I handle a fight scene. It might be considered a bit sparse for a fantasy scene, I know, but it's how I write.
Every line is moving something/asking a question/clarifying.
This scene has no dialogue beyond spellcasting but it's usually the same way.
I'll often summarize dialogue down in fight scenes, especially ones with multiple characters at play.
Maybe something like:

The soldiers barked orders, or Alana called my name as she dropped from the cliffside.

I think it reduces clutter. But having proper dialogue is also important for character/personality.
What characters choose to say in moments of crisis and combat can be revealing.
In the earlier example, Alyssa is completely silent outside of her spellcasting. That's because earlier in the scene she's effectively entered a sort of flow state at the edge of death.

That's all I can think of for now. Thanks for reading my rambling.
 

Kay_Ship

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1-Go find a movie with a fight scene, preferably one that matches your setting.
2- Watch the scene all the way through.
3- Watch it a second time but write down what you see.
4- Read what you wrote and note where you are lacking (pacing, scenery, blows, etc.)
5- Adjust and repeat until you found how you like to write the scenes.
6- Apply to your story.
 

GwynLordofTinder

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I'd like to think I'm good at these. For me, the things I try to focus on are impressions, internal dialogue, and decisive blows. Your average reader won't know what a rear-naked choke is, so don't use technical terms for martial arts moves, describe what the characters bodies are doing if it's important. To humanize, keep people engaged, and give stakes, keep your character's thought process going, have them learn and react during the fight. Finally, don't describe every blow, think of the anime scenes where 90% of the fight is two different colored lights bouncing off each other. Those hits don't matter, reference them lightly and talk about the hits that turn someone's skull to dust.

All of this obviously then has to be adjusted to the tone of your story. For me, that's quippy superhero nonsense. Here's an example from my book I think captures it all pretty well: https://www.scribblehub.com/read/1667726-amaranthine/chapter/1988223/
 

Representing_Tromba

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1. What is the hardest thing about writing a fight scene?

2. What do you do to make sure there is a good balance? (Dialogue, Action and Metaphorical Description)

As someone who struggles to write good fight scenes, advice is very beneficial.
I will share experiences but know that this may not be the advice you are looking for or need. So a disclaimer that this is my opinion and should be taken as such.

1. Keeping up with all of the characters if there are more than 2 and keeping the actions sounding fluid rather than a list of moves done from one to the other. It isn't chess, it's a creature with hundreds of muscles, twitches, movements, feelings, etc. that have to be accounted for.

2. Describe the scene first because you won't have time to later without messing up the flow of the scene. Combine the inner monologue with the actions to keep dialogue from disrupting the pacing. React with the moves themselves in the same sentence but follow through in the next sentence. This is probably where dialogue can fit if it is short or a character is unable to move momentarily as most irl fights don't have lengthy talks, mostly grunts, yells, and cursing. Of there is more than one person, idk... Read this I guess. It's what I wrote for a 1v 4 fight.
 

just_darkjazz

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The hardest part I'd say is matching the physicality to the internal conflict your main character is going through, how the fight affects them. For me at least. I'm geared towards descriptions, can't handle emotions well. Unfortunately I cannot advise on how to do this because I don't know that yet myself :sweating_profusely:

I would advise against taking a cinematic approach to your fight. For better or worse we are not working with a visual medium, we cannot keep up with its complexity. I try to keep my fights in a small scale, one on one if I can, and try to keep them brief. Pacing is important, in every aspect of a story but in fight scenes in particular. Spacial and character descriptions slow the pacing down, which works in your favor to build suspense until all hell breaks loose. Action and dialogue speed the pace up. A fast pace makes for exciting reading, its what defines page-turners, but but if you keep it up for too long it's going to tire readers out. There is no perfect ratio for how much slow and how much fast should be done, it totally depends on the reader's prefferences. My advice would be to try to not rely to much on either, instead try to figure out what serves the narrative best.

The way I do it is that I start with describing the field of the fight, the characters, and I try to situate them on it. Orientation is paramount, you have to keep in mind where the characters are in relation to each other and parts of the scenery at all times to the best of your ability. Visual aids help a ton, I make a few rough floor plans on MS Paint before attempting to write the fight. It's certainly hard, but it can also help you improve the choreography by means of the characters taking advantage of the environment. And you don't need to paint a mental picture or anything like that, simply set the scene so there is continuity in the fight and nothing unexpected happens.

As for the action it largely depends on what you are writing. I'm writing modern fiction, and I try to keep things relatively grounded and realistic. My characters are not martial artists so their fights are comprised of a lot of sloppy grabbing, awkward grappling, and not much striking. They try to get each other on the floor and mount them, and they try to shove each other against things. The bigger, heavier fighter usually wins, or at least they have a big advantage. Of course those dynamics would change if you were writing martial arts, or fantasy. Just sharing my process :blob_aww:

As for where to put the dialogue try to find out places where the narrative naturally slows down. For example two fencers could exchange some words while preparing their posture, or while locked in a bind. Not while trading blows and blocks. Try to peper these moments in if you can, and mix them with some internal dialogue. Reallistically a character wouldn't think much in the heat of the fight, but that circles us back to the physicality vs internal conflict question I couldn't answer earlier :blob_no:

I hope I helped. Good luck with your scene :blob_salute:

EDIT: I'd share how whatever book I'm reading these days does fight scenes but I'm still grappling with the fourth Dune novel, and there hasn't been a fight in something like two hundred pages :blobrofl:
 

AnEmberOfSundown

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Think about what you're trying to say with the fight scene. Action sequences can be a great way to show character, background, growth, or regression without a single line of exposition.

Does the meek one suddenly go feral? Why?
Just how deadly is your heavy hitter? Are they happy about it? Detached? Depressed?
The 'moral center' snapped and brutalized someone. What triggered it, how do they react to what they did?

Think of 'bullet time' but for the narrative. Most of the action can be a blur of description that just roughly sketches out tactics or tempo. Then slow it down and give one sequence lots of detail to show something about that character or that enemy, then speed back up. Picture the cinematic in your mind and script it that way. What sort of fight scene would keep your attention in a movie. Keep in mind that even a cool fight scene will start to get stale very quickly, so don't try to cram everything into one sequence.

If you're writing it just to give the reader a cool action scene without trying to cram in any character work, keep it punchy and short. The sentences should flow one to the next without getting bogged down in trying to sound cool.

Multi-character fight scenes are tough to keep track of. I use a D&D battle map and minis to keep track of who is where and doing what. If you're trying to balance multiple perspectives without getting confused, try devoting just a couple paragraphs to each fighter. Let them have their moment in the spotlight, then as their fight intersects with someone else's let the narrative 'camera' switch focus. It lets the flow feel natural and cinematic.

If you want an example of a chaotic multi-front fight to work from, consider Chapters 22 and 23 of "Shadow's Call" in my sig below—I've received positive feedback for it.
 

Fox-Trot-9

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1. What is the hardest thing about writing a fight scene?

2. What do you do to make sure there is a good balance? (Dialogue, Action and Metaphorical Description)
1. Hardest thing about writing fight scenes is avoiding too much repetition, b/c no matter how awesome fight scenes are, they get boring really fast if it just goes about it in the same way. I try my best to change things up a bit in my fight scenes.

2. Everything that the posters above me mentioned, do them all and find out what works best for you. They're all good pointers to have in your fight-scene-writing toolbox. Since there are as many ways to write them as there are fighting styles and scenarios, do your research to help you get a good grounding on what you're writing. It'll go a long way, trust me.

As for examples, I've got plenty:

[written examples (various sources)]

https://thejohnfox.com/2022/05/examples-of-fight-scenes/

[written examples (my villainess novel)]

https://www.scribblehub.com/read/312645-villainess-retry/chapter/639527/ (from Red Pill 24: Swords, Bucklers)
https://www.scribblehub.com/read/312645-villainess-retry/chapter/647120/ (from Red Pill 25: Swords, Words)
https://www.scribblehub.com/read/312645-villainess-retry/chapter/657285/ (from Red Pill 27: Instigators, Retry!)
https://www.scribblehub.com/read/312645-villainess-retry/chapter/1078260/ (Red Pill 35: Swashbucklers, Synergies)
https://www.scribblehub.com/read/312645-villainess-retry/chapter/1098009/ (Red Pill 36: Swashbucklers, Identities)
https://www.scribblehub.com/read/312645-villainess-retry/chapter/1995869/ (Red Pill 48: Bosses, Dungeons)
https://www.scribblehub.com/read/312645-villainess-retry/chapter/2037419/ (Red Pill 49: Emancipations, Beatifications)

[visual examples (animated sources)]


[visual examples (movie sources)]


[visual examples (HEMA sources)]


Anyway, hope all of this helps!
 
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melchi

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I'll just leave this here.

 

Nekyo

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1. It having to end :'( I feel I could write forever if it was just fight after fight...

2. Choreography! I love Kung Fu movies, action, action/comedy, anime. The coolest part for me its how many different kind of punches or impacts are in the fight. If everything is just punch and kick, it gets extremely stale super fast. But if you are making the characters have different interactions with the environment, use tools, techniques, abilities, magic, that they all interact against each other within its own logic, it becomes so cool!

I know this video talks about action/comedy and film but I think it applies with all action if you just change comedy flavor for whatever else you want. And I know for a fact that Jackie Chan is my GOAT and fully agree with everything he says.

 

CharlesEBrown

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1. What is the hardest thing about writing a fight scene?
Maintaining scope and scale without drawing things out too far. Sometimes it's easy to get lost in minutiae of maneuvers and positioning and the specific effects of each blow, but that can quickly bore about 2/3 of your audience (the other third will want MOAR). Sometimes its easy to FORGET most of that and just have the fight be short, quick and brutal (as fights often are in real life). And the more combatants and higher the stakes, the worse each extreme becomes. You have to learn to walk a fine line, maintain a balance between detail and expedience...
A line you are willing to jump rope with...
2. What do you do to make sure there is a good balance? (Dialogue, Action and Metaphorical Description)
Unless you're doing wuxia or superheroes, dialogue is usually just a distraction (or a way for characters to coordinate with each other).
Balancing description and actin is the toughest part for most writers (a few seem to manage it effortlessly but most - including, quite often, myself - slip up occasionally; heck, in the novel Jurassic Park, Michael Chrichton, a veteran writer of many decades when he penned it, has one character in two places at the same time -I had to reread that section four times to figure out what the problem was and it was that).
As someone who struggles to write good fight scenes, advice is very beneficial.
Consider your inspiration and your audience.
If your inspiration is comic books, take frequent breaks to read them, and sit and break down the action scenes that work for you into individual beats and try to describe what you're reading and why it resonates.
If your inspiration is "Hong Kong Action Movies" immerse yourself in them, and any novelizations you can find and do the above analysis.

Also remember that, no matter how good (or bad) you may be at this, we all have moments where we just lose the "magic" of the scene (and some never quite capture it no matter how hard they try). Just keep working at it.
 
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